Player Matchup

Mercury
Mercury
 
Mercury
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AshleyGray
Morgan Le Fay
Level 122
God Stats
3W - 0L
1,732 SR
Queue Stats
82W - 62L
1,594 Elo+
Party 2
Surtr
Surtr
Daveyiscool007
Surtr
Level 149
God Stats
25W - 17L
1,532 SR
Queue Stats
153W - 127L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
ThisIsJefe
Cernunnos
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,746 Elo+
Party 2
Bacchus
Bacchus
Turtledoes
Bacchus
Level 173
God Stats
8W - 5L
1,506 SR
Queue Stats
159W - 136L
1,517 Elo+
Party 1
Team Averages
Level 140
1,554 SR
1,575 Elo+

VS

Team Averages
Level 118
1,510 SR
1,526 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ItzNotChibb
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 189L
1,584 Elo+
Solo
Mercury
Mercury
Laserguy7
Mercury
Level 134
God Stats
9W - 13L
1,577 SR
Queue Stats
76W - 63L
1,515 Elo+
Party 3
Medusa
Medusa
Unsk1l3d
Medusa
Level 125
God Stats
2W - 2L
1,475 SR
Queue Stats
45W - 40L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 3 / 6
8,568
571
6,477
12,025
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
AshleyGray
Morgan Le Fay
15
3 / 3 / 2
8,724
582
9,643
9,656
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
8,535
569
7,605
15,971
13,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ThisIsJefe
Cernunnos
15
2 / 1 / 0
8,637
576
10,168
11,091
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Turtledoes
Bacchus
12
2 / 1 / 2
7,906
527
6,866
10,908
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 5 / 0
8,492
566
13,440
11,749
8,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
 
Zeus
13
1 / 3 / 4
7,998
533
9,027
9,205
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ItzNotChibb
Kumbhakarna
10
0 / 2 / 3
6,418
428
3,783
13,492
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Laserguy7
Mercury
14
4 / 1 / 2
8,246
550
5,682
12,200
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Unsk1l3d
Medusa
14
1 / 2 / 0
7,832
522
7,605
12,452
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
10
10
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
6
1.67
L
Baron Samedi
 
Baron Samedi
4
5
0
0.8
L
Zeus
 
Zeus
1
3
4
1
W
Morgan Le Fay
AshleyGray
Morgan Le Fay
3
3
2
1.33
W
4
2
4
3
L
Kumbhakarna
ItzNotChibb
Kumbhakarna
0
2
3
0.75
L
Mercury
Laserguy7
Mercury
4
1
2
5
W
Cernunnos
ThisIsJefe
Cernunnos
2
1
0
2
W
Bacchus
Turtledoes
Bacchus
2
1
2
3
L
Medusa
Unsk1l3d
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
39,537
59,651
Taken
59,098
38,818
Mitigated
32,176
13,745
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,477
2,042
0
1,228
12,025
4,900
780
4,199
7,630
0
71,577
L
Baron Samedi
 
Baron Samedi
13,440
1,265
32
3,356
11,749
8,616
60
1,366
10,383
65,060
0
L
Zeus
 
Zeus
9,027
959
0
2,253
9,205
3,621
0
5,874
3,331
66,596
0
W
Morgan Le Fay
AshleyGray
Morgan Le Fay
9,643
718
0
1,334
9,656
4,064
260
4,906
4,494
89,244
0
W
7,605
2,663
0
4,758
15,971
13,277
510
10,292
4,960
981
47,661
L
Kumbhakarna
ItzNotChibb
Kumbhakarna
3,783
645
0
3,033
13,492
10,339
0
5,978
7,514
17,699
0
L
Mercury
Laserguy7
Mercury
5,682
2,847
0
614
12,200
5,062
0
3,174
9,026
0
69,667
W
Cernunnos
ThisIsJefe
Cernunnos
10,168
6,017
0
4,845
11,091
4,699
195
458
10,633
0
75,227
W
Bacchus
Turtledoes
Bacchus
6,866
767
0
1,580
10,908
11,878
112
4,973
5,684
28,470
0
L
Medusa
Unsk1l3d
Medusa
7,605
3,152
0
3,510
12,452
4,538
0
1,436
11,016
0
60,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
38,986
479
Minions Killed
475
0
Camps Cleared
0
1,560,447
Distance Traveled
1,490,737
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,568
571
111
7
0
367,392
0
L
Baron Samedi
8,492
566
123
8
0
264,689
0
L
Zeus
7,998
533
133
9
0
261,088
3
W
Morgan Le Fay
8,724
582
148
10
0
299,143
0
W
Surtr
8,535
569
62
4
0
305,365
1
L
Kumbhakarna
6,418
428
27
2
0
306,982
3
L
Mercury
8,246
550
94
6
0
346,282
4
W
Cernunnos
8,637
576
122
8
0
265,662
2
W
Bacchus
7,906
527
36
2
0
322,885
0
L
Medusa
7,832
522
98
7
0
311,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role