Player Matchup

Tyr
Tyr
HectorKny456
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,505 Elo+
Solo
Thanatos
Thanatos
M0R4T0
Thanatos
Level 125
God Stats
2W - 4L
1,466 SR
Queue Stats
38W - 33L
1,487 Elo+
Party 1
Geb
Geb
ch3lseaw0lfe
Geb
Level 124
God Stats
21W - 18L
1,557 SR
Queue Stats
531W - 546L
1,464 Elo+
Solo
Chiron
Chiron
paskamäihä
Chiron
Level 44
God Stats
2W - 2L
1,589 SR
Queue Stats
16W - 19L
1,418 Elo+
Solo
Hel
Hel
srtamochi03
Hel
Level 121
God Stats
1W - 1L
1,809 SR
Queue Stats
26W - 21L
1,517 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,478 Elo+

VS

Team Averages
Level 152
1,428 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ramasan
Odin
Level 156
God Stats
186W - 152L
1,547 SR
Queue Stats
229W - 199L
1,537 Elo+
Solo
Sol
Sol
SunnyCini
Sol
Level 180
God Stats
7W - 6L
1,509 SR
Queue Stats
177W - 178L
1,450 Elo+
Solo
Fenrir
Fenrir
babbarue
Fenrir
Level 148
God Stats
33W - 34L
1,482 SR
Queue Stats
239W - 235L
1,524 Elo+
Solo
Hel
Hel
h_colonel
Hel
Level 85
God Stats
3W - 7L
1,101 SR
Queue Stats
814W - 802L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,322
475
0
1,944
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
M0R4T0
Thanatos
8
1 / 1 / 1
4,286
612
3,119
7,435
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
4,140
591
1,962
5,855
2,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
7
0 / 0 / 1
3,780
540
2,106
4,482
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,276
611
1,872
4,551
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
5,299
757
3,167
2,281
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
Ramasan
Odin
7
0 / 1 / 1
4,097
585
2,458
5,855
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 0
4,589
656
2,534
3,990
1,043
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
babbarue
Fenrir
7
1 / 1 / 0
4,246
607
3,552
4,865
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,136
591
1,802
2,283
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
0
0
0
0
L
Thanatos
M0R4T0
Thanatos
1
1
1
1.5
W
Odin
Ramasan
Odin
0
1
1
0.5
W
0
0
0
0
W
Fenrir
babbarue
Fenrir
1
1
0
1
L
0
0
1
0.5
W
0
0
1
0.5
L
Chiron
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,059
Damage
13,513
24,267
Taken
19,274
8,277
Mitigated
5,720
12,875
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,167
391
0
722
2,281
682
0
293
1,988
36,348
0
L
0
0
0
635
1,944
647
0
1,195
633
0
6,531
L
Thanatos
M0R4T0
Thanatos
3,119
510
0
4,104
7,435
2,502
0
904
6,531
0
26,042
W
Odin
Ramasan
Odin
2,458
477
108
493
5,855
1,895
0
733
5,122
0
17,591
W
2,534
371
0
2,623
3,990
1,043
1,017
951
3,039
34,513
0
W
Fenrir
babbarue
Fenrir
3,552
990
0
1,834
4,865
1,462
0
654
4,211
0
19,339
L
1,962
69
897
1,725
5,855
2,262
0
1,218
4,637
11,470
0
W
1,802
50
686
1,174
2,283
638
0
1,203
1,080
23,564
0
L
Chiron
2,106
997
221
2,182
4,482
1,362
0
1,546
2,936
0
22,508
L
1,872
195
971
2,140
4,551
1,504
0
2,372
2,027
19,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,804
Gold Earned
22,367
141
Minions Killed
230
0
Camps Cleared
0
638,087
Distance Traveled
761,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,299
757
73
10
0
155,847
0
L
Tyr
3,322
475
13
2
0
53,442
0
L
Thanatos
4,286
612
38
5
0
171,247
0
W
Odin
4,097
585
26
4
0
169,618
2
W
Sol
4,589
656
61
9
0
138,461
0
W
Fenrir
4,246
607
35
5
0
151,672
0
L
Geb
4,140
591
11
2
0
128,333
3
W
Hel
4,136
591
35
5
0
146,393
0
L
Chiron
3,780
540
38
5
0
138,826
1
L
Hel
4,276
611
41
6
0
146,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role