Player Matchup

Chaac
Chaac
ChiefLlama6785
Chaac
Level 124
God Stats
22W - 29L
1,491 SR
Queue Stats
420W - 430L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
KaiOP
Ne Zha
Level 127
God Stats
2W - 2L
1,604 SR
Queue Stats
90W - 89L
1,430 Elo+
Solo
Nemesis
Nemesis
OIiviaRodrigo
Nemesis
Level 56
God Stats
12W - 9L
1,547 SR
Queue Stats
84W - 83L
1,542 Elo+
Party 3
Olorun
Olorun
RagingRedChief
Olorun
Level 117
God Stats
16W - 17L
1,515 SR
Queue Stats
374W - 389L
1,417 Elo+
Party 2
Eset
Eset
kartilx
Eset
Level 127
God Stats
8W - 5L
1,645 SR
Queue Stats
367W - 338L
1,497 Elo+
Party 3
Team Averages
Level 110
1,560 SR
1,463 Elo+

VS

Team Averages
Level 104
1,559 SR
1,459 Elo+
Awilix
Awilix
CaptMrDrSir
Awilix
Level 126
God Stats
6W - 8L
1,505 SR
Queue Stats
394W - 372L
1,449 Elo+
Solo
Medusa
Medusa
Cosmic_Aneyhys
Medusa
Level 128
God Stats
14W - 11L
1,635 SR
Queue Stats
577W - 558L
1,516 Elo+
Party 1
King Arthur
King Arthur
DevilishLamp-_-
King Arthur
Level 107
God Stats
9W - 4L
1,739 SR
Queue Stats
143W - 144L
1,418 Elo+
Party 1
Atlas
Atlas
DivineAppollo
Atlas
Level 107
God Stats
3W - 1L
1,737 SR
Queue Stats
281W - 280L
1,504 Elo+
Party 1
Persephone
Persephone
Remire__
Persephone
Level 53
God Stats
1W - 0L
1,181 SR
Queue Stats
51W - 68L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,771
555
7,025
16,640
10,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
KaiOP
Ne Zha
12
4 / 6 / 0
7,087
506
7,303
12,565
8,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
13
3 / 4 / 2
7,135
510
7,796
14,480
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 2
6,642
474
5,058
12,514
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
kartilx
Eset
10
0 / 3 / 3
6,161
440
4,631
9,537
6,877
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
10 / 2 / 4
9,516
680
11,267
11,579
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 2 / 5
9,024
645
9,307
8,927
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
DevilishLamp-_-
King Arthur
13
2 / 5 / 3
8,107
579
6,298
15,600
10,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 12
8,466
605
6,868
12,115
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Remire__
Persephone
14
5 / 1 / 7
9,108
651
11,262
9,047
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
25
25
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
2
4
6
L
4
5
0
0.8
W
6
2
5
4.25
W
King Arthur
DevilishLamp-_-
King Arthur
2
5
3
0.7
W
2
1
12
8
L
Ne Zha
KaiOP
Ne Zha
4
6
0
0.67
L
Nemesis
3
4
2
1
L
0
7
2
0.14
W
Persephone
Remire__
Persephone
5
1
7
8.5
L
Eset
kartilx
Eset
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
45,002
65,736
Taken
57,268
36,951
Mitigated
33,195
12,075
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,267
3,981
0
1,310
11,579
4,593
0
1,010
10,569
0
70,383
L
7,025
2,655
0
5,203
16,640
10,272
0
5,063
11,577
0
42,478
W
9,307
4,097
0
895
8,927
3,911
1,054
1,794
7,133
0
71,799
W
King Arthur
DevilishLamp-_-
King Arthur
6,298
955
0
240
15,600
10,422
228
792
14,808
0
46,854
W
6,868
3,117
2,181
3,525
12,115
10,552
137
2,819
9,296
25,102
0
L
Ne Zha
KaiOP
Ne Zha
7,303
2,566
0
2,522
12,565
8,932
29
799
11,766
0
41,038
L
Nemesis
7,796
4,070
0
1,327
14,480
6,122
0
2,580
11,900
0
60,542
L
5,058
2,519
60
1,204
12,514
4,748
0
6,049
6,465
45,712
1,693
W
Persephone
Remire__
Persephone
11,262
1,134
0
3,022
9,047
3,717
261
3,535
5,507
69,210
0
L
Eset
kartilx
Eset
4,631
1,190
0
1,759
9,537
6,877
0
3,639
5,898
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
44,221
325
Minions Killed
403
0
Camps Cleared
0
1,374,287
Distance Traveled
1,437,048
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,516
680
94
7
0
348,258
0
L
Chaac
7,771
555
57
4
0
268,116
0
W
Medusa
9,024
645
103
7
0
286,002
3
W
King Arthur
8,107
579
66
5
0
247,618
2
W
Atlas
8,466
605
25
2
0
283,914
2
L
Ne Zha
7,087
506
63
5
0
261,096
0
L
Nemesis
7,135
510
94
7
0
336,469
0
L
Olorun
6,642
474
67
5
0
252,366
1
W
Persephone
9,108
651
115
8
0
271,256
0
L
Eset
6,161
440
44
3
0
256,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role