Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
Fortune109
Athena
Diamond V
Level 156
God Stats
18W - 15L
1,625 SR
Queue Stats
233W - 223L
1,991 MMR
Solo
Kali
Kali
Diamond V
LørdGrim
Kali
Diamond V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,976 MMR
Solo
Janus
Janus
Diamond V
brappleberypie
Janus
Diamond V
Level 115
God Stats
23W - 16L
1,624 SR
Queue Stats
79W - 69L
1,962 MMR
Solo
Cabrakan
Cabrakan
Diamond V
copeシ
Cabrakan
Diamond V
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 271L
1,970 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,550 SR
1,880 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,711 SR
1,970 MMR
Heimdallr
Heimdallr
Diamond IV
Dieg02
Heimdallr
Diamond IV
Level 182
God Stats
0W - 2L
1,312 SR
Queue Stats
36W - 39L
1,919 MMR
Party 1
Loki
Loki
Diamond III
Luckder
Loki
Diamond III
Level 169
God Stats
7W - 3L
1,930 SR
Queue Stats
217W - 197L
1,994 MMR
Party 1
Arachne
Arachne
Diamond IV
MasonH9
Arachne
Diamond IV
Level 152
God Stats
1W - 3L
1,700 SR
Queue Stats
216W - 205L
1,987 MMR
Party 2
He Bo
He Bo
Diamond III
Ryancb17
He Bo
Diamond III
Level 184
God Stats
4W - 2L
1,973 SR
Queue Stats
217W - 205L
2,006 MMR
Party 2
Odin
Odin
Platinum II
XXRAIXERXXGYT
Odin
Platinum II
Level 181
God Stats
22W - 20L
1,641 SR
Queue Stats
447W - 460L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 0 / 1
10,251
683
7,389
8,738
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Fortune109
Athena
12
0 / 2 / 7
7,963
531
4,331
11,626
9,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
14
3 / 2 / 6
8,462
564
10,339
13,944
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 3 / 2
9,215
614
10,338
9,230
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
copeシ
Cabrakan
16
7 / 3 / 4
10,172
678
18,563
14,585
16,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SusanoOsirisKing ArthurThanatos

VS

Bans
MartichorasPeleRavanaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dieg02
Heimdallr
15
0 / 1 / 2
8,834
589
5,990
8,494
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Luckder
Loki
15
3 / 2 / 4
8,384
559
8,243
11,988
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
MasonH9
Arachne
11
3 / 8 / 1
7,322
488
8,434
22,756
12,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Ryancb17
He Bo
14
3 / 3 / 1
8,337
556
9,220
11,496
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
6,654
444
4,315
13,745
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
9
10
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
L
Heimdallr
Dieg02
Heimdallr
0
1
2
1
W
Athena
Fortune109
Athena
0
2
7
1.75
L
Loki
Luckder
Loki
3
2
4
2.5
W
Kali
3
2
6
3
L
Arachne
MasonH9
Arachne
3
8
1
0.44
L
He Bo
Ryancb17
He Bo
3
3
1
1.17
L
0
5
2
0.2
W
4
3
2
1.67
W
Cabrakan
copeシ
Cabrakan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,960
Damage
36,202
58,123
Taken
68,479
41,507
Mitigated
33,693
14,696
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,389
4,663
0
5,489
8,738
4,317
766
0
8,738
0
100,048
L
Heimdallr
Dieg02
Heimdallr
5,990
3,676
0
2,967
8,494
3,739
0
678
7,800
0
79,831
W
Athena
Fortune109
Athena
4,331
1,501
0
1,956
11,626
9,668
0
2,677
8,850
21,862
0
L
Loki
Luckder
Loki
8,243
2,117
0
4,835
11,988
5,078
0
4,453
7,432
0
71,002
W
Kali
10,339
5,444
0
2,598
13,944
7,171
20
1,936
11,912
0
62,672
L
Arachne
MasonH9
Arachne
8,434
6,871
0
5,856
22,756
12,203
0
14,499
8,257
0
32,061
L
He Bo
Ryancb17
He Bo
9,220
208
0
790
11,496
4,031
0
7,077
4,131
68,308
0
L
4,315
756
0
590
13,745
8,642
0
5,195
8,502
0
36,971
W
10,338
366
0
750
9,230
3,409
60
4,156
4,818
85,199
0
W
Cabrakan
copeシ
Cabrakan
18,563
2,665
0
3,903
14,585
16,942
290
0
14,585
90,575
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,063
Gold Earned
39,531
626
Minions Killed
487
0
Camps Cleared
0
1,657,751
Distance Traveled
1,593,969
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,251
683
176
12
0
308,599
7
L
Heimdallr
8,834
589
158
11
0
317,272
6
W
Athena
7,963
531
30
2
0
398,181
4
L
Loki
8,384
559
106
7
0
358,067
0
W
Kali
8,462
564
99
7
0
378,906
0
L
Arachne
7,322
488
52
3
0
265,390
0
L
He Bo
8,337
556
126
8
0
313,803
0
L
Odin
6,654
444
45
3
0
339,437
4
W
Janus
9,215
614
147
10
0
317,009
0
W
Cabrakan
10,172
678
174
12
0
255,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role