Player Matchup

Mercury
Mercury
BEASTPOPER2828
Mercury
Level 59
God Stats
2W - 6L
1,257 SR
Queue Stats
447W - 460L
1,386 Elo+
Solo
Scylla
Scylla
BadGamer7
Scylla
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,720 Elo+
Solo
Ratatoskr
Ratatoskr
Dfas744
Ratatoskr
Level 122
God Stats
6W - 11L
1,244 SR
Queue Stats
97W - 100L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
EdenReborn
Kuzenbo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 286L
1,462 Elo+
Party 2
Chernobog
Chernobog
FenrirsWrath984
Chernobog
Level 107
God Stats
9W - 6L
1,585 SR
Queue Stats
172W - 165L
1,481 Elo+
Party 2
Team Averages
Level 110
1,417 SR
1,509 Elo+

VS

Team Averages
Level 81
1,566 SR
1,453 Elo+
Sol
Sol
D0S 0f L0S
Sol
Level 96
God Stats
12W - 3L
1,774 SR
Queue Stats
37W - 30L
1,488 Elo+
Party 1
Nike
Nike
Gluttuny
Nike
Level 56
God Stats
6W - 3L
1,682 SR
Queue Stats
31W - 31L
1,474 Elo+
Party 1
Arachne
Arachne
LordQuesoDip
Arachne
Level 89
God Stats
6W - 9L
1,351 SR
Queue Stats
43W - 47L
1,401 Elo+
Solo
Izanami
Izanami
PhuqimLuky
Izanami
Level 88
God Stats
70W - 53L
1,528 SR
Queue Stats
145W - 129L
1,424 Elo+
Solo
Anubis
Anubis
rewindstrike
Anubis
Level 77
God Stats
15W - 14L
1,497 SR
Queue Stats
177W - 184L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,128
513
5,251
9,573
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
BadGamer7
Scylla
8
0 / 2 / 0
4,971
497
681
3,746
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Dfas744
Ratatoskr
9
1 / 1 / 2
5,349
535
4,487
7,915
2,599
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
EdenReborn
Kuzenbo
7
1 / 5 / 2
4,967
497
4,558
10,296
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
FenrirsWrath984
Chernobog
7
1 / 5 / 3
4,972
497
3,526
8,692
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 5
6,599
660
8,358
7,865
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
8
2 / 2 / 6
5,712
571
4,544
6,334
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
LordQuesoDip
Arachne
9
4 / 1 / 4
5,851
585
5,986
9,371
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
PhuqimLuky
Izanami
12
1 / 0 / 1
6,598
660
1,656
4,459
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
4 / 1 / 1
7,167
717
4,521
4,993
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
17
19
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Scylla
BadGamer7
Scylla
0
2
0
0
W
6
1
5
8.5
L
Ratatoskr
Dfas744
Ratatoskr
1
1
2
2
L
Kuzenbo
EdenReborn
Kuzenbo
1
5
2
0.4
L
Chernobog
FenrirsWrath984
Chernobog
1
5
3
0.5
W
Nike
2
2
6
2.5
W
Arachne
LordQuesoDip
Arachne
4
1
4
6
W
Izanami
PhuqimLuky
Izanami
1
0
1
1.5
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
25,065
40,222
Taken
33,022
18,272
Mitigated
13,377
7,499
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,251
2,338
0
1,140
9,573
2,946
0
3,020
6,553
0
24,331
L
Scylla
BadGamer7
Scylla
681
155
0
610
3,746
941
0
0
3,746
25,939
0
W
8,358
3,031
0
5,100
7,865
2,298
89
1,235
6,630
40,290
3,078
L
Ratatoskr
Dfas744
Ratatoskr
4,487
2,235
0
2,146
7,915
2,599
0
1,253
6,662
0
31,463
L
Kuzenbo
EdenReborn
Kuzenbo
4,558
1,715
0
2,236
10,296
9,091
0
6,232
4,064
13,147
0
L
Chernobog
FenrirsWrath984
Chernobog
3,526
2,303
0
1,367
8,692
2,695
62
2,306
6,386
0
28,314
W
Nike
4,544
284
0
1,502
6,334
3,915
0
1,739
4,537
0
15,544
W
Arachne
LordQuesoDip
Arachne
5,986
4,807
0
5,942
9,371
3,383
0
769
8,602
0
26,024
W
Izanami
PhuqimLuky
Izanami
1,656
1,182
0
1,580
4,459
1,605
1,454
78
4,381
0
59,393
W
Anubis
4,521
141
0
615
4,993
2,176
1,470
1,360
3,633
41,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
31,927
216
Minions Killed
313
0
Camps Cleared
0
1,001,527
Distance Traveled
969,294
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,128
513
46
5
0
204,392
0
L
Scylla
4,971
497
57
6
0
186,046
4
W
Sol
6,599
660
65
7
0
172,571
1
L
Ratatoskr
5,349
535
52
5
0
230,361
3
L
Kuzenbo
4,967
497
15
2
0
195,259
0
L
Chernobog
4,972
497
46
5
0
185,469
0
W
Nike
5,712
571
20
2
0
216,526
0
W
Arachne
5,851
585
40
4
0
219,021
0
W
Izanami
6,598
660
105
11
0
191,866
0
W
Anubis
7,167
717
83
8
0
169,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role