Player Matchup

Mulan
Mulan
Silver V
Alcharde
Mulan
Silver V
Level 125
God Stats
78W - 95L
1,470 SR
Queue Stats
110W - 141L
708 MMR
Solo
Apollo
Apollo
Silver II
CapitanBlake
Apollo
Silver II
Level 143
God Stats
23W - 14L
1,681 SR
Queue Stats
323W - 349L
888 MMR
Solo
Nu Wa
Nu Wa
Silver II
PositiveE_Vibes
Nu Wa
Silver II
Level 122
God Stats
10W - 14L
1,640 SR
Queue Stats
188W - 194L
1,004 MMR
Solo
Artio
Artio
Silver III
Silverbullet758
Artio
Silver III
Level 133
God Stats
4W - 6L
1,721 SR
Queue Stats
72W - 86L
898 MMR
Solo
Osiris
Osiris
Silver IV
guiseppe3906
Osiris
Silver IV
Level 86
God Stats
1W - 3L
1,499 SR
Queue Stats
36W - 52L
823 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,602 SR
864 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,427 SR
939 MMR
Anubis
Anubis
Silver II
LowLowDean
Anubis
Silver II
Level 141
God Stats
48W - 45L
1,508 SR
Queue Stats
230W - 260L
1,046 MMR
Party 1
Charybdis
Charybdis
Silver III
Pro_Calamity
Charybdis
Silver III
Level 149
God Stats
38W - 39L
1,502 SR
Queue Stats
148W - 161L
978 MMR
Solo
Horus
Horus
Silver V
ThaRealPluto
Horus
Silver V
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 113L
743 MMR
Party 2
Hades
Hades
Silver IV
YoDarkShadow
Hades
Silver IV
Level 158
God Stats
26W - 36L
1,513 SR
Queue Stats
62W - 87L
907 MMR
Party 1
Ra
Ra
Silver I
thunderlad22
Ra
Silver I
Level 151
God Stats
2W - 4L
1,114 SR
Queue Stats
386W - 391L
1,024 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alcharde
Mulan
12
0 / 4 / 0
6,713
480
6,143
13,933
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
2 / 2 / 0
6,964
497
7,190
9,467
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 1
6,785
485
6,962
7,147
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
6,386
456
3,146
9,596
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
11
1 / 3 / 2
6,848
489
5,964
16,010
13,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GebKaliAo KuangBakasura

VS

Bans
Ah PuchAmaterasuAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LowLowDean
Anubis
14
2 / 2 / 5
8,392
599
9,883
8,564
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Pro_Calamity
Charybdis
12
1 / 0 / 4
7,552
539
6,923
9,932
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 3
6,510
465
3,715
10,900
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 0 / 0
8,005
572
7,405
8,236
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 0
8,426
602
8,764
7,792
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
12
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alcharde
Mulan
0
4
0
0
L
Apollo
2
2
0
1
W
Anubis
LowLowDean
Anubis
2
2
5
2.25
L
1
3
1
0.5
W
Charybdis
Pro_Calamity
Charybdis
1
0
4
3
L
0
0
3
1.5
W
0
2
3
0.75
W
2
0
0
2
L
Osiris
1
3
2
0.67
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
36,690
56,153
Taken
45,424
33,562
Mitigated
22,829
13,268
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alcharde
Mulan
6,143
264
0
5,062
13,933
6,231
0
5,384
8,237
0
62,210
L
Apollo
7,190
4,993
0
2,702
9,467
3,300
0
3,030
6,322
0
58,979
W
Anubis
LowLowDean
Anubis
9,883
478
0
2,055
8,564
3,989
1,041
2,230
6,082
66,962
0
L
6,962
1,086
0
928
7,147
2,224
0
3,632
3,322
45,726
0
W
Charybdis
Pro_Calamity
Charybdis
6,923
3,242
0
5,801
9,932
3,847
1,769
1,909
7,941
0
57,277
L
3,146
104
695
2,881
9,596
8,375
0
2,612
6,868
11,610
0
W
3,715
2,359
904
4,466
10,900
7,840
270
1,665
9,097
0
11,403
W
7,405
1,173
240
5,687
8,236
3,918
328
1,139
6,959
49,669
0
L
Osiris
5,964
2,070
0
1,000
16,010
13,432
0
10,620
5,352
0
45,015
W
8,764
629
1,654
3,206
7,792
3,235
1,021
2,237
5,237
60,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
38,885
336
Minions Killed
419
0
Camps Cleared
0
1,379,811
Distance Traveled
1,322,393
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,713
480
98
7
0
280,023
0
L
Apollo
6,964
497
93
7
0
249,763
2
W
Anubis
8,392
599
108
8
0
279,085
0
L
Nu Wa
6,785
485
75
5
0
278,870
2
W
Charybdis
7,552
539
90
6
0
259,278
2
L
Artio
6,386
456
15
1
0
315,493
0
W
Horus
6,510
465
19
1
0
218,440
0
W
Hades
8,005
572
86
6
0
258,300
0
L
Osiris
6,848
489
55
4
0
255,662
0
W
Ra
8,426
602
116
8
0
307,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role