Player Matchup

Hades
Hades
David20058804
Hades
Level 84
God Stats
7W - 6L
1,545 SR
Queue Stats
271W - 286L
1,468 Elo+
Party 1
Vulcan
Vulcan
PlugawySzyderca
Vulcan
Level 129
God Stats
43W - 22L
1,631 SR
Queue Stats
403W - 395L
1,570 Elo+
Party 3
Medusa
Medusa
YoRHa27
Medusa
Level 64
God Stats
11W - 10L
1,454 SR
Queue Stats
73W - 55L
1,470 Elo+
Solo
Ne Zha
Ne Zha
ZemstaBoryny
Ne Zha
Level 96
God Stats
22W - 20L
1,528 SR
Queue Stats
55W - 60L
1,427 Elo+
Party 3
Bacchus
Bacchus
gamingwithmelon
Bacchus
Level 101
God Stats
10W - 7L
1,620 SR
Queue Stats
332W - 346L
1,463 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,480 Elo+

VS

Team Averages
Level 30
1,417 SR
1,301 Elo+
Bellona
Bellona
Bakello
Bellona
Level 60
God Stats
9W - 14L
1,353 SR
Queue Stats
280W - 281L
1,441 Elo+
Solo
Ymir
Ymir
Funnymalk
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
Samaterlark
Ishtar
Level 7
God Stats
0W - 2L
1,234 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Mercury
Mercury
SkiByDyush
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Party 2
Ao Kuang
Ao Kuang
YberFuF
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
10,812
601
13,011
19,384
11,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 10
10,322
573
18,882
7,601
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
YoRHa27
Medusa
15
7 / 0 / 11
10,120
562
16,803
10,466
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
15
5 / 2 / 14
9,574
532
9,435
12,057
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 0 / 10
10,179
566
6,805
12,572
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bakello
Bellona
12
2 / 2 / 1
8,395
466
4,678
12,611
13,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
0 / 7 / 2
7,167
398
3,424
18,914
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
12
0 / 4 / 3
7,252
403
4,742
17,068
6,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SkiByDyush
Mercury
12
2 / 7 / 0
7,658
425
6,564
18,496
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
YberFuF
Ao Kuang
13
1 / 8 / 4
8,118
451
4,315
20,279
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
28
Kills
5
7
Deaths
28
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bakello
Bellona
2
2
1
1.25
W
3
4
10
2
L
Ymir
0
7
2
0.14
W
5
1
10
10
L
Ishtar
0
4
3
0.38
L
Mercury
SkiByDyush
Mercury
2
7
0
0.29
L
Ao Kuang
YberFuF
Ao Kuang
1
8
4
0.38
W
Medusa
YoRHa27
Medusa
7
0
11
12.5
W
Ne Zha
5
2
14
6
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,936
Damage
23,723
62,080
Taken
87,368
38,753
Mitigated
49,015
20,215
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bakello
Bellona
4,678
1,026
0
2,809
12,611
13,466
0
6,541
6,070
0
49,188
W
13,011
1,970
261
9,987
19,384
11,110
633
2,489
16,895
81,340
0
L
Ymir
3,424
791
0
1,998
18,914
15,418
0
8,113
10,801
13,090
0
W
18,882
7,095
0
2,121
7,601
3,392
1,014
1,285
6,316
98,804
0
L
Ishtar
4,742
3,554
0
2,463
17,068
6,093
0
5,867
11,201
0
40,132
L
Mercury
SkiByDyush
Mercury
6,564
2,082
0
957
18,496
6,797
0
5,279
13,217
0
45,866
L
Ao Kuang
YberFuF
Ao Kuang
4,315
759
0
4,373
20,279
7,241
51
13,046
7,233
43,736
0
W
Medusa
YoRHa27
Medusa
16,803
9,787
0
3,315
10,466
4,756
2,921
1,686
8,780
0
76,664
W
Ne Zha
9,435
2,780
0
989
12,057
5,365
3,347
831
11,226
0
54,278
W
6,805
410
0
3,542
12,572
14,130
534
1,448
11,124
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,007
Gold Earned
38,590
473
Minions Killed
304
0
Camps Cleared
0
1,891,046
Distance Traveled
1,657,563
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,395
466
87
5
0
281,191
1
W
Hades
10,812
601
135
8
0
327,664
0
L
Ymir
7,167
398
16
1
0
320,927
0
W
Vulcan
10,322
573
141
8
0
397,671
0
L
Ishtar
7,252
403
57
3
0
328,632
0
L
Mercury
7,658
425
72
4
0
398,618
0
L
Ao Kuang
8,118
451
72
4
0
328,195
0
W
Medusa
10,120
562
94
5
0
368,864
8
W
Ne Zha
9,574
532
72
4
0
391,504
0
W
Bacchus
10,179
566
31
2
0
405,343
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role