Player Matchup

Nike
Nike
BizzyBands x
Nike
Level 82
God Stats
10W - 8L
1,475 SR
Queue Stats
146W - 146L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
GLFishy
Ix Chel
Level 69
God Stats
3W - 1L
1,565 SR
Queue Stats
46W - 52L
1,457 Elo+
Party 1
Hercules
Hercules
Gaspacho2k20
Hercules
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
458W - 510L
1,212 Elo+
Solo
Fenrir
Fenrir
Joshflag
Fenrir
Level 68
God Stats
10W - 8L
1,457 SR
Queue Stats
121W - 166L
1,381 Elo+
Party 1
Artio
Artio
toromacarron
Artio
Level 68
God Stats
13W - 10L
1,408 SR
Queue Stats
77W - 79L
1,352 Elo+
Solo
Team Averages
Level 65
1,481 SR
1,375 Elo+

VS

Team Averages
Level 81
1,594 SR
1,437 Elo+
Jormungandr
Jormungandr
ACHILLES M14
Jormungandr
Level 97
God Stats
20W - 19L
1,541 SR
Queue Stats
94W - 87L
1,490 Elo+
Solo
Janus
Janus
MyKa_011
Janus
Level 63
God Stats
3W - 5L
1,198 SR
Queue Stats
283W - 299L
1,397 Elo+
Solo
Thanatos
Thanatos
WestSideNslayer
Thanatos
Level 81
God Stats
51W - 37L
1,577 SR
Queue Stats
247W - 205L
1,459 Elo+
Solo
Sylvanus
Sylvanus
azzder
Sylvanus
Level 142
God Stats
3W - 1L
1,924 SR
Queue Stats
44W - 74L
1,424 Elo+
Party 2
Hachiman
Hachiman
migrateddead
Hachiman
Level 24
God Stats
4W - 6L
1,730 SR
Queue Stats
27W - 43L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,649
568
12,785
10,287
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
GLFishy
Ix Chel
17
8 / 0 / 9
10,716
630
13,791
9,029
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Gaspacho2k20
Hercules
12
1 / 5 / 1
7,527
443
6,924
15,023
9,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Joshflag
Fenrir
16
12 / 1 / 4
10,804
636
9,189
16,883
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 6
8,852
521
8,417
19,417
14,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACHILLES M14
Jormungandr
12
0 / 5 / 2
7,900
465
5,322
14,934
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MyKa_011
Janus
13
0 / 8 / 0
7,840
461
7,350
13,935
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
5 / 5 / 0
8,368
492
6,287
15,894
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
azzder
Sylvanus
11
1 / 4 / 4
8,068
475
7,715
18,568
18,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
migrateddead
Hachiman
12
3 / 5 / 3
7,708
453
13,729
13,571
5,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
9
9
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ACHILLES M14
Jormungandr
0
5
2
0.2
W
4
1
7
7.5
W
Ix Chel
GLFishy
Ix Chel
8
0
9
12.5
W
Hercules
Gaspacho2k20
Hercules
1
5
1
0.3
W
Fenrir
Joshflag
Fenrir
12
1
4
14
L
Janus
MyKa_011
Janus
0
8
0
0
L
Thanatos
5
5
0
1
L
Sylvanus
azzder
Sylvanus
1
4
4
0.75
L
Hachiman
migrateddead
Hachiman
3
5
3
0.9
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
40,403
70,639
Taken
76,902
41,829
Mitigated
44,116
25,258
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ACHILLES M14
Jormungandr
5,322
1,270
0
1,317
14,934
8,618
0
1,073
13,815
51,866
12
W
12,785
1,611
0
430
10,287
6,172
752
4,762
5,525
0
67,511
W
Ix Chel
GLFishy
Ix Chel
13,791
2,712
1,405
3,000
9,029
3,655
395
4,760
3,955
80,848
0
W
Hercules
Gaspacho2k20
Hercules
6,924
2,374
0
3,277
15,023
9,524
124
2,101
12,922
242
36,483
W
Fenrir
Joshflag
Fenrir
9,189
3,083
0
7,296
16,883
7,627
184
4,251
12,512
0
67,379
L
Janus
MyKa_011
Janus
7,350
188
0
760
13,935
5,018
51
5,822
7,871
66,214
0
L
Thanatos
6,287
1,081
0
7,019
15,894
6,407
0
3,096
12,736
0
56,308
L
Sylvanus
azzder
Sylvanus
7,715
2,092
1,391
5,379
18,568
18,278
93
7,103
11,297
29,579
343
L
Hachiman
migrateddead
Hachiman
13,729
10,715
0
3,565
13,571
5,795
550
4,712
8,809
0
47,892
W
8,417
327
2,269
7,581
19,417
14,851
450
3,975
15,416
38,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
39,884
432
Minions Killed
367
0
Camps Cleared
0
1,770,248
Distance Traveled
1,521,076
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,900
465
87
5
0
264,898
1
W
Nike
9,649
568
89
5
0
357,647
0
W
Ix Chel
10,716
630
149
9
0
351,069
0
W
Hercules
7,527
443
55
3
0
306,667
0
W
Fenrir
10,804
636
89
5
0
392,401
0
L
Janus
7,840
461
112
7
0
315,966
0
L
Thanatos
8,368
492
67
4
0
371,631
0
L
Sylvanus
8,068
475
44
3
0
285,694
0
L
Hachiman
7,708
453
57
3
0
282,887
0
W
Artio
8,852
521
50
3
0
362,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role