Player Matchup

Neith
Neith
CharlyB3ar
Neith
Level 67
God Stats
11W - 6L
1,622 SR
Queue Stats
75W - 73L
1,448 Elo+
Party 1
Vulcan
Vulcan
Isma Nomas
Vulcan
Level 65
God Stats
2W - 1L
1,411 SR
Queue Stats
67W - 82L
1,406 Elo+
Party 1
Athena
Athena
MoreParabatai
Athena
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 19L
1,240 Elo+
Party 1
Nemesis
Nemesis
Technician2256
Nemesis
Level 31
God Stats
2W - 2L
1,477 SR
Queue Stats
7W - 11L
1,254 Elo+
Solo
Hades
Hades
VSLuis13
Hades
Level 106
God Stats
83W - 52L
1,700 SR
Queue Stats
154W - 150L
1,467 Elo+
Party 1
Team Averages
Level 56
1,542 SR
1,363 Elo+

VS

Team Averages
Level 59
1,496 SR
1,455 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jepolanco
Ah Muzen Cab
Level 46
God Stats
5W - 3L
1,571 SR
Queue Stats
165W - 166L
1,468 Elo+
Party 3
Athena
Athena
LemonLorax
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
RampantTheTitan
Mulan
Level 82
God Stats
1W - 3L
1,410 SR
Queue Stats
112W - 115L
1,436 Elo+
Party 2
Fenrir
Fenrir
kaIaka_shacal
Fenrir
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 460L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 0 / 2
6,027
548
6,464
4,469
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Isma Nomas
Vulcan
10
1 / 3 / 1
6,161
560
3,074
6,865
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
6,205
564
1,686
6,086
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,724
611
2,742
8,628
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
VSLuis13
Hades
12
3 / 0 / 0
7,363
669
9,239
7,813
3,438
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 0
6,605
600
2,299
3,297
999
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Jepolanco
Ah Muzen Cab
10
1 / 1 / 2
5,885
535
3,540
7,281
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LemonLorax
Athena
8
0 / 2 / 0
4,771
434
3,222
9,780
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 2 / 3
5,172
470
4,780
9,645
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 4
5,762
524
4,543
8,440
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
6
6
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
0
0
3
W
Neith
1
0
2
2
W
Vulcan
Isma Nomas
Vulcan
1
3
1
0.5
L
Ah Muzen Cab
Jepolanco
Ah Muzen Cab
1
1
2
2
L
Athena
LemonLorax
Athena
0
2
0
0
W
1
2
3
1.25
L
1
2
3
1.25
W
1
1
0
1
W
Hades
VSLuis13
Hades
3
0
0
3
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
18,384
33,861
Taken
38,443
14,754
Mitigated
20,696
8,806
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,299
364
0
1,564
3,297
999
0
798
2,499
50,215
0
W
Neith
6,464
2,578
0
1,151
4,469
1,442
953
0
4,469
0
37,929
W
Vulcan
Isma Nomas
Vulcan
3,074
916
0
176
6,865
2,508
974
1,184
5,680
39,298
0
L
Ah Muzen Cab
Jepolanco
Ah Muzen Cab
3,540
1,612
0
921
7,281
2,560
0
909
6,372
0
43,327
L
Athena
LemonLorax
Athena
3,222
1,545
0
1,112
9,780
6,595
0
6,476
3,304
17,461
0
W
1,686
563
0
789
6,086
4,077
308
98
5,947
13,298
0
L
4,780
560
142
4,036
9,645
7,472
0
3,524
6,121
0
18,071
W
2,742
769
0
714
8,628
3,289
221
1,254
7,330
0
57,099
W
Hades
VSLuis13
Hades
9,239
553
277
5,699
7,813
3,438
1,196
2,524
4,914
55,592
0
L
4,543
721
0
1,291
8,440
3,070
0
2,292
6,148
0
36,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
28,195
358
Minions Killed
264
0
Camps Cleared
0
1,156,749
Distance Traveled
1,090,791
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,605
600
102
9
0
153,195
0
W
Neith
6,027
548
84
8
0
201,341
0
W
Vulcan
6,161
560
61
6
0
233,580
0
L
Ah Muzen Cab
5,885
535
74
7
0
216,191
0
L
Athena
4,771
434
23
2
0
230,293
0
W
Athena
6,205
564
23
2
0
236,915
0
L
Mulan
5,172
470
14
1
0
244,020
1
W
Nemesis
6,724
611
95
9
0
276,586
0
W
Hades
7,363
669
95
9
0
208,327
0
L
Fenrir
5,762
524
51
5
0
247,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role