Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
Gereepro01
Nemesis
Silver III
Level 108
God Stats
5W - 7L
1,513 SR
Queue Stats
22W - 37L
1,239 MMR
Solo
Cupid
Cupid
Silver II
GreyScorpio
Cupid
Silver II
Level 142
God Stats
8W - 6L
1,460 SR
Queue Stats
95W - 96L
1,291 MMR
Solo
Janus
Janus
Gold IV
Kuramalol
Janus
Gold IV
Level 122
God Stats
12W - 11L
1,555 SR
Queue Stats
153W - 149L
1,321 MMR
Solo
Ymir
Ymir
Silver I
xOrxnge
Ymir
Silver I
Level 129
God Stats
1W - 4L
1,242 SR
Queue Stats
212W - 210L
1,265 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,454 SR
1,323 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,465 SR
1,271 MMR
Hachiman
Hachiman
Silver IV
HBhachu
Hachiman
Silver IV
Level 121
God Stats
21W - 32L
1,417 SR
Queue Stats
61W - 66L
1,247 MMR
Solo
Cliodhna
Cliodhna
Silver IV
MEHDIHK
Cliodhna
Silver IV
Level 114
God Stats
0W - 2L
1,545 SR
Queue Stats
7W - 11L
1,285 MMR
Party 1
Chang'e
Chang'e
Silver I
TORRES_du68
Chang'e
Silver I
Level 158
God Stats
28W - 38L
1,544 SR
Queue Stats
55W - 72L
1,317 MMR
Solo
Tiamat
Tiamat
Silver I
TiaVelma
Tiamat
Silver I
Level 187
God Stats
3W - 6L
1,340 SR
Queue Stats
342W - 383L
1,223 MMR
Solo
Ares
Ares
Bronze IV
llbardiall
Ares
Bronze IV
Level 87
God Stats
1W - 1L
1,478 SR
Queue Stats
8W - 14L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 1
6,154
615
4,530
8,725
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Gereepro01
Nemesis
11
4 / 0 / 0
6,203
620
3,855
6,328
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,355
636
5,717
6,756
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Kuramalol
Janus
10
0 / 0 / 2
5,895
590
3,472
3,402
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xOrxnge
Ymir
12
1 / 0 / 3
7,418
742
3,634
7,728
5,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PeleBakasuraThor

VS

Bans
Ao KuangAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HBhachu
Hachiman
10
0 / 2 / 0
5,514
551
3,605
7,586
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
MEHDIHK
Cliodhna
11
1 / 2 / 0
5,503
550
5,149
10,164
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TORRES_du68
Chang'e
6
0 / 0 / 0
4,486
449
814
1,957
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TiaVelma
Tiamat
11
0 / 3 / 0
5,499
550
3,275
6,461
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,174
517
2,260
7,452
5,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
Nemesis
Gereepro01
Nemesis
4
0
0
4
W
1
0
2
2
L
Hachiman
HBhachu
Hachiman
0
2
0
0
W
Janus
Kuramalol
Janus
0
0
2
1
L
Cliodhna
MEHDIHK
Cliodhna
1
2
0
0.5
L
Chang'e
TORRES_du68
Chang'e
0
0
0
0
L
Tiamat
TiaVelma
Tiamat
0
3
0
0
L
0
1
1
0.5
W
Ymir
xOrxnge
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
15,103
32,939
Taken
33,620
13,579
Mitigated
15,265
10,545
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,530
1,936
0
3,024
8,725
2,654
0
658
8,067
44,136
0
W
Nemesis
Gereepro01
Nemesis
3,855
1,715
0
1,251
6,328
1,961
0
959
5,279
0
40,350
W
5,717
3,319
0
2,950
6,756
2,525
376
848
5,908
0
45,432
L
Hachiman
HBhachu
Hachiman
3,605
1,665
0
2,268
7,586
2,468
0
419
7,167
0
41,718
W
Janus
Kuramalol
Janus
3,472
653
0
610
3,402
1,044
45
479
2,883
40,430
0
L
Cliodhna
MEHDIHK
Cliodhna
5,149
517
0
3,856
10,164
3,688
0
4,210
5,830
0
45,874
L
Chang'e
TORRES_du68
Chang'e
814
44
160
919
1,957
469
0
432
1,485
15,332
0
L
Tiamat
TiaVelma
Tiamat
3,275
143
0
1,480
6,461
3,630
0
3,701
2,760
33,328
0
L
2,260
131
0
1,787
7,452
5,010
0
2,363
4,975
16,751
0
W
Ymir
xOrxnge
Ymir
3,634
880
0
2,710
7,728
5,395
0
2,848
4,453
51,950
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
26,176
392
Minions Killed
269
0
Camps Cleared
0
1,048,284
Distance Traveled
955,657
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,154
615
72
7
0
216,362
2
W
Nemesis
6,203
620
69
7
0
242,565
0
W
Cupid
6,355
636
73
7
0
205,970
2
L
Hachiman
5,514
551
73
7
0
178,763
3
W
Janus
5,895
590
80
8
0
204,012
1
L
Cliodhna
5,503
550
69
7
0
257,881
5
L
Chang'e
4,486
449
38
4
0
110,951
0
L
Tiamat
5,499
550
74
7
0
176,869
3
L
Ares
5,174
517
15
2
0
231,193
2
W
Ymir
7,418
742
98
10
0
179,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role