Player Matchup

Agni
Agni
B donnie T
Agni
Level 129
God Stats
2W - 1L
1,468 SR
Queue Stats
317W - 316L
1,484 Elo+
Party 2
Cupid
Cupid
Chaarleeh
Cupid
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,457 Elo+
Party 2
Tiamat
Tiamat
Scbastien-
Tiamat
Level 69
God Stats
2W - 5L
1,128 SR
Queue Stats
317W - 341L
1,474 Elo+
Solo
Artemis
Artemis
christopherlemay
Artemis
Level 129
God Stats
16W - 7L
1,643 SR
Queue Stats
350W - 351L
1,456 Elo+
Solo
Maui
Maui
l Afroboy l
Maui
Level 158
God Stats
6W - 4L
1,481 SR
Queue Stats
245W - 256L
1,476 Elo+
Party 2
Team Averages
Level 114
1,444 SR
1,469 Elo+

VS

Team Averages
Level 92
1,532 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Chapmara
Thoth
Level 145
God Stats
4W - 6L
1,435 SR
Queue Stats
304W - 311L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
ShefNyanto
Baron Samedi
Level 127
God Stats
2W - 4L
1,604 SR
Queue Stats
166W - 152L
1,474 Elo+
Party 1
Discordia
Discordia
TheOlderDad
Discordia
Level 18
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 14
10,630
709
11,826
13,782
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Chaarleeh
Cupid
18
2 / 1 / 14
10,404
694
8,026
9,427
5,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
Scbastien-
Tiamat
18
2 / 2 / 14
10,262
684
9,797
11,386
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 10
12,643
843
17,646
12,180
7,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 16
11,975
798
7,711
18,695
21,511
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
4 / 4 / 4
9,835
656
12,542
12,030
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
 
Bacchus
17
0 / 5 / 7
9,609
641
10,820
19,110
29,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Chapmara
Thoth
16
2 / 7 / 4
8,994
600
12,862
12,872
5,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ShefNyanto
Baron Samedi
15
3 / 5 / 1
9,250
617
8,277
10,599
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TheOlderDad
Discordia
11
1 / 3 / 2
7,743
516
4,608
4,702
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
24
Kills
10
10
Deaths
24
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
4
1.5
L
Bacchus
 
Bacchus
0
5
7
0.7
W
4
4
14
2.75
W
Cupid
Chaarleeh
Cupid
2
1
14
9
L
Thoth
Chapmara
Thoth
2
7
4
0.57
W
Tiamat
Scbastien-
Tiamat
2
2
14
4.5
L
Baron Samedi
ShefNyanto
Baron Samedi
3
5
1
0.7
L
Discordia
TheOlderDad
Discordia
1
3
2
0.67
W
11
2
10
8
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,006
Damage
49,109
65,470
Taken
59,313
49,973
Mitigated
51,575
33,699
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,542
7,092
1,118
1,878
12,030
6,971
0
6,320
5,565
0
29,460
L
Bacchus
 
Bacchus
10,820
125
714
3,302
19,110
29,402
0
7,854
10,616
17,957
510
W
11,826
310
379
1,754
13,782
7,139
1,573
7,268
6,251
27,238
0
W
Cupid
Chaarleeh
Cupid
8,026
4,534
9,594
2,755
9,427
5,191
1,766
4,945
4,420
0
22,115
L
Thoth
Chapmara
Thoth
12,862
0
0
474
12,872
5,965
0
6,510
6,152
25,993
0
W
Tiamat
Scbastien-
Tiamat
9,797
274
841
1,616
11,386
8,838
229
7,151
4,080
17,221
0
L
Baron Samedi
ShefNyanto
Baron Samedi
8,277
125
948
1,490
10,599
7,225
0
5,593
4,834
15,588
0
L
Discordia
TheOlderDad
Discordia
4,608
81
818
260
4,702
2,012
0
1,830
2,812
11,031
0
W
17,646
7,386
2,457
2,482
12,180
7,294
3,120
7,119
4,868
0
43,361
W
7,711
780
6,010
5,811
18,695
21,511
572
8,550
9,794
12,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
45,431
161
Minions Killed
114
0
Camps Cleared
0
1,387,942
Distance Traveled
1,014,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,835
656
42
3
0
232,106
0
L
Bacchus
9,609
641
16
1
0
272,839
0
W
Agni
10,630
709
31
2
0
274,119
0
W
Cupid
10,404
694
37
2
0
276,977
0
L
Thoth
8,994
600
33
2
0
210,575
0
W
Tiamat
10,262
684
20
1
0
262,940
0
L
Baron Samedi
9,250
617
12
1
0
154,597
0
L
Discordia
7,743
516
11
1
0
143,990
0
W
Artemis
12,643
843
63
4
0
283,529
0
W
Maui
11,975
798
10
1
0
290,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role