Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Derrieretoi23
Bacchus
Level 29
God Stats
1W - 6L
1,244 SR
Queue Stats
101W - 124L
1,464 Elo+
Party 2
Hades
Hades
Rastafry002
Hades
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Shiva
Shiva
Y_Sow-k
Shiva
Level 61
God Stats
56W - 41L
1,693 SR
Queue Stats
216W - 264L
1,492 Elo+
Party 2
Izanami
Izanami
uzaillly
Izanami
Level 25
God Stats
3W - 8L
1,409 SR
Queue Stats
14W - 49L
1,227 Elo+
Party 2
Team Averages
Level 32
1,508 SR
1,412 Elo+

VS

Team Averages
Level 65
1,566 SR
1,444 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DrP3ppar
Neith
Level 42
God Stats
3W - 3L
1,552 SR
Queue Stats
48W - 52L
1,444 Elo+
Party 3
Chaac
Chaac
Mother666
Chaac
Level 49
God Stats
8W - 6L
1,599 SR
Queue Stats
35W - 58L
1,382 Elo+
Party 3
Aphrodite
Aphrodite
Oossooss11
Aphrodite
Level 40
God Stats
51W - 45L
1,574 SR
Queue Stats
105W - 126L
1,429 Elo+
Party 1
Hades
Hades
madernerr
Hades
Level 46
God Stats
20W - 12L
1,606 SR
Queue Stats
179W - 214L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
3 / 5 / 0
5,821
529
2,766
10,766
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
0 / 1 / 1
5,808
528
2,929
8,452
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
4,213
383
2,208
5,255
1,833
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Y_Sow-k
Shiva
11
2 / 1 / 0
6,596
600
9,096
11,947
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
uzaillly
Izanami
9
2 / 4 / 0
5,478
498
4,855
7,399
2,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 4 / 3
6,143
558
2,686
8,780
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DrP3ppar
Neith
10
1 / 1 / 3
5,444
495
6,860
11,971
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Mother666
Chaac
10
0 / 1 / 0
5,938
540
2,769
7,602
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Oossooss11
Aphrodite
10
1 / 0 / 3
6,297
572
5,059
6,889
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
madernerr
Hades
13
8 / 1 / 0
8,211
746
10,352
8,594
3,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
12
12
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
0
0.6
W
Serqet
 
Serqet
2
4
3
0.88
L
Bacchus
0
1
1
0.5
W
Neith
DrP3ppar
Neith
1
1
3
2.5
W
Chaac
Mother666
Chaac
0
1
0
0
W
Aphrodite
Oossooss11
Aphrodite
1
0
3
2.5
L
0
1
0
0
L
Shiva
Y_Sow-k
Shiva
2
1
0
2
W
Hades
madernerr
Hades
8
1
0
8
L
Izanami
uzaillly
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
27,726
43,819
Taken
43,836
24,037
Mitigated
21,436
10,047
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,766
2,536
0
1,260
10,766
4,106
0
4,521
6,245
0
26,839
W
Serqet
 
Serqet
2,686
1,108
0
420
8,780
3,347
0
516
8,154
0
33,904
L
Bacchus
2,929
201
0
3,309
8,452
8,666
0
3,521
4,931
21,381
0
W
Neith
DrP3ppar
Neith
6,860
1,979
0
3,011
11,971
4,309
41
1,404
10,557
0
41,520
W
Chaac
Mother666
Chaac
2,769
357
0
1,493
7,602
6,504
0
0
7,602
0
37,188
W
Aphrodite
Oossooss11
Aphrodite
5,059
250
3,130
4,192
6,889
3,348
0
758
6,131
24,297
0
L
2,208
551
90
2,191
5,255
1,833
0
2,981
2,274
13,687
0
L
Shiva
Y_Sow-k
Shiva
9,096
1,846
0
2,382
11,947
6,958
0
1,694
10,253
0
45,912
W
Hades
madernerr
Hades
10,352
1,161
72
4,307
8,594
3,928
693
2,459
6,135
61,149
0
L
Izanami
uzaillly
Izanami
4,855
3,748
0
815
7,399
2,474
497
2,694
4,627
0
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
32,033
234
Minions Killed
312
0
Camps Cleared
0
947,112
Distance Traveled
1,104,115
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,821
529
48
4
0
232,888
0
W
Serqet
6,143
558
51
5
0
251,631
0
L
Bacchus
5,808
528
23
2
0
225,206
0
W
Neith
5,444
495
59
5
0
205,603
0
W
Chaac
5,938
540
60
5
0
207,710
0
W
Aphrodite
6,297
572
39
4
0
214,261
0
L
Hades
4,213
383
20
2
0
88,072
0
L
Shiva
6,596
600
72
7
0
219,770
1
W
Hades
8,211
746
103
9
0
224,910
0
L
Izanami
5,478
498
71
6
0
181,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role