Player Matchup

Raijin
Raijin
K6SD
Raijin
Level 65
God Stats
3W - 6L
1,232 SR
Queue Stats
148W - 130L
1,519 Elo+
Solo
King Arthur
King Arthur
The_Ashura7
King Arthur
Level 88
God Stats
0W - 1L
1,651 SR
Queue Stats
15W - 21L
1,334 Elo+
Party 1
Fafnir
Fafnir
marcosfire8
Fafnir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,416 Elo+

VS

Team Averages
Level 79
1,612 SR
1,450 Elo+
Ullr
Ullr
The-CHRONIC777
Ullr
Level 88
God Stats
267W - 229L
1,626 SR
Queue Stats
434W - 447L
1,519 Elo+
Solo
Chang'e
Chang'e
itsGabino03Yt
Chang'e
Level 65
God Stats
6W - 3L
1,709 SR
Queue Stats
301W - 302L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
osmiman
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
K6SD
Raijin
13
3 / 0 / 1
9,351
779
15,865
4,793
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
The_Ashura7
King Arthur
10
1 / 3 / 3
8,103
675
4,619
10,567
7,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
11
0 / 2 / 4
8,419
702
5,695
11,267
13,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,677
723
5,727
9,292
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
1 / 1 / 4
8,448
704
8,594
10,070
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
osmiman
Sun Wukong
12
3 / 1 / 2
8,804
734
7,119
12,759
9,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
5
5
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
K6SD
Raijin
3
0
1
3.5
W
1
2
4
1.5
L
King Arthur
The_Ashura7
King Arthur
1
3
3
0.83
W
Chang'e
1
1
4
3
L
Fafnir
0
2
4
1
W
Sun Wukong
osmiman
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
21,440
26,627
Taken
32,121
22,579
Mitigated
17,156
2,751
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
K6SD
Raijin
15,865
1,799
0
250
4,793
2,024
0
588
4,169
64,999
0
W
5,727
1,635
0
1,265
9,292
3,617
0
7,020
2,272
0
40,380
L
King Arthur
The_Ashura7
King Arthur
4,619
743
0
1,457
10,567
7,468
0
4,050
6,180
0
14,351
W
Chang'e
8,594
455
4,466
5,969
10,070
3,576
0
7,160
2,910
26,315
0
L
Fafnir
5,695
1,806
0
1,044
11,267
13,087
0
3,472
7,301
17,140
154
W
Sun Wukong
osmiman
Sun Wukong
7,119
1,168
308
4,103
12,759
9,963
0
7,613
5,146
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
25,929
122
Minions Killed
135
0
Camps Cleared
0
592,569
Distance Traveled
648,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,351
779
90
8
0
165,128
0
W
Ullr
8,677
723
61
5
0
212,281
0
L
King Arthur
8,103
675
21
2
0
207,091
0
W
Chang'e
8,448
704
36
3
0
221,849
0
L
Fafnir
8,419
702
11
1
0
220,350
0
W
Sun Wukong
8,804
734
38
3
0
214,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role