Player Matchup
Team Averages
Bronze III
Average Tier
Level 122
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 31
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zape1389
Hades
11
1 / 0 / 0
6,111
1,222
1,981
4,026
2,478
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Contagion
+50
Physical Protection
+200
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TheIndustrialist
Chaac
9
0 / 1 / 0
5,104
1,021
1,598
4,853
3,749
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Heavy Mace
+30
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,104
1,021
40
8
1
102,095
2
W
6,111
1,222
64
13
5
92,029
0