Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Allakh
Loki
Level 84
God Stats
3W - 1L
1,728 SR
Queue Stats
131W - 138L
1,449 Elo+
Solo
Hel
Hel
DDymnov
Hel
Level 124
God Stats
5W - 6L
1,428 SR
Queue Stats
270W - 256L
1,507 Elo+
Party 2
Vamana
Vamana
MrRekoJ86
Vamana
Level 120
God Stats
2W - 3L
1,598 SR
Queue Stats
391W - 428L
1,493 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,490 Elo+

VS

Team Averages
Level 104
1,646 SR
1,461 Elo+
Persephone
Persephone
 
Persephone
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Abusrak
Mulan
Level 62
God Stats
2W - 0L
1,787 SR
Queue Stats
43W - 53L
1,449 Elo+
Solo
Nox
Nox
DeeDeeWhyt187
Nox
Level 123
God Stats
6W - 8L
1,597 SR
Queue Stats
332W - 343L
1,451 Elo+
Solo
Yemoja
Yemoja
noshari
Yemoja
Level 96
God Stats
4W - 4L
1,614 SR
Queue Stats
164W - 167L
1,504 Elo+
Solo
Ah Puch
Ah Puch
z8 N a R k O 8z
Ah Puch
Level 128
God Stats
2W - 0L
1,732 SR
Queue Stats
25W - 40L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 3
8,668
722
4,481
8,125
3,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
14
1 / 2 / 4
8,052
671
11,042
9,692
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Allakh
Loki
13
1 / 3 / 3
7,611
634
8,793
11,699
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
16
1 / 1 / 2
8,665
722
12,671
8,448
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
MrRekoJ86
Vamana
11
0 / 6 / 1
7,012
584
7,584
14,593
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 0 / 7
9,774
815
10,023
5,975
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Abusrak
Mulan
15
3 / 3 / 7
9,423
785
12,816
16,930
11,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 7
9,048
754
9,012
9,698
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
noshari
Yemoja
14
0 / 0 / 11
8,528
711
3,166
5,871
4,157
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
4 / 1 / 6
10,842
904
14,662
13,557
6,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
5
Kills
13
13
Deaths
5
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
3
3.5
L
Hun Batz
 
Hun Batz
1
2
4
1.5
W
Persephone
 
Persephone
2
0
7
5.5
W
Mulan
Abusrak
Mulan
3
3
7
2.17
L
Loki
Allakh
Loki
1
3
3
0.83
L
Hel
1
1
2
2
W
4
1
7
7.5
L
Vamana
MrRekoJ86
Vamana
0
6
1
0.08
W
Yemoja
noshari
Yemoja
0
0
11
5.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,571
Damage
49,679
52,557
Taken
52,031
31,876
Mitigated
29,412
23,497
Healing
35,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,481
3,135
496
719
8,125
3,448
0
6,509
1,616
0
24,744
L
Hun Batz
 
Hun Batz
11,042
1,299
0
250
9,692
5,364
0
7,116
2,576
0
21,968
W
Persephone
 
Persephone
10,023
590
934
1,180
5,975
2,480
760
1,511
4,419
32,347
0
W
Mulan
Abusrak
Mulan
12,816
2,951
1,428
3,897
16,930
11,222
553
4,728
11,952
0
19,939
L
Loki
Allakh
Loki
8,793
782
1,998
2,992
11,699
4,697
0
8,003
3,696
0
16,489
L
Hel
12,671
397
10,251
5,551
8,448
4,045
0
6,159
2,289
23,043
0
W
9,012
427
2,659
1,551
9,698
4,910
1,219
2,144
7,415
14,646
0
L
Vamana
MrRekoJ86
Vamana
7,584
2,247
146
1,094
14,593
14,322
0
9,076
5,517
0
11,709
W
Yemoja
noshari
Yemoja
3,166
1,343
15,943
2,801
5,871
4,157
305
350
5,521
4,583
0
W
14,662
633
1,713
3,433
13,557
6,643
1,209
3,938
9,374
40,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
47,615
131
Minions Killed
151
0
Camps Cleared
0
1,173,903
Distance Traveled
1,233,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,668
722
54
5
0
233,573
0
L
Hun Batz
8,052
671
28
2
0
226,963
0
W
Persephone
9,774
815
33
3
0
217,114
0
W
Mulan
9,423
785
20
2
0
232,441
0
L
Loki
7,611
634
5
0
0
241,113
0
L
Hel
8,665
722
30
3
0
269,831
0
W
Nox
9,048
754
18
2
0
263,153
0
L
Vamana
7,012
584
14
1
0
202,423
0
W
Yemoja
8,528
711
7
1
0
246,887
0
W
Ah Puch
10,842
904
73
6
0
274,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role