Player Matchup

Baron Samedi
Baron Samedi
AkoIie
Baron Samedi
Level 159
God Stats
5W - 1L
1,435 SR
Queue Stats
180W - 248L
1,519 Elo+
Party 1
Artemis
Artemis
JolaMachine
Artemis
Level 18
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 10L
1,054 Elo+
Party 1
Gilgamesh
Gilgamesh
Oasisbot
Gilgamesh
Level 15
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 8L
1,100 Elo+
Party 1
Sobek
Sobek
TheStalkerQC
Sobek
Level 89
God Stats
4W - 3L
1,640 SR
Queue Stats
5W - 9L
1,172 Elo+
Party 1
Thanatos
Thanatos
mentalityviking
Thanatos
Level 158
God Stats
2W - 0L
1,528 SR
Queue Stats
36W - 38L
1,500 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,269 Elo+

VS

Team Averages
Level 101
1,599 SR
1,506 Elo+
Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Packman_4LyFe
Ne Zha
Level 89
God Stats
23W - 20L
1,556 SR
Queue Stats
314W - 291L
1,524 Elo+
Solo
Anubis
Anubis
RD_mhanigoldo
Anubis
Level 88
God Stats
13W - 11L
1,610 SR
Queue Stats
69W - 78L
1,468 Elo+
Party 2
Chronos
Chronos
Semagibi
Chronos
Level 144
God Stats
1W - 5L
1,595 SR
Queue Stats
293W - 293L
1,481 Elo+
Party 2
Nike
Nike
saint767887
Nike
Level 99
God Stats
0W - 1L
1,733 SR
Queue Stats
108W - 95L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkoIie
Baron Samedi
11
4 / 0 / 4
6,552
655
8,312
6,999
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JolaMachine
Artemis
9
2 / 0 / 2
5,159
516
3,445
5,401
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Oasisbot
Gilgamesh
10
2 / 3 / 1
5,384
538
4,414
8,203
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 4
4,990
499
2,350
6,661
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
8 / 0 / 4
6,753
675
7,318
8,932
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 1
5,051
505
2,470
7,219
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,278
528
3,472
8,529
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 0
4,923
492
3,057
9,776
3,802
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Semagibi
Chronos
9
1 / 2 / 0
5,191
519
4,799
4,042
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 0
6,568
657
4,752
8,561
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Baron Samedi
AkoIie
Baron Samedi
4
0
4
6
W
Artemis
JolaMachine
Artemis
2
0
2
3
W
Gilgamesh
Oasisbot
Gilgamesh
2
3
1
0.83
L
0
3
0
0
L
0
7
0
0
L
Chronos
Semagibi
Chronos
1
2
0
0.5
W
0
1
4
2
W
Thanatos
8
0
4
10
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
18,550
36,196
Taken
38,127
15,754
Mitigated
19,383
18,964
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,470
290
0
1,106
7,219
5,194
0
2,044
5,167
15,671
0
W
Baron Samedi
AkoIie
Baron Samedi
8,312
797
122
3,541
6,999
2,507
220
2,839
4,160
46,057
0
W
Artemis
JolaMachine
Artemis
3,445
1,465
0
2,123
5,401
1,869
0
2,970
2,431
0
33,117
W
Gilgamesh
Oasisbot
Gilgamesh
4,414
1,376
0
1,249
8,203
4,298
0
0
8,203
0
18,528
L
3,472
1,473
0
1,092
8,529
3,085
0
1,642
6,730
0
43,848
L
3,057
474
0
2,052
9,776
3,802
0
5,634
3,791
35,443
0
L
Chronos
Semagibi
Chronos
4,799
2,610
0
656
4,042
1,244
184
865
3,177
42,795
0
W
2,350
173
993
2,692
6,661
4,195
0
3,686
2,975
14,690
0
W
Thanatos
7,318
1,598
0
8,244
8,932
2,885
0
831
8,101
0
44,284
L
4,752
890
0
1,710
8,561
6,058
0
0
8,147
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
27,011
251
Minions Killed
302
0
Camps Cleared
0
1,045,484
Distance Traveled
979,538
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,051
505
26
3
0
203,437
0
W
Baron Samedi
6,552
655
81
8
0
177,686
0
W
Artemis
5,159
516
54
5
0
194,275
2
W
Gilgamesh
5,384
538
28
3
0
210,650
1
L
Ne Zha
5,278
528
65
7
0
232,900
1
L
Anubis
4,923
492
57
6
0
175,309
0
L
Chronos
5,191
519
68
7
0
172,061
0
W
Sobek
4,990
499
25
3
0
225,255
2
W
Thanatos
6,753
675
63
6
0
237,618
0
L
Nike
6,568
657
86
9
0
195,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role