Player Matchup

Tiamat
Tiamat
Ppudimm
Tiamat
Level 11
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Shiva
Shiva
SuperFeijão
Shiva
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Khepri
Khepri
willnaka
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,689 Elo+

VS

Team Averages
Level 60
1,497 SR
1,493 Elo+
Hel
Hel
IzHasFrEshpepsi
Hel
Level 87
God Stats
1W - 1L
1,561 SR
Queue Stats
48W - 47L
1,441 Elo+
Party 2
Nemesis
Nemesis
WoahItzAma
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 2
Hercules
Hercules
m1s3ry13
Hercules
Level 88
God Stats
47W - 55L
1,431 SR
Queue Stats
173W - 196L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ppudimm
Tiamat
9
0 / 6 / 1
7,376
671
6,508
9,717
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
7,913
719
6,230
12,930
7,959
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
willnaka
Khepri
9
0 / 4 / 1
7,316
665
3,713
11,731
12,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
9,213
838
8,611
6,092
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
WoahItzAma
Nemesis
11
3 / 0 / 8
8,732
794
9,507
7,937
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
m1s3ry13
Hercules
13
9 / 0 / 4
10,444
949
11,596
14,018
10,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Tiamat
Ppudimm
Tiamat
0
6
1
0.08
L
1
4
0
0.25
W
Nemesis
WoahItzAma
Nemesis
3
0
8
7
W
Hercules
m1s3ry13
Hercules
9
0
4
11
L
Khepri
willnaka
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
29,714
34,378
Taken
28,047
26,972
Mitigated
16,320
3,525
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,611
138
3,075
3,099
6,092
2,428
663
3,171
2,886
34,485
0
L
Tiamat
Ppudimm
Tiamat
6,508
1,059
0
611
9,717
6,867
0
2,939
6,778
20,581
0
L
6,230
1,229
320
1,429
12,930
7,959
0
3,095
9,835
0
28,189
W
Nemesis
WoahItzAma
Nemesis
9,507
4,978
0
524
7,937
3,398
489
3,382
4,533
0
24,205
W
Hercules
m1s3ry13
Hercules
11,596
2,785
155
6,060
14,018
10,494
54
4,063
9,928
487
35,417
L
Khepri
willnaka
Khepri
3,713
785
0
1,165
11,731
12,146
0
2,791
8,940
14,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
28,389
80
Minions Killed
117
0
Camps Cleared
0
615,562
Distance Traveled
653,687
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,213
838
48
4
0
233,204
0
L
Tiamat
7,376
671
32
3
0
198,679
0
L
Shiva
7,913
719
36
3
0
207,850
0
W
Nemesis
8,732
794
30
3
0
207,535
0
W
Hercules
10,444
949
39
4
0
212,948
0
L
Khepri
7,316
665
12
1
0
209,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role