Player Matchup

Ah Muzen Cab
Ah Muzen Cab
M4k0mur4
Ah Muzen Cab
Level 69
God Stats
8W - 8L
1,564 SR
Queue Stats
370W - 392L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
TheGorbachev
Baron Samedi
Level 142
God Stats
20W - 6L
1,813 SR
Queue Stats
183W - 184L
1,557 Elo+
Party 2
Mulan
Mulan
cbeardie
Mulan
Level 128
God Stats
12W - 10L
1,457 SR
Queue Stats
198W - 202L
1,557 Elo+
Party 2
Team Averages
Level 113
1,611 SR
1,543 Elo+

VS

Team Averages
Level 80
1,520 SR
1,522 Elo+
Ganesha
Ganesha
AngelicDaemon
Ganesha
Level 49
God Stats
7W - 13L
1,446 SR
Queue Stats
111W - 116L
1,523 Elo+
Solo
Agni
Agni
Notoriusneji
Agni
Level 103
God Stats
3W - 3L
1,570 SR
Queue Stats
102W - 107L
1,513 Elo+
Party 1
Fenrir
Fenrir
WonkoBonko
Fenrir
Level 89
God Stats
1W - 2L
1,546 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
M4k0mur4
Ah Muzen Cab
15
6 / 0 / 7
11,866
791
14,434
8,631
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheGorbachev
Baron Samedi
12
2 / 2 / 9
10,724
715
7,310
7,814
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
cbeardie
Mulan
14
5 / 1 / 7
11,922
795
16,673
15,616
14,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 4 / 3
9,315
621
5,143
17,824
18,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 6 / 2
9,610
641
10,814
9,802
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
WonkoBonko
Fenrir
11
3 / 3 / 0
9,825
655
6,581
16,436
11,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
3
0.38
W
Ah Muzen Cab
M4k0mur4
Ah Muzen Cab
6
0
7
9.5
L
0
6
2
0.17
W
Baron Samedi
TheGorbachev
Baron Samedi
2
2
9
3.25
L
Fenrir
WonkoBonko
Fenrir
3
3
0
1
W
Mulan
cbeardie
Mulan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
22,538
32,061
Taken
44,062
22,767
Mitigated
32,876
11,241
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
5,143
652
0
595
17,824
18,051
0
3,618
14,206
31,465
0
W
Ah Muzen Cab
M4k0mur4
Ah Muzen Cab
14,434
5,746
0
3,596
8,631
3,790
966
4,994
3,637
0
69,079
L
10,814
1,480
0
1,000
9,802
3,795
0
1,899
7,903
49,481
0
W
Baron Samedi
TheGorbachev
Baron Samedi
7,310
500
813
2,381
7,814
4,344
539
3,940
3,874
27,015
0
L
Fenrir
WonkoBonko
Fenrir
6,581
1,598
0
1,478
16,436
11,030
0
2,592
13,844
0
17,160
W
Mulan
cbeardie
Mulan
16,673
2,673
294
4,157
15,616
14,633
926
8,120
7,496
1,008
49,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
28,750
169
Minions Killed
140
0
Camps Cleared
0
789,724
Distance Traveled
746,164
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,315
621
14
1
0
245,496
2
W
Ah Muzen Cab
11,866
791
69
5
0
286,245
4
L
Agni
9,610
641
93
6
0
224,835
0
W
Baron Samedi
10,724
715
37
2
0
228,575
0
L
Fenrir
9,825
655
33
2
0
275,833
0
W
Mulan
11,922
795
63
4
0
274,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role