Player Matchup

Maui
Maui
Dennis1299
Maui
Level 120
God Stats
4W - 6L
1,498 SR
Queue Stats
312W - 302L
1,453 Elo+
Party 2
Artemis
Artemis
Siriyis
Artemis
Level 28
God Stats
2W - 0L
1,640 SR
Queue Stats
8W - 13L
1,302 Elo+
Party 1
Surtr
Surtr
Swaagsalat
Surtr
Level 68
God Stats
2W - 6L
1,161 SR
Queue Stats
116W - 112L
1,414 Elo+
Party 2
Arachne
Arachne
Tetryk
Arachne
Level 44
God Stats
59W - 35L
1,635 SR
Queue Stats
87W - 100L
1,419 Elo+
Solo
Nu Wa
Nu Wa
serotonincrumb
Nu Wa
Level 67
God Stats
14W - 16L
1,538 SR
Queue Stats
20W - 27L
1,410 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,400 Elo+

VS

Team Averages
Level 93
1,653 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
BlinderYeti
Cu Chulainn
Level 145
God Stats
3W - 1L
1,861 SR
Queue Stats
262W - 300L
1,431 Elo+
Solo
Hun Batz
Hun Batz
Konobia
Hun Batz
Level 104
God Stats
11W - 9L
1,500 SR
Queue Stats
275W - 247L
1,436 Elo+
Solo
Sol
Sol
Lechiy
Sol
Level 49
God Stats
13W - 3L
1,876 SR
Queue Stats
36W - 31L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Rhy_747
Cthulhu
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 73L
1,391 Elo+
Solo
Heimdallr
Heimdallr
nomlav2
Heimdallr
Level 87
God Stats
0W - 3L
1,529 SR
Queue Stats
60W - 42L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,525
470
3,875
11,121
9,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Siriyis
Artemis
12
3 / 4 / 5
7,341
459
10,853
11,075
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
13
0 / 3 / 0
7,340
459
8,479
18,363
17,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Tetryk
Arachne
16
8 / 2 / 6
9,371
586
10,567
12,938
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 5
8,538
534
14,024
7,109
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlinderYeti
Cu Chulainn
15
2 / 1 / 1
9,471
592
13,196
17,705
19,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Konobia
Hun Batz
14
2 / 5 / 1
8,412
526
6,895
15,074
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Lechiy
Sol
13
1 / 3 / 1
8,573
536
6,065
8,632
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Rhy_747
Cthulhu
11
2 / 4 / 3
7,648
478
6,504
15,684
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
nomlav2
Heimdallr
12
2 / 4 / 3
7,539
471
7,884
12,145
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
9
9
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlinderYeti
Cu Chulainn
2
1
1
2.5
W
1
0
11
6.5
L
Hun Batz
Konobia
Hun Batz
2
5
1
0.5
L
Sol
Lechiy
Sol
1
3
1
0.5
L
Cthulhu
Rhy_747
Cthulhu
2
4
3
0.88
W
Artemis
Siriyis
Artemis
3
4
5
1.38
W
Surtr
0
3
0
0
W
Arachne
Tetryk
Arachne
8
2
6
5.5
L
Heimdallr
nomlav2
Heimdallr
2
4
3
0.88
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,798
Damage
40,544
60,606
Taken
69,240
39,715
Mitigated
44,005
13,725
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlinderYeti
Cu Chulainn
13,196
1,991
0
2,957
17,705
19,045
0
2,714
14,991
2,830
91,899
W
3,875
1,260
0
4,013
11,121
9,147
0
3,630
7,491
13,816
0
L
Hun Batz
Konobia
Hun Batz
6,895
2,249
0
10
15,074
6,162
0
2,574
12,500
0
74,819
L
Sol
Lechiy
Sol
6,065
1,982
0
2,312
8,632
2,204
517
4,996
3,636
63,686
0
L
Cthulhu
Rhy_747
Cthulhu
6,504
1,152
241
1,660
15,684
11,857
267
4,550
11,134
27,645
0
W
Artemis
Siriyis
Artemis
10,853
5,434
0
1,894
11,075
4,443
0
3,037
8,035
0
44,850
W
Surtr
8,479
3,162
0
4,217
18,363
17,759
6
2,784
15,579
2,093
56,953
W
Arachne
Tetryk
Arachne
10,567
8,581
0
2,814
12,938
5,701
0
1,804
11,134
0
86,922
L
Heimdallr
nomlav2
Heimdallr
7,884
2,244
0
3,299
12,145
4,737
474
3,761
8,384
0
47,545
W
14,024
2,513
0
787
7,109
2,665
257
2,458
4,651
66,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
41,643
365
Minions Killed
505
0
Camps Cleared
0
1,692,979
Distance Traveled
1,549,440
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,471
592
177
11
0
328,982
2
W
Maui
7,525
470
19
1
0
357,703
5
L
Hun Batz
8,412
526
112
7
0
316,228
4
L
Sol
8,573
536
128
8
0
299,544
0
L
Cthulhu
7,648
478
27
2
0
328,453
0
W
Artemis
7,341
459
60
4
0
344,540
0
W
Surtr
7,340
459
87
5
0
317,834
0
W
Arachne
9,371
586
115
7
0
356,188
0
L
Heimdallr
7,539
471
61
4
0
276,233
1
W
Nu Wa
8,538
534
84
5
0
316,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role