Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cheese477
Bastet
Level 118
God Stats
6W - 3L
1,696 SR
Queue Stats
376W - 346L
1,483 Elo+
Solo
Izanami
Izanami
XiiiiizT NeX
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
axeluchs
Hel
Level 138
God Stats
6W - 11L
1,469 SR
Queue Stats
377W - 376L
1,445 Elo+
Solo
Jormungandr
Jormungandr
l Nevada l
Jormungandr
Level 93
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 3
Team Averages
Level 96
1,576 SR
1,489 Elo+

VS

Team Averages
Level 92
1,545 SR
1,545 Elo+
Achilles
Achilles
BIGGSMOGG
Achilles
Level 97
God Stats
11W - 10L
1,592 SR
Queue Stats
211W - 194L
1,456 Elo+
Party 1
Cerberus
Cerberus
Curufín
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,805 Elo+
Party 2
Awilix
Awilix
Fawakaa
Awilix
Level 127
God Stats
130W - 83L
1,543 SR
Queue Stats
1,638W - 1,543L
1,494 Elo+
Party 1
Discordia
Discordia
U-bun-tu
Discordia
Level 104
God Stats
7W - 6L
1,757 SR
Queue Stats
657W - 620L
1,520 Elo+
Party 1
Chernobog
Chernobog
niutincampeones
Chernobog
Level 115
God Stats
1W - 0L
1,331 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 3 / 0
7,640
637
10,028
11,273
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Cheese477
Bastet
10
1 / 4 / 0
5,956
496
5,521
11,563
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
XiiiiizT NeX
Izanami
9
0 / 3 / 0
4,834
403
1,845
4,338
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,533
544
3,728
9,577
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
l Nevada l
Jormungandr
9
0 / 0 / 0
5,911
493
3,894
7,682
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIGGSMOGG
Achilles
13
3 / 3 / 2
7,337
611
7,231
13,652
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Curufín
Cerberus
11
1 / 0 / 5
6,480
540
2,889
8,731
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Fawakaa
Awilix
12
5 / 0 / 4
7,224
602
9,742
7,614
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
U-bun-tu
Discordia
13
3 / 1 / 3
7,391
616
4,931
6,952
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
niutincampeones
Chernobog
11
1 / 0 / 5
6,583
549
4,041
5,130
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
13
13
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
W
Achilles
BIGGSMOGG
Achilles
3
3
2
1.33
L
Bastet
Cheese477
Bastet
1
4
0
0.25
W
Cerberus
Curufín
Cerberus
1
0
5
3.5
W
Awilix
Fawakaa
Awilix
5
0
4
7
W
Discordia
U-bun-tu
Discordia
3
1
3
4.5
L
Izanami
XiiiiizT NeX
Izanami
0
3
0
0
L
0
3
1
0.17
L
Jormungandr
l Nevada l
Jormungandr
0
0
0
0
W
Chernobog
niutincampeones
Chernobog
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
28,834
44,433
Taken
42,079
19,107
Mitigated
21,748
15,769
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,028
998
0
5,277
11,273
4,574
408
15
11,258
62,667
0
W
Achilles
BIGGSMOGG
Achilles
7,231
1,749
0
4,446
13,652
7,971
0
8,918
4,734
0
46,167
L
Bastet
Cheese477
Bastet
5,521
1,234
0
4,803
11,563
4,134
0
1,303
10,130
0
36,916
W
Cerberus
Curufín
Cerberus
2,889
224
124
2,330
8,731
6,285
654
2,436
6,295
25,003
0
W
Awilix
Fawakaa
Awilix
9,742
4,324
0
1,687
7,614
3,009
0
3,197
4,417
0
48,006
W
Discordia
U-bun-tu
Discordia
4,931
176
0
1,695
6,952
2,542
0
2,353
4,599
59,041
0
L
Izanami
XiiiiizT NeX
Izanami
1,845
1,223
0
97
4,338
1,302
0
793
3,545
0
17,728
L
3,728
301
250
3,192
9,577
3,714
0
3,487
5,846
53,167
0
L
Jormungandr
l Nevada l
Jormungandr
3,894
807
0
2,150
7,682
5,383
0
1,784
5,834
30,202
0
W
Chernobog
niutincampeones
Chernobog
4,041
2,789
0
2,232
5,130
1,941
2,950
746
4,384
0
47,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
35,015
336
Minions Killed
384
0
Camps Cleared
0
1,190,886
Distance Traveled
1,298,377
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,640
637
105
9
0
217,003
1
W
Achilles
7,337
611
78
7
0
256,695
4
L
Bastet
5,956
496
62
5
0
276,023
0
W
Cerberus
6,480
540
55
5
0
266,128
0
W
Awilix
7,224
602
74
6
0
297,262
0
W
Discordia
7,391
616
100
8
0
256,837
0
L
Izanami
4,834
403
40
3
0
229,811
0
L
Hel
6,533
544
81
7
0
209,344
5
L
Jormungandr
5,911
493
48
4
0
258,705
0
W
Chernobog
6,583
549
77
6
0
221,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role