Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Flame_Knight666
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,439 Elo+
Party 1
Poseidon
Poseidon
ICUDeadSoon666
Poseidon
Level 138
God Stats
7W - 2L
1,553 SR
Queue Stats
128W - 117L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
MONGEE23
Xing Tian
Level 129
God Stats
3W - 4L
1,419 SR
Queue Stats
429W - 399L
1,542 Elo+
Solo
Cupid
Cupid
RiotSociety
Cupid
Level 109
God Stats
11W - 1L
1,897 SR
Queue Stats
42W - 24L
1,540 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,493 Elo+

VS

Team Averages
Level 125
1,497 SR
1,468 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Antdeezy_408
Ymir
Level 97
God Stats
3W - 5L
1,412 SR
Queue Stats
105W - 109L
1,408 Elo+
Solo
Chang'e
Chang'e
Fusuu
Chang'e
Level 61
God Stats
5W - 4L
1,555 SR
Queue Stats
43W - 42L
1,451 Elo+
Solo
Nu Wa
Nu Wa
NymusX
Nu Wa
Level 129
God Stats
68W - 55L
1,542 SR
Queue Stats
466W - 436L
1,442 Elo+
Solo
Medusa
Medusa
RareK1nd
Medusa
Level 154
God Stats
17W - 21L
1,474 SR
Queue Stats
393W - 389L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 0 / 1
8,214
587
2,223
7,494
3,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 1
8,424
602
6,921
9,513
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
3 / 1 / 1
9,473
677
5,789
4,689
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
MONGEE23
Xing Tian
12
2 / 0 / 1
7,631
545
4,718
13,369
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 2
7,193
514
10,166
9,684
3,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 0 / 0
6,924
495
4,579
9,724
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,494
464
2,813
11,270
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Fusuu
Chang'e
12
1 / 5 / 0
6,850
489
3,572
11,988
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
NymusX
Nu Wa
12
0 / 1 / 0
6,732
481
4,405
5,442
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
RareK1nd
Medusa
11
0 / 3 / 0
6,017
430
7,477
10,193
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
0
1
0
0
W
3
0
1
3.5
L
Chang'e
Fusuu
Chang'e
1
5
0
0.2
W
Poseidon
3
1
1
3.5
W
Xing Tian
MONGEE23
Xing Tian
2
0
1
2.5
L
Nu Wa
NymusX
Nu Wa
0
1
0
0
L
Medusa
RareK1nd
Medusa
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
22,846
44,749
Taken
48,617
21,945
Mitigated
22,725
17,036
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,223
119
0
3,352
7,494
3,435
615
2,293
5,201
70,426
0
L
Gilgamesh
 
Gilgamesh
4,579
1,530
0
1,713
9,724
4,328
0
1,496
8,228
0
65,071
L
2,813
636
0
1,825
11,270
8,285
0
2,984
8,286
24,451
0
W
6,921
4,652
0
3,312
9,513
3,555
0
2,771
6,742
0
63,688
L
Chang'e
Fusuu
Chang'e
3,572
158
160
2,572
11,988
4,563
0
4,223
7,765
46,390
0
W
Poseidon
5,789
657
0
1,937
4,689
1,615
266
2,167
2,522
68,116
0
W
Xing Tian
MONGEE23
Xing Tian
4,718
341
157
3,424
13,369
9,660
0
2,640
10,729
24,596
0
L
Nu Wa
NymusX
Nu Wa
4,405
1,119
0
2,052
5,442
1,545
0
2,761
2,681
61,825
0
L
Medusa
RareK1nd
Medusa
7,477
2,361
0
1,573
10,193
4,004
0
1,266
8,927
0
46,448
W
10,166
5,347
58
4,796
9,684
3,680
463
1,296
8,388
0
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
33,017
441
Minions Killed
402
0
Camps Cleared
0
1,417,878
Distance Traveled
1,242,425
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,214
587
128
9
0
268,584
0
L
Gilgamesh
6,924
495
102
7
0
286,560
0
L
Ymir
6,494
464
33
2
0
235,294
0
W
Arachne
8,424
602
87
6
0
324,848
0
L
Chang'e
6,850
489
86
6
0
245,907
0
W
Poseidon
9,473
677
121
9
0
283,374
5
W
Xing Tian
7,631
545
31
2
0
282,691
0
L
Nu Wa
6,732
481
97
7
0
218,031
4
L
Medusa
6,017
430
84
6
0
256,633
2
W
Cupid
7,193
514
74
5
0
258,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role