Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CaTeSDaDDy
Mercury
Level 19
God Stats
4W - 2L
1,402 SR
Queue Stats
48W - 57L
1,403 Elo+
Party 1
Arachne
Arachne
EL3M3NTAL7742
Arachne
Level 65
God Stats
5W - 5L
1,867 SR
Queue Stats
44W - 53L
1,449 Elo+
Solo
Hel
Hel
IHAN-SOFIA
Hel
Level 84
God Stats
18W - 12L
1,505 SR
Queue Stats
93W - 71L
1,502 Elo+
Solo
Medusa
Medusa
ak_rose004
Medusa
Level 66
God Stats
4W - 2L
1,725 SR
Queue Stats
56W - 57L
1,578 Elo+
Solo
Team Averages
Level 76
1,600 SR
1,486 Elo+

VS

Team Averages
Level 103
1,531 SR
1,421 Elo+
Athena
Athena
 
Athena
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IlCrxpticlI
Thanatos
Level 99
God Stats
6W - 7L
1,544 SR
Queue Stats
203W - 210L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Kryptionel
Cthulhu
Level 39
God Stats
18W - 16L
1,610 SR
Queue Stats
120W - 126L
1,359 Elo+
Party 2
Apollo
Apollo
NUTZ_23
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 157L
1,418 Elo+
Solo
Merlin
Merlin
Shivergeist
Merlin
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 128L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 2 / 2
5,149
515
4,808
8,360
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
CaTeSDaDDy
Mercury
10
1 / 0 / 2
5,401
540
2,383
5,329
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
8
0 / 2 / 1
4,785
479
2,481
8,645
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,075
508
3,566
6,362
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ak_rose004
Medusa
9
2 / 1 / 1
5,663
566
2,996
5,803
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 1
4,944
494
2,290
6,470
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
IlCrxpticlI
Thanatos
10
6 / 2 / 0
6,057
606
5,441
8,892
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kryptionel
Cthulhu
10
1 / 0 / 0
6,034
603
7,120
5,286
3,756
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
NUTZ_23
Apollo
6
0 / 4 / 1
4,181
418
574
4,649
1,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
9
0 / 1 / 3
5,643
564
3,520
4,850
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
2
2
L
Athena
 
Athena
0
0
1
0.5
W
Mercury
CaTeSDaDDy
Mercury
1
0
2
2
W
Arachne
0
2
1
0.25
W
0
2
0
0
L
Thanatos
IlCrxpticlI
Thanatos
6
2
0
3
L
Cthulhu
Kryptionel
Cthulhu
1
0
0
1
L
Apollo
NUTZ_23
Apollo
0
4
1
0.13
L
Merlin
0
1
3
1.5
W
Medusa
ak_rose004
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,234
Damage
18,945
34,499
Taken
30,147
14,079
Mitigated
14,455
10,803
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,808
1,516
47
2,067
8,360
5,343
0
1,986
6,374
0
13,037
L
Athena
 
Athena
2,290
965
33
1,561
6,470
4,431
0
755
5,715
16,904
0
W
Mercury
CaTeSDaDDy
Mercury
2,383
1,647
0
3,234
5,329
1,778
0
810
4,519
0
21,289
W
Arachne
2,481
2,109
0
1,751
8,645
3,121
0
6,468
2,177
0
19,962
W
3,566
91
458
2,301
6,362
2,131
0
2,903
3,459
34,419
0
L
Thanatos
IlCrxpticlI
Thanatos
5,441
1,670
0
5,337
8,892
3,214
0
122
8,770
0
35,907
L
Cthulhu
Kryptionel
Cthulhu
7,120
2,233
0
3,006
5,286
3,756
37
0
5,286
43,525
238
L
Apollo
NUTZ_23
Apollo
574
422
0
291
4,649
1,384
0
0
4,649
0
15,300
L
Merlin
3,520
458
0
750
4,850
1,670
0
2,689
2,161
34,722
0
W
Medusa
ak_rose004
Medusa
2,996
777
0
945
5,803
1,706
693
525
5,278
0
33,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
26,859
201
Minions Killed
250
0
Camps Cleared
0
971,809
Distance Traveled
836,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,149
515
20
2
0
181,993
0
L
Athena
4,944
494
25
3
0
195,720
0
W
Mercury
5,401
540
43
4
0
243,676
0
W
Arachne
4,785
479
35
4
0
192,381
0
W
Hel
5,075
508
57
6
0
186,036
1
L
Thanatos
6,057
606
53
5
0
218,108
0
L
Cthulhu
6,034
603
80
8
0
166,432
0
L
Apollo
4,181
418
32
3
0
96,636
0
L
Merlin
5,643
564
60
6
0
159,612
0
W
Medusa
5,663
566
46
5
0
167,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role