Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AniimatedDreamz
Pele
Level 108
God Stats
10W - 6L
1,551 SR
Queue Stats
401W - 383L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
FocussedOmen0
Cabrakan
Level 113
God Stats
3W - 7L
1,500 SR
Queue Stats
52W - 46L
1,559 Elo+
Solo
Cernunnos
Cernunnos
FooFooDust8
Cernunnos
Level 107
God Stats
28W - 34L
1,497 SR
Queue Stats
390W - 397L
1,524 Elo+
Solo
Hun Batz
Hun Batz
MegasMilks
Hun Batz
Level 106
God Stats
3W - 2L
1,726 SR
Queue Stats
338W - 337L
1,501 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,532 Elo+

VS

Team Averages
Level 106
1,580 SR
1,504 Elo+
Medusa
Medusa
Dienlion
Medusa
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 58L
1,486 Elo+
Party 1
Merlin
Merlin
Goken kai
Merlin
Level 126
God Stats
4W - 0L
1,768 SR
Queue Stats
23W - 19L
1,508 Elo+
Party 1
Bastet
Bastet
ZestyFart
Bastet
Level 66
God Stats
14W - 5L
1,626 SR
Queue Stats
134W - 123L
1,560 Elo+
Solo
Charon
Charon
hobowol
Charon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,450 Elo+
Solo
Cthulhu
Cthulhu
jaimelestétons
Cthulhu
Level 125
God Stats
11W - 10L
1,507 SR
Queue Stats
437W - 372L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 1
6,001
600
4,271
8,670
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,773
677
3,808
8,309
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
FocussedOmen0
Cabrakan
9
1 / 0 / 2
5,486
549
2,425
7,753
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
FooFooDust8
Cernunnos
9
1 / 1 / 2
5,404
540
6,511
6,916
2,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MegasMilks
Hun Batz
11
3 / 4 / 1
6,491
649
4,118
9,040
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dienlion
Medusa
10
0 / 2 / 1
5,165
517
4,025
7,019
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Goken kai
Merlin
10
0 / 2 / 3
5,575
558
3,588
3,434
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
ZestyFart
Bastet
13
9 / 1 / 0
7,305
731
7,936
10,702
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
hobowol
Charon
11
0 / 2 / 1
6,190
619
5,366
6,450
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 0
5,970
597
5,714
7,648
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
11
11
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
1
0.38
L
2
2
0
1
W
Medusa
Dienlion
Medusa
0
2
1
0.25
L
Cabrakan
FocussedOmen0
Cabrakan
1
0
2
2
L
Cernunnos
FooFooDust8
Cernunnos
1
1
2
2
W
Merlin
Goken kai
Merlin
0
2
3
0.75
L
Hun Batz
MegasMilks
Hun Batz
3
4
1
0.88
W
Bastet
ZestyFart
Bastet
9
1
0
9
W
Charon
hobowol
Charon
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
26,629
40,688
Taken
35,253
20,092
Mitigated
15,657
10,507
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,271
500
120
2,056
8,670
3,154
0
2,341
6,135
43,975
0
L
3,808
1,216
0
2,796
8,309
3,475
0
5,048
2,651
65
50,369
W
Medusa
Dienlion
Medusa
4,025
2,073
0
1,057
7,019
2,346
663
761
6,258
0
33,437
L
Cabrakan
FocussedOmen0
Cabrakan
2,425
576
0
2,035
7,753
7,388
0
3,795
3,870
8,240
0
L
Cernunnos
FooFooDust8
Cernunnos
6,511
3,573
0
3,250
6,916
2,821
0
1,565
5,312
0
39,570
W
Merlin
Goken kai
Merlin
3,588
306
0
470
3,434
1,136
0
1,687
1,705
32,385
0
L
Hun Batz
MegasMilks
Hun Batz
4,118
1,038
0
250
9,040
3,254
0
912
8,052
0
48,154
W
Bastet
ZestyFart
Bastet
7,936
3,284
0
3,079
10,702
3,937
0
1,436
9,130
0
60,831
W
Charon
hobowol
Charon
5,366
831
0
2,382
6,450
3,480
0
154
6,296
41,204
0
W
5,714
337
1,125
1,607
7,648
4,758
0
2,493
5,103
25,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
30,205
341
Minions Killed
318
0
Camps Cleared
0
1,030,770
Distance Traveled
1,040,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,001
600
92
9
0
203,242
2
L
Pele
6,773
677
90
9
0
206,387
2
W
Medusa
5,165
517
52
5
0
207,669
0
L
Cabrakan
5,486
549
15
2
0
211,128
1
L
Cernunnos
5,404
540
70
7
0
173,672
0
W
Merlin
5,575
558
65
7
0
205,037
5
L
Hun Batz
6,491
649
74
7
0
236,341
0
W
Bastet
7,305
731
88
9
0
254,114
0
W
Charon
6,190
619
79
8
0
165,750
0
W
Cthulhu
5,970
597
34
3
0
207,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role