Player Matchup

Xing Tian
Xing Tian
AhpuCH1206
Xing Tian
Level 69
God Stats
8W - 2L
1,880 SR
Queue Stats
254W - 216L
1,586 Elo+
Solo
Ares
Ares
CoolRoach
Ares
Level 110
God Stats
4W - 2L
1,781 SR
Queue Stats
291W - 244L
1,582 Elo+
Party 1
Bakasura
Bakasura
KomodoMoose
Bakasura
Level 65
God Stats
12W - 2L
1,909 SR
Queue Stats
382W - 296L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
Scarlett-Jackal
Ix Chel
Level 145
God Stats
4W - 5L
1,477 SR
Queue Stats
66W - 71L
1,455 Elo+
Party 1
Skadi
Skadi
theyeetus47
Skadi
Level 86
God Stats
7W - 5L
1,586 SR
Queue Stats
165W - 120L
1,495 Elo+
Solo
Team Averages
Level 95
1,727 SR
1,538 Elo+

VS

Team Averages
Level 96
1,596 SR
1,568 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChachouiX
Charybdis
Level 114
God Stats
3W - 3L
1,646 SR
Queue Stats
775W - 652L
1,645 Elo+
Solo
Set
Set
Pack4life__12
Set
Level 105
God Stats
2W - 4L
1,730 SR
Queue Stats
304W - 257L
1,630 Elo+
Solo
Raijin
Raijin
TheMadBubby
Raijin
Level 68
God Stats
3W - 5L
1,606 SR
Queue Stats
229W - 193L
1,552 Elo+
Solo
Artio
Artio
Wormitron
Artio
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
478W - 414L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AhpuCH1206
Xing Tian
10
0 / 1 / 1
5,541
554
5,905
11,034
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
9
2 / 2 / 4
5,800
580
5,987
12,488
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
KomodoMoose
Bakasura
12
7 / 0 / 0
6,866
687
6,170
9,205
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 5
5,871
587
5,818
5,346
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,169
517
3,657
5,659
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 0
6,084
608
7,490
12,086
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ChachouiX
Charybdis
11
1 / 1 / 0
6,086
609
5,031
7,772
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 3 / 1
4,823
482
2,460
7,660
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
10
1 / 4 / 0
5,653
565
5,367
6,306
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Wormitron
Artio
8
0 / 1 / 1
5,198
520
4,107
10,272
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
5
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
W
Xing Tian
AhpuCH1206
Xing Tian
0
1
1
0.5
L
Charybdis
ChachouiX
Charybdis
1
1
0
1
W
Ares
2
2
4
2
W
Bakasura
KomodoMoose
Bakasura
7
0
0
7
L
1
3
1
0.5
W
1
1
5
3.5
L
Raijin
1
4
0
0.25
L
Artio
Wormitron
Artio
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
24,455
43,732
Taken
44,096
24,359
Mitigated
19,762
12,772
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,490
3,828
0
6,928
12,086
4,588
0
5,137
6,089
0
40,147
W
Xing Tian
AhpuCH1206
Xing Tian
5,905
897
0
2,623
11,034
7,626
0
597
10,437
29,970
58
L
Charybdis
ChachouiX
Charybdis
5,031
2,703
0
5,484
7,772
2,662
0
1,130
6,345
0
52,462
W
Ares
5,987
1,286
0
3,538
12,488
9,092
0
4,921
7,567
12,325
0
W
Bakasura
KomodoMoose
Bakasura
6,170
4,091
0
3,313
9,205
3,915
0
1,339
7,866
0
48,175
L
2,460
917
0
1,182
7,660
2,652
0
1,893
5,251
0
24,514
W
5,818
891
712
1,336
5,346
2,014
0
2,264
3,082
44,760
0
L
Raijin
5,367
615
0
748
6,306
2,058
0
3,478
2,483
52,902
0
L
Artio
Wormitron
Artio
4,107
777
541
3,368
10,272
7,802
0
5,544
4,517
14,327
0
W
3,657
1,123
0
1,250
5,659
1,712
0
353
5,306
0
41,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
27,844
304
Minions Killed
298
0
Camps Cleared
0
1,054,935
Distance Traveled
964,949
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,084
608
56
6
0
191,707
0
W
Xing Tian
5,541
554
46
5
0
191,583
0
L
Charybdis
6,086
609
93
9
0
173,454
4
W
Ares
5,800
580
8
1
0
212,418
0
W
Bakasura
6,866
687
98
10
0
253,332
2
L
Set
4,823
482
43
4
0
207,734
0
W
Ix Chel
5,871
587
78
8
0
196,336
0
L
Raijin
5,653
565
89
9
0
181,850
3
L
Artio
5,198
520
17
2
0
210,204
1
W
Skadi
5,169
517
74
7
0
201,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role