Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Aymerick750
Atlas
Level 103
God Stats
1W - 3L
1,405 SR
Queue Stats
79W - 102L
1,474 Elo+
Party 1
Ravana
Ravana
BretteurDuc
Ravana
Level 106
God Stats
1W - 5L
1,470 SR
Queue Stats
63W - 73L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
Ezio78
Heimdallr
Level 173
God Stats
5W - 6L
1,447 SR
Queue Stats
80W - 116L
1,472 Elo+
Party 1
Anubis
Anubis
RevObs
Anubis
Level 195
God Stats
96W - 81L
1,597 SR
Queue Stats
571W - 569L
1,486 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,484 Elo+

VS

Team Averages
Level 128
1,420 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FreddosCousin
Merlin
Level 99
God Stats
3W - 4L
1,416 SR
Queue Stats
154W - 144L
1,534 Elo+
Solo
Artemis
Artemis
LudbaRidak
Artemis
Level 159
God Stats
7W - 6L
1,468 SR
Queue Stats
92W - 101L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zair65
Kumbhakarna
Level 148
God Stats
0W - 2L
1,465 SR
Queue Stats
83W - 74L
1,525 Elo+
Solo
Cabrakan
Cabrakan
oChecko
Cabrakan
Level 123
God Stats
0W - 2L
1,252 SR
Queue Stats
286W - 244L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 1
4,939
617
1,787
3,761
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
4,887
611
2,044
4,642
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
9
1 / 1 / 1
4,935
617
2,013
4,010
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Ezio78
Heimdallr
9
1 / 0 / 0
5,045
631
3,379
4,449
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
RevObs
Anubis
10
3 / 0 / 0
6,133
767
5,950
4,249
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 2 / 0
5,230
654
4,658
7,498
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 0 / 2
4,029
504
1,052
1,148
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
LudbaRidak
Artemis
7
0 / 0 / 0
3,977
497
3,172
3,511
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Zair65
Kumbhakarna
7
0 / 1 / 0
4,190
524
1,647
5,327
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
oChecko
Cabrakan
8
0 / 2 / 0
4,060
508
1,409
7,270
5,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
L
Arachne
 
Arachne
3
2
0
1.5
W
0
0
3
1.5
W
Ravana
1
1
1
1.5
W
Heimdallr
Ezio78
Heimdallr
1
0
0
1
L
0
0
2
1
L
Artemis
LudbaRidak
Artemis
0
0
0
0
W
Anubis
RevObs
Anubis
3
0
0
3
L
Kumbhakarna
Zair65
Kumbhakarna
0
1
0
0
L
Cabrakan
oChecko
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,173
Damage
11,938
21,111
Taken
24,754
9,549
Mitigated
12,342
11,510
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,787
88
0
510
3,761
1,133
0
584
3,177
32,330
0
L
Arachne
 
Arachne
4,658
3,920
0
1,981
7,498
2,412
0
2,969
4,529
0
31,276
W
2,044
904
0
1,602
4,642
3,147
0
626
4,016
12,719
0
W
Ravana
2,013
529
0
2,603
4,010
1,347
0
864
3,146
0
30,256
W
Heimdallr
Ezio78
Heimdallr
3,379
1,131
0
3,139
4,449
1,819
0
667
3,782
0
37,643
L
1,052
254
0
750
1,148
281
0
318
830
11,117
0
L
Artemis
LudbaRidak
Artemis
3,172
1,076
0
1,797
3,511
1,030
0
734
2,777
0
24,091
W
Anubis
RevObs
Anubis
5,950
643
0
3,656
4,249
2,103
301
1,367
2,882
43,904
0
L
Kumbhakarna
Zair65
Kumbhakarna
1,647
0
0
1,429
5,327
2,696
0
889
4,434
9,450
0
L
Cabrakan
oChecko
Cabrakan
1,409
299
0
1,021
7,270
5,923
0
4,871
2,399
15,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
21,486
283
Minions Killed
157
0
Camps Cleared
0
830,648
Distance Traveled
721,019
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,939
617
77
10
0
148,661
2
L
Arachne
5,230
654
53
7
0
175,716
1
W
Atlas
4,887
611
16
2
0
177,135
2
W
Ravana
4,935
617
59
7
0
211,529
0
W
Heimdallr
5,045
631
65
8
0
141,478
0
L
Merlin
4,029
504
29
4
0
72,757
0
L
Artemis
3,977
497
31
4
0
149,143
0
W
Anubis
6,133
767
66
8
0
151,845
3
L
Kumbhakarna
4,190
524
16
2
0
192,655
0
L
Cabrakan
4,060
508
28
4
0
130,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role