Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Degree4154
Yu Huang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,535 Elo+
Party 2
Thanatos
Thanatos
Therealzarock96
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 115L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
UurbanRoofer
Cthulhu
Level 85
God Stats
12W - 7L
1,467 SR
Queue Stats
356W - 350L
1,494 Elo+
Party 1
Ra
Ra
kingofhearts187
Ra
Level 187
God Stats
1W - 1L
1,246 SR
Queue Stats
120W - 116L
1,468 Elo+
Party 2
Team Averages
Level 95
1,443 SR
1,486 Elo+

VS

Team Averages
Level 87
1,461 SR
1,449 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NSWP18
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,427 Elo+
Solo
Fenrir
Fenrir
The Pynkster
Fenrir
Level 159
God Stats
1W - 6L
1,306 SR
Queue Stats
667W - 650L
1,440 Elo+
Solo
Thoth
Thoth
rumz12316
Thoth
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 2 / 14
7,947
795
6,172
7,828
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Degree4154
Yu Huang
16
3 / 0 / 13
8,772
877
9,645
7,823
3,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
15
6 / 3 / 9
8,727
873
9,170
13,142
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
UurbanRoofer
Cthulhu
14
4 / 1 / 10
8,929
893
12,260
10,548
10,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 12
9,169
917
5,696
5,115
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 5 / 4
7,340
734
5,610
12,295
13,047
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
 
Sol
14
0 / 2 / 4
7,334
733
14,118
7,737
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
NSWP18
Horus
13
1 / 4 / 3
7,092
709
2,005
12,859
10,927
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
13
3 / 1 / 2
7,412
741
3,335
6,265
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
rumz12316
Thoth
13
0 / 4 / 2
6,973
697
6,482
7,921
3,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
16
Kills
5
6
Deaths
16
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
14
4
L
Xing Tian
 
Xing Tian
1
5
4
0.6
L
Sol
 
Sol
0
2
4
1
W
Yu Huang
Degree4154
Yu Huang
3
0
13
9.5
L
Horus
NSWP18
Horus
1
4
3
0.63
L
Fenrir
3
1
2
4
W
Thanatos
6
3
9
3.5
W
Cthulhu
UurbanRoofer
Cthulhu
4
1
10
9
W
2
0
12
8
L
Thoth
rumz12316
Thoth
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,943
Damage
31,550
44,456
Taken
47,077
30,460
Mitigated
34,013
26,277
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,172
3,262
1,927
1,085
7,828
3,997
1,183
2,335
5,493
0
14,141
L
Xing Tian
 
Xing Tian
5,610
131
396
1,342
12,295
13,047
0
7,972
4,114
11,620
0
L
Sol
 
Sol
14,118
3,202
1,280
2,536
7,737
3,121
0
4,361
3,312
26,737
0
W
Yu Huang
Degree4154
Yu Huang
9,645
1,344
2,495
2,732
7,823
3,927
629
5,281
2,542
22,891
0
L
Horus
NSWP18
Horus
2,005
1,209
2,455
2,376
12,859
10,927
0
6,952
5,784
0
4,499
L
Fenrir
3,335
337
0
636
6,265
3,898
0
3,169
2,943
0
6,568
W
Thanatos
9,170
2,097
410
3,839
13,142
9,098
2,017
7,795
5,347
0
12,814
W
Cthulhu
UurbanRoofer
Cthulhu
12,260
176
3,299
2,916
10,548
10,551
79
7,909
2,639
17,545
593
W
5,696
56
5,526
2,048
5,115
2,887
734
2,890
2,225
24,109
0
L
Thoth
rumz12316
Thoth
6,482
1,030
225
1,281
7,921
3,020
0
4,005
3,916
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
36,151
120
Minions Killed
94
0
Camps Cleared
0
1,041,734
Distance Traveled
890,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,947
795
13
1
0
193,233
0
L
Xing Tian
7,340
734
9
1
0
178,444
0
L
Sol
7,334
733
40
4
0
177,419
0
W
Yu Huang
8,772
877
20
2
0
203,271
0
L
Horus
7,092
709
2
0
0
182,480
0
L
Fenrir
7,412
741
6
1
0
193,774
0
W
Thanatos
8,727
873
11
1
0
196,843
0
W
Cthulhu
8,929
893
8
1
0
197,242
0
W
Ra
9,169
917
68
7
0
251,145
0
L
Thoth
6,973
697
37
4
0
158,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role