Player Matchup

Hel
Hel
Skinny_Vinney
Hel
Level 108
God Stats
7W - 9L
1,460 SR
Queue Stats
400W - 425L
1,485 Elo+
Solo
Achilles
Achilles
flyingninja908
Achilles
Level 122
God Stats
11W - 7L
1,537 SR
Queue Stats
130W - 133L
1,497 Elo+
Party 2
Hachiman
Hachiman
mleeb
Hachiman
Level 117
God Stats
5W - 1L
1,707 SR
Queue Stats
39W - 33L
1,565 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,516 Elo+

VS

Team Averages
Level 113
1,483 SR
1,512 Elo+
Sun Wukong
Sun Wukong
IIKLCII
Sun Wukong
Level 106
God Stats
1W - 2L
1,486 SR
Queue Stats
24W - 28L
1,509 Elo+
Party 1
Nox
Nox
NukedTurtles
Nox
Level 109
God Stats
1W - 2L
1,464 SR
Queue Stats
25W - 25L
1,505 Elo+
Solo
Xbalanque
Xbalanque
lllJTGlll
Xbalanque
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,244
824
5,970
5,836
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
11
3 / 1 / 4
8,163
816
5,465
9,858
11,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
mleeb
Hachiman
11
2 / 1 / 5
8,059
806
8,571
8,232
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IIKLCII
Sun Wukong
9
1 / 2 / 0
6,952
695
6,055
10,155
6,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,853
685
2,218
5,951
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
lllJTGlll
Xbalanque
10
1 / 3 / 1
7,249
725
7,589
8,108
3,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IIKLCII
Sun Wukong
1
2
0
0.5
L
0
2
1
0.25
W
2
0
5
4.5
W
Achilles
3
1
4
5
L
Xbalanque
lllJTGlll
Xbalanque
1
3
1
0.5
W
Hachiman
mleeb
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
15,862
23,926
Taken
24,214
16,435
Mitigated
12,611
11,554
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IIKLCII
Sun Wukong
6,055
1,053
0
1,403
10,155
6,979
0
4,034
6,121
0
22,384
L
2,218
315
0
1,000
5,951
2,514
0
1,132
4,819
21,189
0
W
5,970
123
5,035
4,901
5,836
2,152
294
538
5,298
46,600
0
W
Achilles
5,465
692
0
141
9,858
11,033
95
1,117
8,741
0
12,575
L
Xbalanque
lllJTGlll
Xbalanque
7,589
3,164
0
750
8,108
3,118
0
1,301
6,807
0
26,518
W
Hachiman
mleeb
Hachiman
8,571
4,218
0
1,477
8,232
3,250
2,310
928
7,304
0
32,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
21,054
129
Minions Killed
96
0
Camps Cleared
0
560,818
Distance Traveled
525,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,952
695
20
2
0
183,276
0
L
Nox
6,853
685
48
5
0
176,854
0
W
Hel
8,244
824
70
7
0
197,316
0
W
Achilles
8,163
816
20
2
0
195,052
0
L
Xbalanque
7,249
725
28
3
0
165,524
0
W
Hachiman
8,059
806
39
4
0
168,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role