Player Matchup

Persephone
Persephone
CheetoDust-868
Persephone
Level 32
God Stats
10W - 10L
1,601 SR
Queue Stats
242W - 243L
1,445 Elo+
Party 3
Anubis
Anubis
Dismighthurt
Anubis
Level 63
God Stats
67W - 50L
1,548 SR
Queue Stats
444W - 476L
1,390 Elo+
Party 1
Lancelot
Lancelot
IkeTheAmazing
Lancelot
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 220L
1,419 Elo+
Party 1
Bellona
Bellona
Metafly
Bellona
Level 59
God Stats
41W - 40L
1,433 SR
Queue Stats
381W - 447L
1,359 Elo+
Party 1
Thor
Thor
train967light
Thor
Level 55
God Stats
14W - 10L
1,462 SR
Queue Stats
237W - 235L
1,446 Elo+
Party 3
Team Averages
Level 48
1,509 SR
1,412 Elo+

VS

Team Averages
Level 40
1,495 SR
1,445 Elo+
Artemis
Artemis
El_Mino9876
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,498 Elo+
Party 2
Yemoja
Yemoja
IaM_Here_4_Now
Yemoja
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Neith
Neith
LeónRL
Neith
Level 10
God Stats
45W - 46L
1,465 SR
Queue Stats
50W - 57L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
Panda0011
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,407 Elo+
Party 2
Cerberus
Cerberus
dan1stpk
Cerberus
Level 37
God Stats
22W - 19L
1,508 SR
Queue Stats
64W - 74L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CheetoDust-868
Persephone
17
1 / 1 / 14
11,391
1,036
13,914
9,287
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
19
11 / 0 / 17
14,271
1,297
29,361
13,392
8,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
IkeTheAmazing
Lancelot
18
9 / 0 / 16
12,474
1,134
13,743
12,180
5,816
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Metafly
Bellona
17
4 / 2 / 13
11,510
1,046
6,813
17,938
24,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

18
6 / 0 / 16
12,506
1,137
20,623
14,211
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

287

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
El_Mino9876
Artemis
15
2 / 9 / 1
10,518
956
13,098
16,361
5,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 1
9,393
854
2,604
9,960
6,419
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
LeónRL
Neith
15
0 / 4 / 2
9,990
908
13,912
19,469
6,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Panda0011
Ah Puch
15
0 / 5 / 2
9,959
905
16,132
17,907
6,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
dan1stpk
Cerberus
15
1 / 10 / 1
11,104
1,009
9,875
30,600
31,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
31
Kills
3
3
Deaths
31
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
CheetoDust-868
Persephone
1
1
14
8
W
Anubis
11
0
17
19.5
L
Artemis
El_Mino9876
Artemis
2
9
1
0.28
L
0
3
1
0.17
W
Lancelot
IkeTheAmazing
Lancelot
9
0
16
17
L
Neith
LeónRL
Neith
0
4
2
0.25
W
Bellona
Metafly
Bellona
4
2
13
5.25
L
Ah Puch
Panda0011
Ah Puch
0
5
2
0.2
L
Cerberus
dan1stpk
Cerberus
1
10
1
0.15
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,454
Damage
55,621
67,008
Taken
94,297
48,608
Mitigated
57,267
11,001
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CheetoDust-868
Persephone
13,914
1,462
0
2,100
9,287
3,484
0
5,306
3,652
36,164
0
W
Anubis
29,361
818
0
6,721
13,392
8,567
0
4,776
8,316
58,644
0
L
Artemis
El_Mino9876
Artemis
13,098
4,825
0
907
16,361
5,522
0
5,915
10,296
0
21,422
L
2,604
688
5,393
1,347
9,960
6,419
0
4,400
5,440
8,666
0
W
Lancelot
IkeTheAmazing
Lancelot
13,743
5,018
0
507
12,180
5,816
0
5,796
6,384
0
20,721
L
Neith
LeónRL
Neith
13,912
7,179
0
1,316
19,469
6,823
0
11,052
8,417
0
31,242
W
Bellona
Metafly
Bellona
6,813
1,607
0
764
17,938
24,121
0
6,354
11,291
0
16,915
L
Ah Puch
Panda0011
Ah Puch
16,132
1,388
32
1,230
17,907
6,671
0
6,877
10,880
41,487
0
L
Cerberus
dan1stpk
Cerberus
9,875
17
0
5,041
30,600
31,832
0
15,456
14,414
29,539
1,118
W
20,623
4,310
0
909
14,211
6,620
0
7,215
6,846
0
33,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
50,964
274
Minions Killed
215
8
Camps Cleared
2
1,166,485
Distance Traveled
858,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,391
1,036
81
7
2
187,522
0
W
Anubis
14,271
1,297
98
9
4
231,075
0
L
Artemis
10,518
956
27
2
0
160,018
0
L
Yemoja
9,393
854
9
1
0
132,459
0
W
Lancelot
12,474
1,134
27
2
0
280,263
0
L
Neith
9,990
908
47
4
0
186,100
0
W
Bellona
11,510
1,046
27
2
2
241,208
0
L
Ah Puch
9,959
905
69
6
1
178,442
0
L
Cerberus
11,104
1,009
63
6
1
201,585
0
W
Thor
12,506
1,137
41
4
0
226,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role