Player Matchup

Ao Kuang
Ao Kuang
CrucifiedEagle
Ao Kuang
Level 62
God Stats
8W - 11L
1,329 SR
Queue Stats
42W - 46L
1,347 Elo+
Party 1
Cerberus
Cerberus
GlizzyMaster512
Cerberus
Level 59
God Stats
22W - 12L
1,600 SR
Queue Stats
192W - 213L
1,387 Elo+
Party 1
Ishtar
Ishtar
SaintMechaGZ
Ishtar
Level 23
God Stats
9W - 10L
1,504 SR
Queue Stats
10W - 13L
1,312 Elo+
Party 1
Team Averages
Level 48
1,478 SR
1,348 Elo+

VS

Team Averages
Level 78
1,581 SR
1,348 Elo+
Hades
Hades
Da_Phenom11
Hades
Level 85
God Stats
71W - 49L
1,613 SR
Queue Stats
247W - 247L
1,408 Elo+
Solo
Apollo
Apollo
PACHO290487
Apollo
Level 81
God Stats
6W - 5L
1,452 SR
Queue Stats
32W - 39L
1,212 Elo+
Solo
Athena
Athena
Yelderscrolls
Athena
Level 69
God Stats
38W - 25L
1,679 SR
Queue Stats
406W - 395L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
15 / 3 / 2
11,519
960
14,549
11,343
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
12
1 / 0 / 13
8,982
749
7,806
15,138
14,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
12
1 / 3 / 9
8,908
742
10,849
10,066
4,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,977
748
11,885
13,167
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
2 / 6 / 1
9,024
752
10,252
10,746
4,440
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 6 / 3
8,576
715
6,128
15,864
12,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
6
6
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
15
3
2
5.33
L
2
5
3
0.7
W
Cerberus
1
0
13
7.5
L
Apollo
2
6
1
0.42
W
Ishtar
1
3
9
1.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
28,265
36,547
Taken
39,777
23,282
Mitigated
24,195
11,451
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
14,549
5,381
0
3,322
11,343
5,105
0
5,541
5,802
30,006
0
L
11,885
1,543
498
4,186
13,167
6,838
303
8,354
4,813
38,155
0
W
Cerberus
7,806
753
0
6,237
15,138
14,133
115
5,668
9,470
25,711
0
L
Apollo
10,252
8,019
187
2,203
10,746
4,440
338
6,126
4,620
0
39,663
W
Ishtar
10,849
7,737
0
1,892
10,066
4,044
0
6,867
3,199
0
42,645
L
6,128
1,467
81
1,576
15,864
12,917
0
8,206
7,658
13,467
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
26,577
145
Minions Killed
114
0
Camps Cleared
0
566,747
Distance Traveled
569,021
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,519
960
25
2
0
169,461
0
L
Hades
8,977
748
54
5
0
175,227
0
W
Cerberus
8,982
749
62
5
0
209,512
2
L
Apollo
9,024
752
51
4
0
189,816
0
W
Ishtar
8,908
742
58
5
0
187,774
0
L
Athena
8,576
715
9
1
0
203,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role