Player Matchup

Scylla
Scylla
GuidoMarcoccia
Scylla
Level 81
God Stats
11W - 9L
1,247 SR
Queue Stats
85W - 106L
1,409 Elo+
Party 2
Anhur
Anhur
Mundokh
Anhur
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 122L
1,353 Elo+
Party 2
Thor
Thor
Oswiig
Thor
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 163L
1,383 Elo+
Party 2
Ymir
Ymir
TvG_Ejkr21vZ
Ymir
Level 3
God Stats
1W - 4L
1,531 SR
Queue Stats
6W - 12L
1,222 Elo+
Party 2
Hades
Hades
YeYe_24K
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 87L
1,280 Elo+
Party 2
Team Averages
Level 44
1,456 SR
1,329 Elo+

VS

Team Averages
Level 114
1,467 SR
1,412 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FuriousProphet6
Neith
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
70W - 80L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Vidron Said
Gilgamesh
Level 112
God Stats
4W - 5L
1,594 SR
Queue Stats
64W - 73L
1,369 Elo+
Solo
Janus
Janus
poppinskullzz
Janus
Level 127
God Stats
3W - 2L
1,472 SR
Queue Stats
57W - 61L
1,410 Elo+
Party 1
Maui
Maui
xI J Dubs Ix
Maui
Level 39
God Stats
4W - 12L
1,271 SR
Queue Stats
29W - 35L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,601
509
1,761
5,631
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mundokh
Anhur
9
3 / 2 / 0
5,343
486
3,614
7,456
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Oswiig
Thor
9
0 / 3 / 1
5,215
474
1,895
9,778
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,786
435
1,806
10,901
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
YeYe_24K
Hades
9
1 / 5 / 0
5,255
478
4,169
12,498
5,672

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 3
6,368
579
4,188
6,689
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 3
5,819
529
6,743
4,287
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Vidron Said
Gilgamesh
12
4 / 1 / 1
6,813
619
9,117
7,724
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 4
6,571
597
4,345
3,817
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 3 / 2
5,497
500
3,458
8,355
5,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
3
4.5
W
3
0
3
4.5
L
0
2
0
0
L
Anhur
Mundokh
Anhur
3
2
0
1.5
L
Thor
Oswiig
Thor
0
3
1
0.17
L
0
3
1
0.17
W
Gilgamesh
Vidron Said
Gilgamesh
4
1
1
4.5
L
Hades
YeYe_24K
Hades
1
5
0
0.2
W
1
0
4
3
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
27,851
46,264
Taken
30,872
19,820
Mitigated
14,670
12,080
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,188
696
0
1,856
6,689
2,422
161
358
6,279
0
50,339
W
6,743
2,592
0
1,499
4,287
1,205
296
1,011
3,276
0
33,088
L
1,761
203
0
1,531
5,631
1,723
0
1,693
3,850
41,236
0
L
Anhur
Mundokh
Anhur
3,614
1,971
0
2,385
7,456
2,418
0
1,273
6,183
0
27,967
L
Thor
Oswiig
Thor
1,895
630
0
2,040
9,778
3,371
0
2,510
7,078
0
37,017
L
1,806
520
0
1,850
10,901
6,636
0
2,049
8,852
14,941
0
W
Gilgamesh
Vidron Said
Gilgamesh
9,117
3,569
0
2,038
7,724
4,315
0
4,169
3,555
0
44,192
L
Hades
YeYe_24K
Hades
4,169
942
20
4,254
12,498
5,672
0
0
11,742
28,464
0
W
4,345
534
0
700
3,817
1,412
182
1,235
2,466
50,682
0
W
3,458
391
0
574
8,355
5,316
58
795
7,560
15,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
31,068
258
Minions Killed
308
0
Camps Cleared
0
1,014,896
Distance Traveled
1,057,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,368
579
66
6
0
250,997
3
W
Neith
5,819
529
62
6
0
161,800
0
L
Scylla
5,601
509
92
8
0
196,780
0
L
Anhur
5,343
486
39
4
0
195,215
0
L
Thor
5,215
474
59
5
0
238,435
0
L
Ymir
4,786
435
20
2
0
196,792
0
W
Gilgamesh
6,813
619
60
5
0
195,576
0
L
Hades
5,255
478
48
4
0
187,674
0
W
Janus
6,571
597
98
9
0
242,546
0
W
Maui
5,497
500
22
2
0
206,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role