Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ceeemp
Danzaburou
Level 29
God Stats
3W - 6L
1,177 SR
Queue Stats
78W - 112L
1,320 Elo+
Party 2
Bakasura
Bakasura
Survival12347
Bakasura
Level 43
God Stats
11W - 7L
1,856 SR
Queue Stats
60W - 75L
1,413 Elo+
Solo
Atlas
Atlas
ThelVadama
Atlas
Level 83
God Stats
4W - 5L
1,168 SR
Queue Stats
85W - 106L
1,347 Elo+
Party 2
Chaac
Chaac
momoktm
Chaac
Level 47
God Stats
6W - 4L
1,829 SR
Queue Stats
25W - 21L
1,533 Elo+
Solo
Team Averages
Level 52
1,506 SR
1,423 Elo+

VS

Team Averages
Level 49
1,595 SR
1,390 Elo+
Poseidon
Poseidon
J__WICKk
Poseidon
Level 48
God Stats
13W - 12L
1,817 SR
Queue Stats
157W - 169L
1,377 Elo+
Solo
Amaterasu
Amaterasu
PaPe_d60
Amaterasu
Level 45
God Stats
2W - 6L
1,407 SR
Queue Stats
45W - 50L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Siriyis
Jormungandr
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 13L
1,320 Elo+
Party 1
Izanami
Izanami
serotonincrumb
Izanami
Level 67
God Stats
3W - 4L
1,501 SR
Queue Stats
20W - 27L
1,424 Elo+
Party 1
Kali
Kali
willy_0_6
Kali
Level 57
God Stats
1W - 2L
1,525 SR
Queue Stats
117W - 118L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 1 / 0
10,664
627
11,310
9,141
4,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ceeemp
Danzaburou
13
2 / 2 / 1
8,037
473
8,806
11,518
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Survival12347
Bakasura
15
7 / 2 / 1
9,401
553
7,115
12,379
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
13
0 / 1 / 4
8,191
482
8,714
13,291
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
momoktm
Chaac
16
3 / 3 / 5
10,463
615
13,345
15,310
8,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
J__WICKk
Poseidon
14
2 / 5 / 0
8,116
477
6,842
10,007
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PaPe_d60
Amaterasu
15
1 / 4 / 3
8,356
492
7,505
17,609
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Siriyis
Jormungandr
12
1 / 3 / 2
7,667
451
9,152
15,399
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 3 / 3
6,938
408
7,919
10,681
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
12
4 / 4 / 2
7,640
449
7,665
15,775
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
19
Kills
9
9
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
0
7
W
Danzaburou
Ceeemp
Danzaburou
2
2
1
1.25
L
Poseidon
J__WICKk
Poseidon
2
5
0
0.4
L
Amaterasu
PaPe_d60
Amaterasu
1
4
3
0.63
L
Jormungandr
Siriyis
Jormungandr
1
3
2
0.67
W
Bakasura
Survival12347
Bakasura
7
2
1
3.75
W
Atlas
0
1
4
2
W
Chaac
momoktm
Chaac
3
3
5
1.83
L
1
3
3
0.83
L
Kali
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,290
Damage
39,083
61,639
Taken
69,471
35,770
Mitigated
38,159
19,933
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,310
778
0
5,184
9,141
4,499
82
5,668
3,473
84,118
0
W
Danzaburou
Ceeemp
Danzaburou
8,806
3,731
0
4,201
11,518
5,271
860
4,210
7,308
0
55,296
L
Poseidon
J__WICKk
Poseidon
6,842
1,071
0
1,022
10,007
2,743
0
7,123
2,884
65,717
0
L
Amaterasu
PaPe_d60
Amaterasu
7,505
2,752
0
5,815
17,609
10,350
0
1,213
16,356
0
64,275
L
Jormungandr
Siriyis
Jormungandr
9,152
2,098
0
2,950
15,399
14,833
0
4,171
11,002
36,378
0
W
Bakasura
Survival12347
Bakasura
7,115
4,633
0
2,317
12,379
5,113
0
1,072
11,307
0
65,053
W
Atlas
8,714
3,554
0
2,354
13,291
12,484
24
4,099
9,192
34,616
0
W
Chaac
momoktm
Chaac
13,345
3,058
0
5,877
15,310
8,403
525
945
14,365
0
77,259
L
7,919
5,026
0
1,614
10,681
4,454
0
3,831
6,850
0
46,739
L
Kali
7,665
4,064
0
4,812
15,775
5,779
0
3,686
12,089
0
53,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
38,717
484
Minions Killed
398
0
Camps Cleared
0
1,630,118
Distance Traveled
1,651,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,664
627
148
9
0
314,727
0
W
Danzaburou
8,037
473
82
5
0
299,558
0
L
Poseidon
8,116
477
105
6
0
318,603
0
L
Amaterasu
8,356
492
97
6
0
359,464
0
L
Jormungandr
7,667
451
42
2
0
303,299
0
W
Bakasura
9,401
553
100
6
0
361,319
0
W
Atlas
8,191
482
37
2
0
336,143
0
W
Chaac
10,463
615
117
7
0
318,371
0
L
Izanami
6,938
408
86
5
0
303,991
0
L
Kali
7,640
449
68
4
0
365,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role