Player Matchup

King Arthur
King Arthur
IJ U IJ U IJ
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Ivyfh
Fafnir
Level 28
God Stats
3W - 2L
1,778 SR
Queue Stats
68W - 87L
1,409 Elo+
Party 3
Thoth
Thoth
Push Nightsz
Thoth
Level 66
God Stats
6W - 4L
1,438 SR
Queue Stats
284W - 304L
1,512 Elo+
Party 3
Bakasura
Bakasura
datboi888
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,556 Elo+
Solo
Anubis
Anubis
qtie lies
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 36
1,543 SR
1,495 Elo+

VS

Team Averages
Level 31
1,515 SR
1,477 Elo+
Ares
Ares
CinnaminiMonster
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,644 Elo+
Party 1
Merlin
Merlin
Guseroni
Merlin
Level 43
God Stats
2W - 3L
1,576 SR
Queue Stats
89W - 95L
1,420 Elo+
Party 2
Odin
Odin
Pyronetic
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,387 Elo+
Solo
Serqet
Serqet
Tugmyforskin
Serqet
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,433 Elo+
Party 2
Apollo
Apollo
UnkownGods
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IJ U IJ U IJ
King Arthur
14
2 / 2 / 0
8,702
669
4,817
9,420
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Ivyfh
Fafnir
11
0 / 1 / 2
7,218
555
1,469
8,134
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 1
7,239
557
3,413
8,434
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
datboi888
Bakasura
14
3 / 1 / 1
8,236
634
3,701
12,274
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
qtie lies
Anubis
14
2 / 3 / 0
7,939
611
7,413
9,018
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,573
506
4,834
10,664
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Guseroni
Merlin
12
5 / 4 / 0
7,233
556
7,721
6,453
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
3
0 / 1 / 0
4,263
328
482
2,336
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Serqet
12
2 / 1 / 1
6,645
511
5,620
8,674
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
UnkownGods
Apollo
13
3 / 2 / 1
7,649
588
7,317
11,055
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
11
11
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Merlin
Guseroni
Merlin
5
4
0
1.25
W
King Arthur
IJ U IJ U IJ
King Arthur
2
2
0
1
W
Fafnir
Ivyfh
Fafnir
0
1
2
1
W
2
4
1
0.63
L
Odin
0
1
0
0
L
Serqet
2
1
1
2.5
L
Apollo
UnkownGods
Apollo
3
2
1
1.75
W
Bakasura
datboi888
Bakasura
3
1
1
3.5
W
Anubis
qtie lies
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
25,974
47,280
Taken
39,182
26,542
Mitigated
19,002
13,709
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,834
336
0
2,009
10,664
8,317
0
2,710
7,459
31,537
0
L
Merlin
Guseroni
Merlin
7,721
1,456
0
488
6,453
2,040
0
2,564
3,704
51,080
140
W
King Arthur
IJ U IJ U IJ
King Arthur
4,817
778
0
1,591
9,420
7,090
27
688
8,598
0
66,186
W
Fafnir
Ivyfh
Fafnir
1,469
478
0
2,240
8,134
6,888
216
4,311
3,823
13,596
0
W
3,413
255
0
500
8,434
2,897
122
5,318
3,116
48,894
0
L
Odin
482
81
0
750
2,336
1,136
0
0
2,336
0
7,607
L
Serqet
5,620
1,765
0
500
8,674
3,699
0
329
8,345
0
44,540
L
Apollo
UnkownGods
Apollo
7,317
4,228
0
4,610
11,055
3,810
0
6,692
4,283
0
62,834
W
Bakasura
datboi888
Bakasura
3,701
2,443
0
4,354
12,274
5,150
564
1,807
10,467
0
59,172
W
Anubis
qtie lies
Anubis
7,413
515
0
5,024
9,018
4,517
409
431
8,587
75,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
32,363
460
Minions Killed
330
0
Camps Cleared
0
1,339,417
Distance Traveled
1,059,715
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,573
506
39
3
0
287,376
2
L
Merlin
7,233
556
84
6
0
222,846
0
W
King Arthur
8,702
669
120
9
0
260,081
0
W
Fafnir
7,218
555
22
2
0
263,270
0
W
Thoth
7,239
557
90
7
0
256,747
0
L
Odin
4,263
328
16
1
0
61,396
0
L
Serqet
6,645
511
82
6
0
245,718
0
L
Apollo
7,649
588
109
8
0
242,379
2
W
Bakasura
8,236
634
105
8
0
304,321
0
W
Anubis
7,939
611
123
9
0
254,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role