Player Matchup

Chaac
Chaac
Acti0
Chaac
Level 34
God Stats
3W - 1L
1,853 SR
Queue Stats
35W - 60L
1,282 Elo+
Party 2
Thor
Thor
GottoPR
Thor
Level 76
God Stats
2W - 2L
1,739 SR
Queue Stats
34W - 31L
1,417 Elo+
Party 4
Charybdis
Charybdis
NotVorz
Charybdis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 21L
1,441 Elo+
Party 4
Ymir
Ymir
TsG_Sigma
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 16L
847 Elo+
Party 2
Zhong Kui
Zhong Kui
VictoriaNiice
Zhong Kui
Level 46
God Stats
1W - 2L
1,193 SR
Queue Stats
42W - 74L
1,281 Elo+
Party 2
Team Averages
Level 39
1,557 SR
1,254 Elo+

VS

Team Averages
Level 32
1,458 SR
1,324 Elo+
Loki
Loki
LOVE20062309
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,327 Elo+
Solo
Thanatos
Thanatos
Monstrosity07
Thanatos
Level 16
God Stats
1W - 8L
1,274 SR
Queue Stats
169W - 166L
1,374 Elo+
Party 1
Baba Yaga
Baba Yaga
MrHotNBeefy
Baba Yaga
Level 47
God Stats
5W - 7L
1,696 SR
Queue Stats
174W - 181L
1,385 Elo+
Party 1
Ymir
Ymir
jarjarbinx23
Ymir
Level 62
God Stats
1W - 2L
1,321 SR
Queue Stats
47W - 30L
1,299 Elo+
Party 3
Izanami
Izanami
nsgunlaw
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acti0
Chaac
17
0 / 0 / 10
10,787
469
7,989
20,214
22,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
GottoPR
Thor
20
10 / 0 / 8
13,562
590
17,842
19,210
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
NotVorz
Charybdis
18
15 / 0 / 6
12,493
543
20,718
12,924
5,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
15
1 / 3 / 17
10,991
478
4,978
15,195
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
VictoriaNiice
Zhong Kui
16
12 / 5 / 9
11,364
494
21,583
19,593
13,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,098
352
6,795
19,720
6,445
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Monstrosity07
Thanatos
14
2 / 6 / 2
9,131
397
5,925
20,176
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
MrHotNBeefy
Baba Yaga
16
0 / 2 / 0
9,807
426
9,217
13,205
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 9 / 2
8,875
386
11,344
21,352
12,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
nsgunlaw
Izanami
13
2 / 12 / 4
9,186
399
15,728
20,600
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
38
Kills
7
8
Deaths
39
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Acti0
Chaac
0
0
10
5
W
Thor
GottoPR
Thor
10
0
8
14
L
1
10
1
0.15
L
Thanatos
Monstrosity07
Thanatos
2
6
2
0.5
L
Baba Yaga
MrHotNBeefy
Baba Yaga
0
2
0
0
W
Charybdis
NotVorz
Charybdis
15
0
6
18
W
Ymir
1
3
17
3.17
W
Zhong Kui
VictoriaNiice
Zhong Kui
12
5
9
3.3
L
2
9
2
0.33
L
Izanami
nsgunlaw
Izanami
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
49,009
87,136
Taken
95,053
68,301
Mitigated
40,154
26,520
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Acti0
Chaac
7,989
753
0
6,550
20,214
22,565
529
9,958
10,256
234
75,152
W
Thor
GottoPR
Thor
17,842
3,982
0
3,191
19,210
10,092
2,548
1,905
17,305
0
156,345
L
6,795
1,600
0
0
19,720
6,445
219
6,625
13,095
164
27,515
L
Thanatos
Monstrosity07
Thanatos
5,925
1,589
0
8,678
20,176
8,274
0
4,179
15,997
0
55,689
L
Baba Yaga
MrHotNBeefy
Baba Yaga
9,217
1,620
53
3,177
13,205
5,800
0
1,183
12,022
69,680
0
W
Charybdis
NotVorz
Charybdis
20,718
10,140
0
6,182
12,924
5,467
875
2,421
10,503
0
110,724
W
Ymir
4,978
861
0
3,433
15,195
16,566
132
4,211
10,984
19,835
0
W
Zhong Kui
VictoriaNiice
Zhong Kui
21,583
1,425
0
7,164
19,593
13,611
293
3,701
15,892
56,993
0
L
11,344
800
282
2,485
21,352
12,029
0
7,708
13,644
32,775
0
L
Izanami
nsgunlaw
Izanami
15,728
12,621
0
1,990
20,600
7,606
379
7,079
13,521
0
61,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,197
Gold Earned
45,097
515
Minions Killed
347
0
Camps Cleared
0
2,130,333
Distance Traveled
2,071,251
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,787
469
101
4
0
456,042
0
W
Thor
13,562
590
190
8
0
438,446
7
L
Loki
8,098
352
28
1
0
458,892
0
L
Thanatos
9,131
397
82
4
0
454,135
0
L
Baba Yaga
9,807
426
112
5
0
417,102
4
W
Charybdis
12,493
543
142
6
0
431,965
3
W
Ymir
10,991
478
27
1
0
402,782
0
W
Zhong Kui
11,364
494
55
2
0
401,098
0
L
Ymir
8,875
386
42
2
0
365,323
0
L
Izanami
9,186
399
83
4
0
375,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role