Player Matchup

Ganesha
Ganesha
DEVILCOLLAPSE
Ganesha
Level 81
God Stats
1W - 2L
1,352 SR
Queue Stats
83W - 116L
1,468 Elo+
Party 1
Ra
Ra
Dragonhayn808
Ra
Level 102
God Stats
38W - 45L
1,550 SR
Queue Stats
215W - 243L
1,396 Elo+
Solo
Ullr
Ullr
DrasticXtempZ
Ullr
Level 164
God Stats
18W - 16L
1,446 SR
Queue Stats
405W - 462L
1,492 Elo+
Party 1
Serqet
Serqet
IDuckyOfAwesome
Serqet
Level 166
God Stats
3W - 15L
1,223 SR
Queue Stats
530W - 600L
1,469 Elo+
Party 1
Freya
Freya
RoninBorn
Freya
Level 157
God Stats
7W - 10L
1,528 SR
Queue Stats
381W - 443L
1,451 Elo+
Party 1
Team Averages
Level 134
1,420 SR
1,455 Elo+

VS

Team Averages
Level 106
1,383 SR
1,383 Elo+
Pele
Pele
Daddyfatsaxxx22
Pele
Level 136
God Stats
0W - 1L
1,193 SR
Queue Stats
4W - 14L
1,209 Elo+
Party 2
Ares
Ares
DÖÑG
Ares
Level 134
God Stats
2W - 5L
1,684 SR
Queue Stats
106W - 114L
1,513 Elo+
Solo
Fenrir
Fenrir
Ha70Mag3
Fenrir
Level 104
God Stats
0W - 1L
1,555 SR
Queue Stats
140W - 142L
1,487 Elo+
Solo
Apollo
Apollo
Homie8099
Apollo
Level 129
God Stats
1W - 4L
1,208 SR
Queue Stats
73W - 74L
1,480 Elo+
Solo
Nu Wa
Nu Wa
krisawo
Nu Wa
Level 25
God Stats
1W - 4L
1,277 SR
Queue Stats
4W - 13L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 1 / 8
7,700
770
2,340
8,474
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 0 / 6
7,553
755
6,804
4,304
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 4
8,266
827
10,826
8,451
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 5
7,771
777
7,123
8,431
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
RoninBorn
Freya
15
1 / 0 / 6
7,990
799
9,175
6,061
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,218
722
5,271
8,878
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
DÖÑG
Ares
12
0 / 2 / 1
6,831
683
5,441
10,433
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Ha70Mag3
Fenrir
12
1 / 7 / 1
6,427
643
4,647
13,415
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Homie8099
Apollo
13
0 / 0 / 1
6,823
682
3,129
5,691
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
krisawo
Nu Wa
13
0 / 3 / 1
6,807
681
5,462
7,155
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
14
Kills
2
2
Deaths
14
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
8
4
L
1
2
0
0.5
W
1
0
6
4
W
8
0
4
10
L
Ares
DÖÑG
Ares
0
2
1
0.25
L
Fenrir
Ha70Mag3
Fenrir
1
7
1
0.21
L
Apollo
Homie8099
Apollo
0
0
1
0.5
W
4
1
5
6.5
W
Freya
RoninBorn
Freya
1
0
6
4
L
Nu Wa
krisawo
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
23,950
35,721
Taken
45,572
24,094
Mitigated
26,929
11,518
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,340
170
0
1,078
8,474
9,887
0
3,189
5,285
7,088
0
L
5,271
466
0
1,114
8,878
3,960
0
2,554
5,892
0
31,417
W
6,804
357
2,537
2,974
4,304
2,157
273
2,958
1,346
40,315
0
W
10,826
4,269
0
767
8,451
4,235
1,225
1,900
6,551
0
33,874
L
Ares
DÖÑG
Ares
5,441
241
0
573
10,433
9,623
0
4,011
6,422
14,951
0
L
Fenrir
Ha70Mag3
Fenrir
4,647
1,061
0
240
13,415
7,974
0
4,917
8,107
81
8,312
L
Apollo
Homie8099
Apollo
3,129
1,428
0
690
5,691
2,716
285
3,152
2,539
0
16,837
W
7,123
2,010
0
1,060
8,431
4,609
522
2,143
6,288
0
19,598
W
Freya
RoninBorn
Freya
9,175
2,717
0
3,102
6,061
3,206
73
794
5,267
35,443
3,401
L
Nu Wa
krisawo
Nu Wa
5,462
1,414
0
0
7,155
2,656
13
2,905
3,571
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
34,106
252
Minions Killed
167
0
Camps Cleared
0
1,044,195
Distance Traveled
938,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,700
770
4
0
0
206,538
0
L
Pele
7,218
722
56
6
0
226,821
0
W
Ra
7,553
755
93
9
0
206,716
2
W
Ullr
8,266
827
66
7
0
229,390
0
L
Ares
6,831
683
12
1
0
180,299
0
L
Fenrir
6,427
643
10
1
0
185,673
0
L
Apollo
6,823
682
42
4
0
169,533
0
W
Serqet
7,771
777
26
3
0
205,668
0
W
Freya
7,990
799
63
6
0
195,883
0
L
Nu Wa
6,807
681
47
5
0
176,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role