Player Matchup

Ix Chel
Ix Chel
IchBinNichtKlug
Ix Chel
Level 154
God Stats
0W - 2L
1,296 SR
Queue Stats
261W - 252L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
Solar Jdw
Heimdallr
Level 105
God Stats
3W - 4L
1,380 SR
Queue Stats
142W - 132L
1,453 Elo+
Party 1
Vulcan
Vulcan
Twofts3xgod
Vulcan
Level 110
God Stats
11W - 11L
1,478 SR
Queue Stats
150W - 152L
1,396 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dreddnots
Kumbhakarna
Level 125
God Stats
7W - 10L
1,486 SR
Queue Stats
222W - 220L
1,480 Elo+
Solo
Arachne
Arachne
xPhoenixTaddelx
Arachne
Level 113
God Stats
14W - 6L
1,599 SR
Queue Stats
221W - 204L
1,531 Elo+
Party 2
Team Averages
Level 121
1,448 SR
1,473 Elo+

VS

Team Averages
Level 103
1,559 SR
1,451 Elo+
Bakasura
Bakasura
AidraFoxy
Bakasura
Level 122
God Stats
14W - 15L
1,456 SR
Queue Stats
466W - 445L
1,474 Elo+
Party 3
Ares
Ares
OPM-ElrondMcBong
Ares
Level 64
God Stats
2W - 0L
1,701 SR
Queue Stats
83W - 57L
1,546 Elo+
Party 3
Izanami
Izanami
OPM-Slavik-Ha
Izanami
Level 126
God Stats
58W - 37L
1,665 SR
Queue Stats
307W - 270L
1,473 Elo+
Party 3
Arachne
Arachne
STDisease
Arachne
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Ix Chel
Ix Chel
ZiggedTwice
Ix Chel
Level 66
God Stats
10W - 12L
1,471 SR
Queue Stats
277W - 312L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,325
555
6,505
8,174
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Solar Jdw
Heimdallr
12
0 / 2 / 2
7,476
498
5,274
8,242
3,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
0 / 6 / 1
7,133
476
7,105
8,966
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
dreddnots
Kumbhakarna
11
0 / 1 / 3
7,094
473
3,028
12,001
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 2 / 1
9,548
637
5,132
14,185
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AidraFoxy
Bakasura
15
4 / 3 / 2
9,685
646
6,761
14,849
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 3
7,251
483
5,510
10,757
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
14
2 / 1 / 0
7,790
519
5,500
8,794
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
STDisease
Arachne
14
4 / 0 / 3
8,511
567
5,648
11,119
4,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ix Chel
ZiggedTwice
Ix Chel
15
5 / 2 / 0
9,172
611
6,760
5,582
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
15
15
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AidraFoxy
Bakasura
4
3
2
1.67
L
3
4
1
0.88
W
0
2
3
0.75
W
Izanami
2
1
0
2
W
Arachne
STDisease
Arachne
4
0
3
5.5
L
Heimdallr
Solar Jdw
Heimdallr
0
2
2
0.5
L
Vulcan
0
6
1
0.08
W
Ix Chel
ZiggedTwice
Ix Chel
5
2
0
2.5
L
Kumbhakarna
dreddnots
Kumbhakarna
0
1
3
1.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
30,179
51,568
Taken
51,101
25,143
Mitigated
27,069
16,174
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AidraFoxy
Bakasura
6,761
4,873
0
7,149
14,849
7,480
272
6,590
8,259
0
59,809
L
6,505
677
1,726
1,953
8,174
3,135
31
3,521
4,511
61,598
0
W
5,510
249
0
1,963
10,757
9,500
86
4,541
6,042
16,751
0
W
Izanami
5,500
3,968
0
2,705
8,794
3,149
0
539
8,255
0
67,024
W
Arachne
STDisease
Arachne
5,648
3,240
0
4,977
11,119
4,667
0
2,346
8,707
0
59,259
L
Heimdallr
Solar Jdw
Heimdallr
5,274
2,413
0
3,515
8,242
3,497
596
2,012
6,184
0
57,955
L
Vulcan
7,105
1,959
0
831
8,966
3,553
69
1,049
7,712
55,180
0
W
Ix Chel
ZiggedTwice
Ix Chel
6,760
643
287
1,098
5,582
2,273
195
2,244
3,200
77,940
0
L
Kumbhakarna
dreddnots
Kumbhakarna
3,028
250
0
3,240
12,001
8,623
0
4,537
7,256
20,200
0
L
5,132
3,903
0
4,909
14,185
6,335
0
729
13,240
0
94,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
42,409
507
Minions Killed
526
0
Camps Cleared
0
1,526,627
Distance Traveled
1,587,753
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,685
646
154
10
0
346,389
0
L
Ix Chel
8,325
555
143
10
0
305,962
6
W
Ares
7,251
483
16
1
0
298,651
0
W
Izanami
7,790
519
126
8
0
322,050
4
W
Arachne
8,511
567
81
5
0
327,249
0
L
Heimdallr
7,476
498
98
7
0
269,230
0
L
Vulcan
7,133
476
110
7
0
283,517
4
W
Ix Chel
9,172
611
149
10
0
293,414
4
L
Kumbhakarna
7,094
473
18
1
0
340,739
0
L
Arachne
9,548
637
138
9
0
327,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role