Player Matchup

Thoth
Thoth
NIK WHO10
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 26L
956 Elo+
Party 1
Thanatos
Thanatos
T MacAndCheeze
Thanatos
Level 56
God Stats
1W - 3L
1,497 SR
Queue Stats
38W - 69L
1,039 Elo+
Party 1
Horus
Horus
snipewolf1
Horus
Level 74
God Stats
4W - 4L
1,515 SR
Queue Stats
63W - 73L
1,435 Elo+
Party 1
Team Averages
Level 66
1,504 SR
1,143 Elo+

VS

Team Averages
Level 75
1,444 SR
1,238 Elo+
Danzaburou
Danzaburou
VXVX20001
Danzaburou
Level 67
God Stats
2W - 3L
1,331 SR
Queue Stats
86W - 105L
1,226 Elo+
Solo
Chaac
Chaac
XxAvvyxX
Chaac
Level 68
God Stats
10W - 15L
1,500 SR
Queue Stats
97W - 129L
1,256 Elo+
Solo
Ix Chel
Ix Chel
ravonos18
Ix Chel
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NIK WHO10
Thoth
13
1 / 11 / 6
11,115
695
12,410
15,631
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
15
4 / 6 / 5
12,202
763
7,334
16,024
7,216
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Horus
16
5 / 4 / 6
12,548
784
9,382
19,082
19,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VXVX20001
Danzaburou
14
9 / 8 / 7
13,918
870
13,396
18,148
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
XxAvvyxX
Chaac
16
5 / 1 / 8
13,066
817
17,086
16,220
13,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ravonos18
Ix Chel
16
6 / 3 / 10
13,437
840
8,881
8,143
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
20
21
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
NIK WHO10
Thoth
1
11
6
0.36
L
Thanatos
4
6
5
1.08
W
Danzaburou
VXVX20001
Danzaburou
9
8
7
1.56
W
Chaac
XxAvvyxX
Chaac
5
1
8
9
W
Ix Chel
ravonos18
Ix Chel
6
3
10
3.67
L
Horus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
39,363
50,737
Taken
42,511
32,279
Mitigated
22,517
10,794
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
NIK WHO10
Thoth
12,410
812
0
0
15,631
5,225
0
3,267
12,364
43,259
0
L
Thanatos
7,334
2,523
0
4,874
16,024
7,216
0
2,847
13,177
0
33,773
W
Danzaburou
VXVX20001
Danzaburou
13,396
5,851
0
1,448
18,148
5,953
77
4,626
13,522
0
38,822
W
Chaac
XxAvvyxX
Chaac
17,086
3,199
0
5,304
16,220
13,975
1,270
4,989
11,231
0
55,417
W
Ix Chel
ravonos18
Ix Chel
8,881
443
1,319
1,233
8,143
2,589
827
3,169
4,974
41,635
0
L
Horus
9,382
3,717
2,551
3,369
19,082
19,838
0
3,299
15,783
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
40,421
124
Minions Killed
147
0
Camps Cleared
0
783,739
Distance Traveled
849,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,115
695
38
2
0
185,066
0
L
Thanatos
12,202
763
66
4
0
300,014
0
W
Danzaburou
13,918
870
42
3
0
261,510
0
W
Chaac
13,066
817
54
3
0
330,341
1
W
Ix Chel
13,437
840
51
3
0
257,486
0
L
Horus
12,548
784
20
1
0
298,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role