Player Matchup

Chernobog
Chernobog
FAZZYr0
Chernobog
Level 160
God Stats
5W - 4L
1,496 SR
Queue Stats
664W - 736L
1,447 Elo+
Solo
Lancelot
Lancelot
FeltGlitter69
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Nu Wa
Nu Wa
ImTheKhalessi
Nu Wa
Level 149
God Stats
14W - 10L
1,706 SR
Queue Stats
48W - 47L
1,524 Elo+
Solo
King Arthur
King Arthur
NTZMitch
King Arthur
Level 82
God Stats
1W - 5L
1,261 SR
Queue Stats
138W - 126L
1,481 Elo+
Solo
Scylla
Scylla
ThaB3ast8
Scylla
Level 114
God Stats
4W - 3L
1,724 SR
Queue Stats
37W - 39L
1,477 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,519 Elo+

VS

Team Averages
Level 128
1,523 SR
1,496 Elo+
Nu Wa
Nu Wa
BendingSneeze33
Nu Wa
Level 140
God Stats
6W - 3L
1,559 SR
Queue Stats
248W - 251L
1,484 Elo+
Solo
Thor
Thor
MeimiAngel
Thor
Level 143
God Stats
1W - 0L
1,301 SR
Queue Stats
34W - 42L
1,485 Elo+
Party 1
Agni
Agni
PantsWithDreams
Agni
Level 101
God Stats
10W - 4L
1,607 SR
Queue Stats
80W - 53L
1,572 Elo+
Solo
Ishtar
Ishtar
bu5hfighter
Ishtar
Level 154
God Stats
22W - 20L
1,545 SR
Queue Stats
279W - 278L
1,436 Elo+
Solo
Chaac
Chaac
throbbenHood
Chaac
Level 103
God Stats
2W - 2L
1,602 SR
Queue Stats
68W - 62L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FAZZYr0
Chernobog
17
4 / 2 / 5
9,781
815
9,455
14,612
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
FeltGlitter69
Lancelot
11
0 / 2 / 0
7,136
595
1,497
4,537
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 5 / 7
8,946
746
14,013
12,259
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NTZMitch
King Arthur
17
6 / 3 / 5
9,533
794
12,728
21,075
21,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ThaB3ast8
Scylla
16
3 / 7 / 5
9,018
752
12,385
12,829
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
9,722
810
15,311
14,031
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 4 / 9
10,540
878
11,439
13,289
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 7
10,873
906
15,848
10,493
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
0 / 1 / 7
9,228
769
5,314
11,068
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 3 / 7
9,648
804
7,894
17,934
19,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
15
Kills
19
19
Deaths
15
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Chernobog
FAZZYr0
Chernobog
4
2
5
3.25
L
Lancelot
FeltGlitter69
Lancelot
0
2
0
0
L
2
5
7
1.1
W
7
4
9
2.88
L
King Arthur
NTZMitch
King Arthur
6
3
5
2.83
W
7
3
7
3.5
L
Scylla
ThaB3ast8
Scylla
3
7
5
0.79
W
Ishtar
0
1
7
3.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
55,806
65,312
Taken
66,815
46,087
Mitigated
39,570
3,384
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,311
4,295
0
3,212
14,031
5,309
855
6,354
6,850
38,092
0
L
Chernobog
FAZZYr0
Chernobog
9,455
3,075
0
780
14,612
13,429
0
6,446
8,166
1,012
26,631
L
Lancelot
FeltGlitter69
Lancelot
1,497
223
0
750
4,537
1,725
0
2,690
1,847
0
3,698
L
14,013
4,716
11
243
12,259
4,528
350
6,470
5,789
36,379
0
W
11,439
2,202
0
1,250
13,289
5,766
1,479
5,219
7,551
0
29,395
L
King Arthur
NTZMitch
King Arthur
12,728
744
0
720
21,075
21,427
0
9,548
11,527
0
35,673
W
15,848
1,559
0
1,506
10,493
4,163
460
4,439
5,574
47,182
0
L
Scylla
ThaB3ast8
Scylla
12,385
460
0
880
12,829
4,978
0
6,005
6,824
33,063
0
W
Ishtar
5,314
3,465
0
4,382
11,068
4,855
2,960
1,785
9,018
0
40,195
W
7,894
1,730
0
5,191
17,934
19,477
0
7,593
9,358
0
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
50,011
203
Minions Killed
276
0
Camps Cleared
0
1,009,474
Distance Traveled
1,318,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,722
810
58
5
0
236,001
0
L
Chernobog
9,781
815
40
3
0
225,673
0
L
Lancelot
7,136
595
7
1
0
100,236
0
L
Nu Wa
8,946
746
43
4
0
208,326
0
W
Thor
10,540
878
40
3
0
255,206
0
L
King Arthur
9,533
794
46
4
0
256,534
0
W
Agni
10,873
906
61
5
0
277,938
0
L
Scylla
9,018
752
67
6
0
218,705
0
W
Ishtar
9,228
769
72
6
0
247,303
2
W
Chaac
9,648
804
45
4
0
301,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role