Player Matchup

Chiron
Chiron
BloodyThebes
Chiron
Level 124
God Stats
103W - 71L
1,522 SR
Queue Stats
914W - 840L
1,482 Elo+
Solo
Kali
Kali
DeutschFrank
Kali
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 277L
1,475 Elo+
Solo
Tyr
Tyr
MAJINMAGNI
Tyr
Level 121
God Stats
3W - 2L
1,444 SR
Queue Stats
93W - 89L
1,518 Elo+
Solo
Ah Puch
Ah Puch
NoobFlacko
Ah Puch
Level 93
God Stats
17W - 9L
1,698 SR
Queue Stats
551W - 518L
1,510 Elo+
Solo
Chronos
Chronos
Pandazy-
Chronos
Level 129
God Stats
20W - 20L
1,592 SR
Queue Stats
300W - 295L
1,507 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,498 Elo+

VS

Team Averages
Level 100
1,506 SR
1,451 Elo+
Guan Yu
Guan Yu
Amelio
Guan Yu
Level 89
God Stats
0W - 1L
1,400 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 1
Bakasura
Bakasura
HateCreWDRoll
Bakasura
Level 78
God Stats
6W - 4L
1,772 SR
Queue Stats
305W - 302L
1,531 Elo+
Solo
Sol
Sol
Mr_Ham_Sammich
Sol
Level 127
God Stats
0W - 1L
1,447 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
King Arthur
King Arthur
temperedlemons
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
xTeRMiNaL845
Baron Samedi
Level 120
God Stats
0W - 2L
1,410 SR
Queue Stats
176W - 131L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 0 / 2
10,809
601
11,970
8,257
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 4
10,495
583
9,728
19,205
9,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 7
8,349
464
10,477
17,412
14,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
NoobFlacko
Ah Puch
18
6 / 1 / 1
11,377
632
11,119
11,368
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Pandazy-
Chronos
16
2 / 2 / 5
9,761
542
12,539
14,133
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amelio
Guan Yu
10
0 / 3 / 2
7,434
413
4,166
17,061
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
HateCreWDRoll
Bakasura
17
2 / 2 / 0
9,356
520
8,938
17,958
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 0
7,832
435
7,553
16,409
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
temperedlemons
King Arthur
15
1 / 5 / 0
9,328
518
7,479
18,781
14,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Baron Samedi
xTeRMiNaL845
Baron Samedi
14
0 / 3 / 2
8,719
484
8,341
13,609
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Amelio
Guan Yu
0
3
2
0.33
W
Chiron
3
0
2
4
W
4
0
4
6
L
Bakasura
HateCreWDRoll
Bakasura
2
2
0
1
W
3
1
7
6.5
L
1
5
0
0.2
W
Ah Puch
NoobFlacko
Ah Puch
6
1
1
6.5
W
Chronos
Pandazy-
Chronos
2
2
5
2.25
L
King Arthur
temperedlemons
King Arthur
1
5
0
0.2
L
Baron Samedi
xTeRMiNaL845
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,833
Damage
36,477
70,375
Taken
83,818
38,553
Mitigated
48,871
24,546
Healing
30,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Amelio
Guan Yu
4,166
605
1,259
5,120
17,061
15,553
111
3,675
13,386
1,789
17,147
W
Chiron
11,970
2,361
377
4,304
8,257
4,029
2,446
3,100
5,157
0
103,313
W
9,728
5,335
0
6,082
19,205
9,378
709
4,100
14,510
0
118,564
L
Bakasura
HateCreWDRoll
Bakasura
8,938
6,482
0
10,059
17,958
8,179
0
2,829
15,129
0
89,163
W
10,477
1,370
0
6,228
17,412
14,523
128
4,658
12,327
0
30,862
L
7,553
1,796
0
6,254
16,409
4,710
1,255
1,281
15,084
65,572
0
W
Ah Puch
NoobFlacko
Ah Puch
11,119
959
0
4,166
11,368
5,348
254
289
10,869
83,617
0
W
Chronos
Pandazy-
Chronos
12,539
3,996
0
3,389
14,133
5,275
894
4,320
8,843
85,992
1,084
L
King Arthur
temperedlemons
King Arthur
7,479
157
0
3,584
18,781
14,143
0
8,477
9,717
0
75,127
L
Baron Samedi
xTeRMiNaL845
Baron Samedi
8,341
461
447
3,837
13,609
6,286
0
6,506
7,075
74,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
42,669
664
Minions Killed
544
0
Camps Cleared
0
1,950,699
Distance Traveled
1,743,232
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,434
413
34
2
0
369,278
2
W
Chiron
10,809
601
178
10
0
350,853
0
W
Kali
10,495
583
164
9
0
438,052
4
L
Bakasura
9,356
520
158
9
0
421,704
2
W
Tyr
8,349
464
40
2
0
429,833
0
L
Sol
7,832
435
106
6
0
276,781
0
W
Ah Puch
11,377
632
156
9
0
334,229
0
W
Chronos
9,761
542
126
7
0
397,732
0
L
King Arthur
9,328
518
129
7
0
350,847
0
L
Baron Samedi
8,719
484
117
7
0
324,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role