Player Matchup

Martichoras
Martichoras
Bronze III
Kazenotakuto
Martichoras
Bronze III
Level 107
God Stats
1W - 0L
1,557 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Sasin1125
Sol
Bronze III
Level 109
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
alxbtvsky
Sobek
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,535 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,447 SR
1,495 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Mr Smkee
Bellona
Bronze III
Level 34
God Stats
1W - 2L
1,341 SR
Queue Stats
5W - 5L
1,485 MMR
Party 2
Izanami
Izanami
Bronze III
Siren Of Dreams
Izanami
Bronze III
Level 88
God Stats
0W - 1L
1,501 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kazenotakuto
Martichoras
13
6 / 3 / 2
10,818
902
13,777
9,009
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
2 / 3 / 5
9,644
804
11,562
11,904
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
alxbtvsky
Sobek
12
1 / 2 / 7
9,444
787
4,023
9,714
12,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
FenrirBastetPoseidonJing WeiMedusa

VS

Bans
BakasuraEsetHelTiamatAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 4 / 3
9,488
791
10,816
14,437
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mr Smkee
Bellona
12
5 / 3 / 3
9,650
804
9,657
14,924
15,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 3
8,389
699
5,312
7,652
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
8
8
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
3
1.13
W
Martichoras
Kazenotakuto
Martichoras
6
3
2
2.33
L
Bellona
Mr Smkee
Bellona
5
3
3
2.17
W
2
3
5
1.5
L
0
2
3
0.75
W
Sobek
alxbtvsky
Sobek
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
25,785
30,627
Taken
37,013
21,315
Mitigated
27,150
8,572
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,816
900
242
6,302
14,437
8,592
0
5,165
9,272
63,073
0
W
Martichoras
Kazenotakuto
Martichoras
13,777
7,950
0
1,234
9,009
4,081
879
4,341
4,525
0
51,446
L
Bellona
Mr Smkee
Bellona
9,657
2,068
0
2,664
14,924
15,872
0
8,355
6,569
463
19,723
W
11,562
4,388
0
7,003
11,904
5,171
2,050
3,597
7,871
41,563
5,335
L
5,312
2,762
0
1,362
7,652
2,686
0
2,548
5,104
0
26,919
W
Sobek
alxbtvsky
Sobek
4,023
477
0
335
9,714
12,063
25
3,469
5,959
6,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
27,527
123
Minions Killed
141
0
Camps Cleared
0
626,325
Distance Traveled
636,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,488
791
91
8
0
212,303
0
W
Martichoras
10,818
902
69
6
0
196,081
0
L
Bellona
9,650
804
17
1
0
228,212
0
W
Sol
9,644
804
52
4
0
217,164
0
L
Izanami
8,389
699
33
3
0
196,046
1
W
Sobek
9,444
787
2
0
0
213,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role