Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aerodynvmic
Izanami
Level 29
God Stats
1W - 3L
1,268 SR
Queue Stats
227W - 227L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
EldarStarCrown
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Mercury
Mercury
FarLeyyyy
Mercury
Level 69
God Stats
2W - 3L
1,148 SR
Queue Stats
144W - 140L
1,463 Elo+
Party 1
Ishtar
Ishtar
fooster09
Ishtar
Level 86
God Stats
1W - 2L
1,402 SR
Queue Stats
94W - 91L
1,471 Elo+
Party 1
Team Averages
Level 65
1,363 SR
1,481 Elo+

VS

Team Averages
Level 65
1,479 SR
1,435 Elo+
Khepri
Khepri
BenFlowers
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,514 Elo+
Solo
Hera
Hera
Mortikus1
Hera
Level 120
God Stats
3W - 5L
1,593 SR
Queue Stats
397W - 377L
1,468 Elo+
Solo
Geb
Geb
RedLegion123
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,197 Elo+
Solo
Da Ji
Da Ji
Triglide1534
Da Ji
Level 53
God Stats
2W - 2L
1,303 SR
Queue Stats
46W - 49L
1,439 Elo+
Solo
Olorun
Olorun
cottonswabs
Olorun
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
14 / 2 / 10
12,845
856
23,106
18,620
9,825
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Aerodynvmic
Izanami
18
4 / 4 / 16
11,302
753
18,345
15,579
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EldarStarCrown
Sun Wukong
18
4 / 2 / 15
10,752
717
10,280
19,105
16,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FarLeyyyy
Mercury
19
1 / 2 / 18
10,684
712
8,603
9,803
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
fooster09
Ishtar
17
4 / 3 / 12
10,709
714
16,986
11,166
5,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BenFlowers
Khepri
16
2 / 5 / 7
9,206
614
8,552
16,790
21,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
16
2 / 5 / 3
9,469
631
17,620
12,973
7,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 4
9,744
650
13,171
23,880
26,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 6
10,169
678
8,563
12,685
9,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
17
2 / 7 / 8
9,663
644
12,963
17,670
11,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
27
Kills
12
13
Deaths
27
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
14
2
10
9.5
W
Izanami
Aerodynvmic
Izanami
4
4
16
3
L
Khepri
BenFlowers
Khepri
2
5
7
1.1
W
Sun Wukong
EldarStarCrown
Sun Wukong
4
2
15
5.75
W
Mercury
FarLeyyyy
Mercury
1
2
18
5
L
Hera
2
5
3
0.7
L
1
5
4
0.6
L
5
5
6
1.6
L
Olorun
2
7
8
0.86
W
Ishtar
fooster09
Ishtar
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,320
Damage
60,869
74,273
Taken
83,998
42,720
Mitigated
77,455
33,146
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
23,106
10,830
10,003
12,059
18,620
9,825
1,437
13,396
5,224
57,595
0
W
Izanami
Aerodynvmic
Izanami
18,345
12,649
2,268
3,816
15,579
6,958
1,650
11,445
4,134
0
35,820
L
Khepri
BenFlowers
Khepri
8,552
268
1,983
2,062
16,790
21,994
0
4,977
11,813
22,334
0
W
Sun Wukong
EldarStarCrown
Sun Wukong
10,280
885
546
1,650
19,105
16,227
1,043
12,314
6,791
0
19,365
W
Mercury
FarLeyyyy
Mercury
8,603
3,248
0
315
9,803
4,695
0
6,923
2,880
0
22,207
L
Hera
17,620
3,526
1,274
946
12,973
7,584
50
3,660
9,313
37,458
0
L
13,171
509
2,923
5,197
23,880
26,951
0
6,009
17,871
20,577
0
L
8,563
951
1,102
859
12,685
9,250
0
3,123
9,562
0
14,726
L
Olorun
12,963
7,507
1,046
2,741
17,670
11,676
0
5,337
12,333
29,779
0
W
Ishtar
fooster09
Ishtar
16,986
7,956
643
1,846
11,166
5,015
2,675
8,228
2,938
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,292
Gold Earned
48,251
171
Minions Killed
135
0
Camps Cleared
0
1,366,490
Distance Traveled
1,242,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,845
856
71
5
0
258,757
0
W
Izanami
11,302
753
32
2
0
260,090
0
L
Khepri
9,206
614
21
1
0
247,121
0
W
Sun Wukong
10,752
717
17
1
0
291,155
0
W
Mercury
10,684
712
22
1
0
337,254
0
L
Hera
9,469
631
45
3
0
251,571
0
L
Geb
9,744
650
12
1
0
282,758
0
L
Da Ji
10,169
678
16
1
0
244,212
0
L
Olorun
9,663
644
41
3
0
216,373
0
W
Ishtar
10,709
714
29
2
0
219,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role