Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hardcoras_GR_
Cerberus
Level 108
God Stats
5W - 4L
1,464 SR
Queue Stats
268W - 270L
1,409 Elo+
Solo
Hera
Hera
Shaterez
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,443 Elo+
Solo
Ares
Ares
eG x AnCiEnT
Ares
Level 107
God Stats
5W - 1L
1,358 SR
Queue Stats
69W - 89L
1,409 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,452 Elo+

VS

Team Averages
Level 114
1,386 SR
1,556 Elo+
Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Michu1410
Horus
Level 141
God Stats
0W - 4L
1,145 SR
Queue Stats
716W - 717L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NIBI-0
Ah Muzen Cab
Level 98
God Stats
3W - 11L
1,207 SR
Queue Stats
356W - 415L
1,407 Elo+
Solo
Neith
Neith
SeroSami
Neith
Level 124
God Stats
2W - 1L
1,567 SR
Queue Stats
255W - 75L
1,799 Elo+
Party 1
Achilles
Achilles
Ventrue38
Achilles
Level 107
God Stats
1W - 1L
1,510 SR
Queue Stats
20W - 12L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 1 / 6
6,648
950
9,067
4,585
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
10
0 / 3 / 5
6,194
885
1,523
8,417
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Hardcoras_GR_
Cerberus
11
0 / 1 / 6
6,425
918
3,060
7,901
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
14
5 / 1 / 4
7,749
1,107
8,500
4,532
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 5
7,210
1,030
3,837
7,637
7,663
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 3 / 4
6,035
862
5,437
9,855
13,314
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Michu1410
Horus
1
0 / 0 / 0
1,884
269
0
0
0
Ah Muzen Cab
NIBI-0
Ah Muzen Cab
12
1 / 1 / 2
6,149
878
5,014
6,287
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
SeroSami
Neith
12
1 / 3 / 2
6,187
884
8,229
5,569
2,673
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ventrue38
Achilles
13
5 / 3 / 1
6,838
977
6,937
9,244
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
10
Kills
7
7
Deaths
10
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
6
5
W
Terra
 
Terra
0
3
5
0.83
L
Fafnir
 
Fafnir
0
3
4
0.67
W
Cerberus
Hardcoras_GR_
Cerberus
0
1
6
3
L
Horus
Michu1410
Horus
0
0
0
0
L
Ah Muzen Cab
NIBI-0
Ah Muzen Cab
1
1
2
2
L
Neith
SeroSami
Neith
1
3
2
0.67
W
Hera
5
1
4
7
L
Achilles
Ventrue38
Achilles
5
3
1
1.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
25,617
33,072
Taken
30,955
26,595
Mitigated
24,065
9,402
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,067
464
797
752
4,585
2,400
0
922
3,663
16,787
0
W
Terra
 
Terra
1,523
322
2,224
1,393
8,417
5,555
105
1,200
7,217
4,026
0
L
Fafnir
 
Fafnir
5,437
1,212
566
3,755
9,855
13,314
0
7,611
2,244
10,814
0
W
Cerberus
Hardcoras_GR_
Cerberus
3,060
78
701
2,582
7,901
8,452
234
877
7,024
7,817
0
L
Horus
Michu1410
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
NIBI-0
Ah Muzen Cab
5,014
2,126
506
453
6,287
2,628
0
6,024
263
0
11,007
L
Neith
SeroSami
Neith
8,229
2,883
293
1,068
5,569
2,673
0
5,036
533
0
20,751
W
Hera
8,500
1,863
0
522
4,532
2,525
468
1,388
3,144
20,449
0
L
Achilles
Ventrue38
Achilles
6,937
737
51
523
9,244
5,450
0
7,316
1,928
0
12,729
W
3,837
459
295
136
7,637
7,663
0
1,050
6,587
7,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
27,093
91
Minions Killed
55
0
Camps Cleared
0
714,532
Distance Traveled
572,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,648
950
20
3
0
153,245
0
W
Terra
6,194
885
8
1
0
119,560
0
L
Fafnir
6,035
862
9
1
0
147,980
0
W
Cerberus
6,425
918
16
2
0
147,841
0
L
Horus
1,884
269
0
0
0
0
0
L
Ah Muzen Cab
6,149
878
11
2
0
155,941
0
L
Neith
6,187
884
27
4
0
128,307
0
W
Hera
7,749
1,107
38
5
0
135,728
0
L
Achilles
6,838
977
8
1
0
140,647
0
W
Ares
7,210
1,030
9
1
0
158,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role