Player Matchup

Ishtar
Ishtar
AKMBN_
Ishtar
Level 116
God Stats
5W - 5L
1,863 SR
Queue Stats
30W - 37L
1,389 Elo+
Party 1
Odin
Odin
Ainz-0oan-g0wn
Odin
Level 119
God Stats
2W - 3L
1,829 SR
Queue Stats
147W - 154L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
AlxndrSC
Danzaburou
Level 144
God Stats
10W - 13L
1,521 SR
Queue Stats
442W - 433L
1,411 Elo+
Solo
Nemesis
Nemesis
Fb1a34
Nemesis
Level 87
God Stats
5W - 5L
1,527 SR
Queue Stats
272W - 277L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
stiven192002
Erlang Shen
Level 84
God Stats
1W - 1L
1,331 SR
Queue Stats
29W - 27L
1,480 Elo+
Solo
Team Averages
Level 110
1,614 SR
1,465 Elo+

VS

Team Averages
Level 117
1,466 SR
1,427 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 116
God Stats
358W - 316L
1,524 SR
Queue Stats
753W - 770L
1,420 Elo+
Solo
Osiris
Osiris
RelievedCorn90
Osiris
Level 69
God Stats
2W - 2L
1,313 SR
Queue Stats
14W - 21L
1,388 Elo+
Solo
Susano
Susano
Sahid182
Susano
Level 123
God Stats
5W - 2L
1,495 SR
Queue Stats
146W - 141L
1,433 Elo+
Solo
Jormungandr
Jormungandr
poppinskullzz
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,397 Elo+
Solo
Scylla
Scylla
redneck2305
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKMBN_
Ishtar
10
0 / 1 / 0
5,348
535
2,793
6,335
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,903
590
2,943
8,806
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
AlxndrSC
Danzaburou
8
0 / 0 / 1
4,526
453
3,313
6,319
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Fb1a34
Nemesis
9
2 / 1 / 0
5,436
544
3,723
7,636
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
stiven192002
Erlang Shen
8
0 / 4 / 2
4,397
440
3,986
10,210
4,341
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
10
1 / 1 / 2
5,922
592
7,481
6,391
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 1
5,864
586
4,858
8,687
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Sahid182
Susano
9
1 / 0 / 0
5,210
521
1,501
5,042
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
poppinskullzz
Jormungandr
12
1 / 0 / 0
6,775
678
5,977
6,955
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
0 / 0 / 1
6,105
611
3,858
3,520
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
7
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AKMBN_
Ishtar
0
1
0
0
L
0
1
0
0
W
Izanami
AlexS__S
Izanami
1
1
2
2
L
Danzaburou
AlxndrSC
Danzaburou
0
0
1
0.5
L
Nemesis
Fb1a34
Nemesis
2
1
0
2
W
3
1
1
3.5
W
Susano
Sahid182
Susano
1
0
0
1
W
Jormungandr
poppinskullzz
Jormungandr
1
0
0
1
W
Scylla
0
0
1
0.5
L
Erlang Shen
stiven192002
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,758
Damage
23,675
39,306
Taken
30,595
16,794
Mitigated
20,386
9,920
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AKMBN_
Ishtar
2,793
1,351
0
988
6,335
2,099
0
3,133
2,918
0
35,220
L
2,943
444
0
1,800
8,806
5,669
0
5,208
3,598
0
41,639
W
Izanami
AlexS__S
Izanami
7,481
5,237
250
3,896
6,391
2,074
0
0
6,391
0
49,541
L
Danzaburou
AlxndrSC
Danzaburou
3,313
1,705
0
2,839
6,319
2,126
0
0
6,319
0
24,763
L
Nemesis
Fb1a34
Nemesis
3,723
1,806
0
1,302
7,636
2,559
0
1,170
6,426
0
36,990
W
4,858
1,803
0
1,816
8,687
9,866
0
0
8,687
0
19,289
W
Susano
Sahid182
Susano
1,501
292
0
840
5,042
1,741
0
0
5,042
0
30,799
W
Jormungandr
poppinskullzz
Jormungandr
5,977
1,787
0
1,357
6,955
5,650
0
0
6,955
55,124
0
W
Scylla
3,858
655
0
702
3,520
1,055
0
0
3,520
41,606
0
L
Erlang Shen
stiven192002
Erlang Shen
3,986
2,571
0
2,991
10,210
4,341
0
0
10,210
0
18,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
29,876
268
Minions Killed
351
0
Camps Cleared
0
1,035,515
Distance Traveled
1,008,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,348
535
60
6
0
189,652
4
L
Odin
5,903
590
86
9
0
198,257
0
W
Izanami
5,922
592
90
9
0
163,033
4
L
Danzaburou
4,526
453
43
4
0
185,162
0
L
Nemesis
5,436
544
58
6
0
248,934
1
W
Osiris
5,864
586
22
2
0
211,657
1
W
Susano
5,210
521
49
5
0
252,427
0
W
Jormungandr
6,775
678
102
10
0
185,897
0
W
Scylla
6,105
611
88
9
0
195,884
0
L
Erlang Shen
4,397
440
21
2
0
213,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role