Player Matchup

Sun Wukong
Sun Wukong
ItZFluffy1187
Sun Wukong
Level 146
God Stats
13W - 8L
1,655 SR
Queue Stats
365W - 338L
1,489 Elo+
Party 3
Thanatos
Thanatos
LegalGuardian
Thanatos
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 60L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
OldJoMomma94
Baron Samedi
Level 6
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 3
Xing Tian
Xing Tian
Stoksy09
Xing Tian
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
bbyguhrl
Izanami
Level 126
God Stats
37W - 25L
1,633 SR
Queue Stats
411W - 375L
1,506 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,468 Elo+

VS

Team Averages
Level 68
1,496 SR
1,395 Elo+
Thoth
Thoth
BallHardSam
Thoth
Level 42
God Stats
1W - 3L
1,300 SR
Queue Stats
43W - 49L
1,491 Elo+
Solo
Hercules
Hercules
Bandsy
Hercules
Level 11
God Stats
1W - 2L
1,486 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
Big Savvo
Ao Kuang
Level 156
God Stats
1W - 1L
1,769 SR
Queue Stats
79W - 101L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FrostyMemories
Hou Yi
Level 124
God Stats
1W - 1L
1,424 SR
Queue Stats
41W - 46L
1,450 Elo+
Party 2
Horus
Horus
Rolltide1819
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItZFluffy1187
Sun Wukong
18
10 / 1 / 10
12,408
653
18,462
15,886
11,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
LegalGuardian
Thanatos
16
2 / 3 / 4
9,970
525
5,380
18,070
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
OldJoMomma94
Baron Samedi
17
5 / 5 / 9
11,236
591
14,883
17,006
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Stoksy09
Xing Tian
14
1 / 2 / 10
9,866
519
2,976
12,020
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
bbyguhrl
Izanami
18
11 / 0 / 4
12,046
634
15,280
11,242
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
9,973
525
14,008
12,913
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Bandsy
Hercules
12
0 / 9 / 2
7,829
412
7,790
20,190
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Big Savvo
Ao Kuang
15
5 / 7 / 4
9,849
518
12,280
23,890
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 1
8,089
426
3,915
11,840
4,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
7,777
409
1,144
14,066
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
29
Kills
11
11
Deaths
29
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Hercules
Bandsy
Hercules
0
9
2
0.11
L
Ao Kuang
Big Savvo
Ao Kuang
5
7
4
1
L
1
2
1
0.75
W
Sun Wukong
ItZFluffy1187
Sun Wukong
10
1
10
15
W
Thanatos
LegalGuardian
Thanatos
2
3
4
1.33
W
Baron Samedi
OldJoMomma94
Baron Samedi
5
5
9
1.9
L
0
4
0
0
W
Xing Tian
Stoksy09
Xing Tian
1
2
10
3
W
Izanami
bbyguhrl
Izanami
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,981
Damage
39,137
74,224
Taken
82,899
42,952
Mitigated
50,844
27,845
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,008
431
0
625
12,913
5,321
0
6,624
6,289
78,373
0
L
Hercules
Bandsy
Hercules
7,790
2,732
0
2,775
20,190
16,414
0
5,116
15,074
0
37,670
L
Ao Kuang
Big Savvo
Ao Kuang
12,280
2,774
0
7,092
23,890
10,472
0
2,770
21,120
84,713
948
L
3,915
2,177
0
2,502
11,840
4,970
0
876
10,964
0
66,018
W
Sun Wukong
ItZFluffy1187
Sun Wukong
18,462
3,271
0
4,375
15,886
11,471
628
3,634
11,580
0
83,756
W
Thanatos
LegalGuardian
Thanatos
5,380
2,002
0
12,188
18,070
7,419
0
4,845
13,180
0
86,632
W
Baron Samedi
OldJoMomma94
Baron Samedi
14,883
215
1,252
5,160
17,006
6,402
1,645
12,550
4,409
71,105
0
L
1,144
643
580
1,551
14,066
13,667
0
2,473
11,593
0
17,343
W
Xing Tian
Stoksy09
Xing Tian
2,976
390
0
995
12,020
12,983
111
4,132
7,847
14,759
0
W
Izanami
bbyguhrl
Izanami
15,280
10,277
0
3,875
11,242
4,677
3,180
3,041
8,201
0
113,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
43,517
534
Minions Killed
409
0
Camps Cleared
0
1,814,983
Distance Traveled
1,724,526
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,973
525
119
6
0
320,462
0
L
Hercules
7,829
412
52
3
0
334,609
0
L
Ao Kuang
9,849
518
104
5
0
376,660
0
L
Hou Yi
8,089
426
111
6
0
320,810
0
W
Sun Wukong
12,408
653
117
6
0
405,915
0
W
Thanatos
9,970
525
104
5
0
394,588
4
W
Baron Samedi
11,236
591
130
7
0
307,794
0
L
Horus
7,777
409
23
1
0
371,985
0
W
Xing Tian
9,866
519
20
1
0
349,085
0
W
Izanami
12,046
634
163
9
0
357,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role