Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jelesis
Raijin
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 150L
1,460 Elo+
Party 1
Hera
Hera
Sefiras
Hera
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,591 Elo+
Party 1
Charybdis
Charybdis
chunhocheng96
Charybdis
Level 97
God Stats
5W - 3L
1,867 SR
Queue Stats
967W - 299L
1,762 Elo+
Solo
Janus
Janus
kirokios
Janus
Level 85
God Stats
2W - 5L
1,157 SR
Queue Stats
121W - 128L
1,464 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,555 Elo+

VS

Team Averages
Level 83
1,548 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BettaZ
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Kyoshi_Cat
Danzaburou
Level 149
God Stats
12W - 4L
1,882 SR
Queue Stats
606W - 583L
1,472 Elo+
Solo
Charon
Charon
ScrotombRaider
Charon
Level 79
God Stats
2W - 2L
1,710 SR
Queue Stats
70W - 65L
1,530 Elo+
Solo
Loki
Loki
knaq
Loki
Level 106
God Stats
3W - 4L
1,150 SR
Queue Stats
149W - 151L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 3
5,326
1,065
966
7,664
4,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Jelesis
Raijin
11
1 / 2 / 0
5,892
1,178
4,894
4,512
1,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Sefiras
Hera
9
1 / 2 / 2
5,494
1,099
3,685
3,390
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
chunhocheng96
Charybdis
11
1 / 1 / 2
5,639
1,128
4,542
3,583
1,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
kirokios
Janus
9
1 / 1 / 0
5,215
1,043
1,646
3,079
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 3
6,241
1,248
6,532
1,908
775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
BettaZ
Medusa
11
1 / 2 / 3
5,646
1,129
2,487
4,333
1,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Kyoshi_Cat
Danzaburou
12
3 / 0 / 2
6,140
1,228
6,234
4,825
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 2 / 6
5,855
1,171
3,243
5,900
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
knaq
Loki
5
0 / 0 / 0
4,392
878
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
7
7
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
3
1.5
L
Janus
 
Janus
3
0
3
4.5
L
Medusa
BettaZ
Medusa
1
2
3
1.25
W
Raijin
Jelesis
Raijin
1
2
0
0.5
L
Danzaburou
Kyoshi_Cat
Danzaburou
3
0
2
4
L
0
2
6
1.5
W
Hera
Sefiras
Hera
1
2
2
1
W
Charybdis
chunhocheng96
Charybdis
1
1
2
2
W
Janus
kirokios
Janus
1
1
0
1
L
Loki
knaq
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
18,496
22,228
Taken
16,966
9,877
Mitigated
10,215
7,742
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
966
29
882
3,208
7,664
4,768
0
3,364
4,300
3,718
0
L
Janus
 
Janus
6,532
59
122
581
1,908
775
0
1,596
278
11,183
0
L
Medusa
BettaZ
Medusa
2,487
570
891
996
4,333
1,986
0
2,974
1,223
0
9,189
W
Raijin
Jelesis
Raijin
4,894
35
372
568
4,512
1,559
0
1,614
2,898
12,123
0
L
Danzaburou
Kyoshi_Cat
Danzaburou
6,234
226
507
2,150
4,825
2,234
0
3,076
1,679
0
15,953
L
3,243
645
304
1,448
5,900
5,220
0
3,105
2,595
6,009
0
W
Hera
Sefiras
Hera
3,685
699
41
140
3,390
1,226
0
1,744
1,646
8,718
0
W
Charybdis
chunhocheng96
Charybdis
4,542
1,801
186
1,315
3,583
1,316
237
1,484
2,099
0
11,134
W
Janus
kirokios
Janus
1,646
59
454
576
3,079
1,008
0
1,569
1,510
2,798
0
L
Loki
knaq
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
28,274
62
Minions Killed
55
0
Camps Cleared
0
475,052
Distance Traveled
460,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,326
1,065
2
0
0
99,371
0
L
Janus
6,241
1,248
18
4
0
122,940
0
L
Medusa
5,646
1,129
16
3
0
106,397
0
W
Raijin
5,892
1,178
21
4
0
97,830
0
L
Danzaburou
6,140
1,228
17
3
0
120,994
0
L
Charon
5,855
1,171
4
1
0
110,565
0
W
Hera
5,494
1,099
21
4
0
88,137
0
W
Charybdis
5,639
1,128
12
2
0
89,084
0
W
Janus
5,215
1,043
6
1
0
100,630
0
L
Loki
4,392
878
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role