Player Matchup

Freya
Freya
NotLonghead
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,403 Elo+
Party 2
Horus
Horus
WildSpirt
Horus
Level 47
God Stats
6W - 0L
1,754 SR
Queue Stats
87W - 95L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
hotfreshmac
Kuzenbo
Level 107
God Stats
1W - 0L
1,737 SR
Queue Stats
27W - 31L
1,486 Elo+
Party 2
Kumbhakarna
Kumbhakarna
q122
Kumbhakarna
Level 68
God Stats
9W - 5L
1,548 SR
Queue Stats
264W - 239L
1,582 Elo+
Solo
Sol
Sol
ricardohz18912
Sol
Level 120
God Stats
3W - 1L
1,612 SR
Queue Stats
46W - 37L
1,468 Elo+
Solo
Team Averages
Level 74
1,630 SR
1,476 Elo+

VS

Team Averages
Level 75
1,553 SR
1,383 Elo+
Surtr
Surtr
IzzaBquizza
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kikiteb
Kukulkan
Level 144
God Stats
11W - 5L
1,588 SR
Queue Stats
195W - 182L
1,462 Elo+
Party 1
Vulcan
Vulcan
MUTITANxPR
Vulcan
Level 106
God Stats
2W - 2L
1,677 SR
Queue Stats
175W - 176L
1,458 Elo+
Party 1
Ra
Ra
YFDJay
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Thanatos
Thanatos
lollertoasterr
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 6
11,445
880
14,796
16,254
8,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
WildSpirt
Horus
16
2 / 3 / 12
10,237
787
9,409
21,077
18,746
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
hotfreshmac
Kuzenbo
16
0 / 1 / 11
10,450
804
7,527
19,627
27,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
q122
Kumbhakarna
17
5 / 2 / 12
11,226
864
7,062
19,308
18,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 0 / 12
10,533
810
11,188
12,520
6,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,853
681
9,060
19,677
14,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Kikiteb
Kukulkan
18
3 / 3 / 1
10,005
770
20,808
7,744
4,102
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
MUTITANxPR
Vulcan
16
2 / 5 / 2
9,460
728
22,109
8,992
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
6
0 / 2 / 0
6,628
510
626
2,174
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
2 / 6 / 1
8,985
691
9,561
13,445
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
20
Kills
8
8
Deaths
20
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Kukulkan
Kikiteb
Kukulkan
3
3
1
1.17
L
Vulcan
MUTITANxPR
Vulcan
2
5
2
0.6
W
11
2
6
7
W
Horus
WildSpirt
Horus
2
3
12
2.67
L
Ra
0
2
0
0
W
Kuzenbo
hotfreshmac
Kuzenbo
0
1
11
5.5
L
Thanatos
2
6
1
0.42
W
Kumbhakarna
q122
Kumbhakarna
5
2
12
5.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,982
Damage
62,164
88,786
Taken
52,032
79,517
Mitigated
29,584
47,922
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,060
3,364
0
4,556
19,677
14,490
0
16,517
3,160
100
15,291
L
Kukulkan
Kikiteb
Kukulkan
20,808
1,434
550
1,310
7,744
4,102
0
5,453
2,291
50,528
0
L
Vulcan
MUTITANxPR
Vulcan
22,109
13,147
730
513
8,992
3,860
0
6,326
2,666
41,934
0
W
14,796
4,053
1,754
5,060
16,254
8,127
2,439
7,281
8,789
30,283
0
W
Horus
WildSpirt
Horus
9,409
4,204
8,934
9,257
21,077
18,746
136
10,538
10,293
0
17,774
L
Ra
626
91
0
0
2,174
844
0
1,569
605
914
0
W
Kuzenbo
hotfreshmac
Kuzenbo
7,527
2,840
4,827
4,284
19,627
27,578
821
10,113
9,402
28,917
0
L
Thanatos
9,561
645
0
4,756
13,445
6,288
0
10,708
2,737
0
15,161
W
Kumbhakarna
q122
Kumbhakarna
7,062
1,083
4,319
4,097
19,308
18,610
647
8,180
11,020
14,507
0
W
11,188
2,456
1,281
4,109
12,520
6,456
3,993
6,869
5,639
43,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
43,931
179
Minions Killed
145
0
Camps Cleared
0
1,271,171
Distance Traveled
929,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,853
681
10
1
0
232,175
0
L
Kukulkan
10,005
770
72
6
0
218,472
0
L
Vulcan
9,460
728
43
3
0
217,960
0
W
Freya
11,445
880
41
3
0
225,176
0
W
Horus
10,237
787
14
1
0
270,474
0
L
Ra
6,628
510
0
0
0
39,928
0
W
Kuzenbo
10,450
804
28
2
0
266,081
0
L
Thanatos
8,985
691
20
2
0
220,840
0
W
Kumbhakarna
11,226
864
9
1
0
256,056
0
W
Sol
10,533
810
87
7
0
253,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role