Player Matchup

Geb
Geb
DaLunchTheif
Geb
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 73L
1,404 Elo+
Party 2
Medusa
Medusa
MainGarmr
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 2
Nemesis
Nemesis
MainNightmare14
Nemesis
Level 79
God Stats
3W - 5L
1,487 SR
Queue Stats
21W - 23L
1,456 Elo+
Party 2
Poseidon
Poseidon
WallySub095
Poseidon
Level 112
God Stats
1W - 4L
1,539 SR
Queue Stats
57W - 69L
1,493 Elo+
Party 2
Hades
Hades
durwood69
Hades
Level 114
God Stats
1W - 3L
1,207 SR
Queue Stats
16W - 39L
1,283 Elo+
Party 2
Team Averages
Level 92
1,447 SR
1,373 Elo+

VS

Team Averages
Level 35
1,411 SR
1,356 Elo+
Tiamat
Tiamat
DawnBravest
Tiamat
Level 14
God Stats
1W - 5L
1,248 SR
Queue Stats
11W - 26L
1,253 Elo+
Party 1
Izanami
Izanami
KhiiNotFrm63rd
Izanami
Level 45
God Stats
3W - 5L
1,402 SR
Queue Stats
18W - 15L
1,477 Elo+
Solo
Cabrakan
Cabrakan
NACH0 B3AR
Cabrakan
Level 59
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 16L
1,225 Elo+
Party 1
Fafnir
Fafnir
StacheMan_98
Fafnir
Level 13
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 9L
1,268 Elo+
Party 1
Pele
Pele
iRonin4
Pele
Level 44
God Stats
5W - 3L
1,859 SR
Queue Stats
376W - 371L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
9,283
580
5,520
15,574
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
MainGarmr
Medusa
16
8 / 2 / 4
10,073
630
15,281
12,575
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
8,169
511
7,033
12,856
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
WallySub095
Poseidon
16
14 / 1 / 9
11,060
691
21,378
9,186
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
durwood69
Hades
15
1 / 2 / 3
9,206
575
7,618
11,837
5,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 9 / 1
7,238
452
2,643
15,822
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,532
408
5,127
9,912
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NACH0 B3AR
Cabrakan
12
2 / 7 / 1
7,448
466
6,376
18,304
10,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
11
0 / 4 / 0
7,327
458
5,034
13,721
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
iRonin4
Pele
16
5 / 3 / 0
10,010
626
13,929
17,988
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
26
Kills
7
7
Deaths
27
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Tiamat
0
9
1
0.06
L
0
4
0
0
W
Medusa
MainGarmr
Medusa
8
2
4
5
W
1
2
5
1.75
L
Cabrakan
NACH0 B3AR
Cabrakan
2
7
1
0.36
L
Fafnir
0
4
0
0
W
Poseidon
WallySub095
Poseidon
14
1
9
18.5
W
Hades
durwood69
Hades
1
2
3
1.25
L
Pele
iRonin4
Pele
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
33,109
62,028
Taken
75,747
30,318
Mitigated
46,008
23,466
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
801
0
6,454
15,574
11,995
40
4,201
11,373
31,536
0
L
Tiamat
2,643
689
0
1,316
15,822
7,196
20
9,769
5,734
40,931
0
L
5,127
3,853
0
920
9,912
3,178
0
2,905
6,984
0
54,605
W
Medusa
MainGarmr
Medusa
15,281
6,457
0
4,961
12,575
5,450
0
4,311
8,264
0
86,591
W
7,033
2,889
0
1,767
12,856
4,146
0
331
12,525
0
54,516
L
Cabrakan
NACH0 B3AR
Cabrakan
6,376
700
0
4,729
18,304
10,700
332
9,303
8,693
58,834
0
L
Fafnir
5,034
1,508
0
1,999
13,721
14,010
0
3,660
9,961
19,024
0
W
Poseidon
WallySub095
Poseidon
21,378
3,142
0
1,450
9,186
3,523
644
4,458
4,728
87,606
0
W
Hades
durwood69
Hades
7,618
508
535
8,299
11,837
5,204
714
1,270
10,567
69,543
0
L
Pele
iRonin4
Pele
13,929
2,755
0
6,205
17,988
10,924
0
8,059
9,859
0
78,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
38,555
465
Minions Killed
399
0
Camps Cleared
0
1,569,256
Distance Traveled
1,483,521
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,283
580
45
3
0
324,010
2
L
Tiamat
7,238
452
69
4
0
261,442
2
L
Izanami
6,532
408
95
6
0
301,461
5
W
Medusa
10,073
630
123
8
0
290,034
0
W
Nemesis
8,169
511
61
4
0
328,798
0
L
Cabrakan
7,448
466
83
5
0
275,550
0
L
Fafnir
7,327
458
23
1
0
332,675
5
W
Poseidon
11,060
691
123
8
0
350,452
0
W
Hades
9,206
575
113
7
0
275,962
4
L
Pele
10,010
626
129
8
0
312,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role