Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
BattierDread
Neith
Bronze III
Level 69
God Stats
1W - 1L
1,383 SR
Queue Stats
31W - 50L
1,353 MMR
Party 2
Atlas
Atlas
Bronze III
Viktor4828
Atlas
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 54L
1,353 MMR
Party 2
Ra
Ra
Gold V
dew point6838
Ra
Gold V
Level 147
God Stats
2W - 2L
1,484 SR
Queue Stats
67W - 83L
1,371 MMR
Solo
Awilix
Awilix
Gold III
iMrGunster
Awilix
Gold III
Level 158
God Stats
4W - 2L
1,514 SR
Queue Stats
259W - 251L
1,332 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,476 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,527 SR
1,367 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
CapExcremento4
Medusa
Silver I
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 163L
1,305 MMR
Solo
Surtr
Surtr
Gold IV
Darkwiizzard
Surtr
Gold IV
Level 154
God Stats
0W - 2L
1,258 SR
Queue Stats
329W - 330L
1,303 MMR
Solo
Hades
Hades
Bronze III
DemonlyIsane
Hades
Bronze III
Level 118
God Stats
6W - 7L
1,553 SR
Queue Stats
44W - 58L
1,372 MMR
Solo
Arachne
Arachne
Gold III
iFoRePlay
Arachne
Gold III
Level 137
God Stats
0W - 1L
1,825 SR
Queue Stats
218W - 227L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 1 / 0
5,972
664
1,942
6,229
2,615
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,841
538
3,768
6,526
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
8
0 / 2 / 1
4,706
523
1,753
6,031
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,880
653
2,940
3,825
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
iMrGunster
Awilix
10
2 / 1 / 1
5,626
625
3,262
8,228
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaOsirisMartichorasKali

VS

Bans
UllrYmirAh PuchXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 2 / 3
4,489
499
2,828
5,287
4,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 0
5,555
617
5,018
6,175
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 1
3,755
417
1,681
3,403
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 0
4,957
551
2,528
4,242
1,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
iFoRePlay
Arachne
9
2 / 0 / 1
5,240
582
2,761
5,579
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
0
2
L
Bacchus
 
Bacchus
1
2
3
1.25
W
0
2
0
0
L
3
0
0
3
L
0
2
1
0.25
L
1
1
0
1
W
Atlas
0
2
1
0.25
W
1
1
1
1.5
L
Arachne
iFoRePlay
Arachne
2
0
1
2.5
W
Awilix
iMrGunster
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,665
Damage
14,816
30,839
Taken
24,686
13,241
Mitigated
11,600
8,691
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,942
216
0
3,169
6,229
2,615
0
48
6,181
38,033
0
L
Bacchus
 
Bacchus
2,828
411
0
1,268
5,287
4,593
0
1,510
3,777
8,855
0
W
3,768
763
0
2,394
6,526
2,196
441
873
5,653
0
34,342
L
5,018
1,504
0
1,048
6,175
2,103
0
714
5,461
0
35,491
L
1,681
873
0
328
3,403
1,541
0
1,002
2,401
74
9,396
L
2,528
190
95
1,652
4,242
1,456
0
2,311
1,885
32,310
0
W
Atlas
1,753
779
0
892
6,031
4,055
160
1,226
4,805
9,949
0
W
2,940
184
170
1,274
3,825
1,360
0
1,939
1,886
45,995
0
L
Arachne
iFoRePlay
Arachne
2,761
1,976
0
1,896
5,579
1,907
0
1,052
4,527
0
31,936
W
Awilix
iMrGunster
Awilix
3,262
1,593
0
792
8,228
3,015
0
1,318
6,910
0
49,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
23,996
326
Minions Killed
201
0
Camps Cleared
0
943,098
Distance Traveled
786,840
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,972
664
95
11
0
163,980
2
L
Bacchus
4,489
499
9
1
0
122,788
0
W
Neith
4,841
538
62
7
0
181,017
1
L
Medusa
5,555
617
67
7
0
207,325
1
L
Surtr
3,755
417
7
1
0
62,203
0
L
Hades
4,957
551
63
7
0
178,402
0
W
Atlas
4,706
523
9
1
0
180,144
0
W
Ra
5,880
653
83
9
0
192,507
4
L
Arachne
5,240
582
55
6
0
216,122
2
W
Awilix
5,626
625
77
9
0
225,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role