Player Matchup

Ymir
Ymir
AncientBeing87
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Eduardo5224
Baron Samedi
Level 85
God Stats
0W - 1L
1,662 SR
Queue Stats
15W - 22L
1,401 Elo+
Party 2
King Arthur
King Arthur
Faivis
King Arthur
Level 83
God Stats
4W - 5L
1,418 SR
Queue Stats
17W - 22L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
Guseroni
Cliodhna
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,437 Elo+
Solo
Neith
Neith
RNves
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 2
Team Averages
Level 54
1,516 SR
1,365 Elo+

VS

Team Averages
Level 32
1,443 SR
1,268 Elo+
Chaac
Chaac
TheWeekenderZ
Chaac
Level 28
God Stats
5W - 6L
1,233 SR
Queue Stats
108W - 134L
1,233 Elo+
Party 1
Hades
Hades
Wobblegamer7715
Hades
Level 48
God Stats
8W - 5L
1,481 SR
Queue Stats
40W - 67L
1,240 Elo+
Party 1
Sobek
Sobek
XxnextlevelxX
Sobek
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 49L
1,179 Elo+
Party 1
Hun Batz
Hun Batz
calebyes
Hun Batz
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,463 Elo+
Solo
Chernobog
Chernobog
karmaDIZZY905
Chernobog
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 51L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,350
435
818
3,236
1,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Eduardo5224
Baron Samedi
8
4 / 4 / 2
5,293
529
5,553
6,318
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Faivis
King Arthur
10
2 / 2 / 0
5,843
584
4,862
9,310
9,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Guseroni
Cliodhna
11
3 / 3 / 2
6,179
618
2,925
8,164
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
RNves
Neith
7
1 / 3 / 2
4,929
493
6,206
7,017
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,022
602
4,115
8,554
5,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 4 / 3
5,572
557
5,714
7,667
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 2 / 3
5,780
578
2,840
9,634
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
calebyes
Hun Batz
12
5 / 0 / 1
6,863
686
4,398
6,953
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
karmaDIZZY905
Chernobog
7
1 / 2 / 3
4,761
476
2,183
6,174
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
13
13
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Baron Samedi
Eduardo5224
Baron Samedi
4
4
2
1.25
L
King Arthur
Faivis
King Arthur
2
2
0
1
L
Cliodhna
Guseroni
Cliodhna
3
3
2
1.33
L
Neith
RNves
Neith
1
3
2
0.67
W
1
3
1
0.5
W
3
4
3
1.13
W
3
2
3
2.25
W
Hun Batz
calebyes
Hun Batz
5
0
1
5.5
W
Chernobog
karmaDIZZY905
Chernobog
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
19,250
34,045
Taken
38,982
18,416
Mitigated
23,019
7,323
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
818
235
0
866
3,236
1,681
0
657
2,579
5,294
0
L
Baron Samedi
Eduardo5224
Baron Samedi
5,553
734
75
1,352
6,318
2,391
0
4,060
2,258
18,081
0
L
King Arthur
Faivis
King Arthur
4,862
1,114
0
623
9,310
9,081
0
0
9,310
0
38,229
L
Cliodhna
Guseroni
Cliodhna
2,925
490
0
4,137
8,164
2,878
0
1,447
6,717
0
40,875
L
Neith
RNves
Neith
6,206
2,328
0
270
7,017
2,385
0
2,390
4,627
0
26,181
W
4,115
974
0
1,601
8,554
5,450
0
0
8,554
0
32,909
W
5,714
367
105
1,787
7,667
3,063
0
2,861
4,806
26,680
0
W
2,840
299
0
1,424
9,634
9,651
0
1,132
8,502
16,622
0
W
Hun Batz
calebyes
Hun Batz
4,398
1,266
0
996
6,953
2,633
0
577
6,376
0
55,095
W
Chernobog
karmaDIZZY905
Chernobog
2,183
1,254
10
506
6,174
2,222
0
1,801
4,373
0
9,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
28,998
186
Minions Killed
203
0
Camps Cleared
0
992,074
Distance Traveled
1,058,000
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,350
435
7
1
0
109,303
2
L
Baron Samedi
5,293
529
20
2
0
209,860
2
L
King Arthur
5,843
584
53
5
0
215,362
0
L
Cliodhna
6,179
618
67
7
0
228,379
0
L
Neith
4,929
493
39
4
0
229,170
0
W
Chaac
6,022
602
41
4
0
168,234
0
W
Hades
5,572
557
43
4
0
211,712
0
W
Sobek
5,780
578
21
2
0
204,440
0
W
Hun Batz
6,863
686
85
9
0
256,911
0
W
Chernobog
4,761
476
13
1
0
216,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role