Player Matchup

Anubis
Anubis
ASRENZO237
Anubis
Level 101
God Stats
86W - 61L
1,641 SR
Queue Stats
308W - 286L
1,516 Elo+
Solo
Bacchus
Bacchus
IronYama
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SMSQ_Ramen
Zhong Kui
Level 108
God Stats
7W - 4L
1,371 SR
Queue Stats
284W - 288L
1,436 Elo+
Solo
Thanatos
Thanatos
SirFrohst
Thanatos
Level 86
God Stats
16W - 9L
1,551 SR
Queue Stats
472W - 452L
1,493 Elo+
Solo
Anhur
Anhur
Teteries
Anhur
Level 85
God Stats
2W - 1L
1,256 SR
Queue Stats
36W - 33L
1,526 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,494 Elo+

VS

Team Averages
Level 128
1,535 SR
1,503 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bighuncho7931
Sol
Level 101
God Stats
7W - 6L
1,517 SR
Queue Stats
461W - 438L
1,523 Elo+
Party 1
Shiva
Shiva
Im Titanomachy
Shiva
Level 174
God Stats
12W - 6L
1,586 SR
Queue Stats
221W - 221L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Mahezie
Cthulhu
Level 171
God Stats
9W - 13L
1,530 SR
Queue Stats
354W - 343L
1,519 Elo+
Solo
Skadi
Skadi
icu001
Skadi
Level 127
God Stats
6W - 7L
1,545 SR
Queue Stats
295W - 289L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASRENZO237
Anubis
12
7 / 0 / 4
7,815
782
12,260
4,823
2,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
IronYama
Bacchus
9
3 / 1 / 1
6,077
608
3,482
7,395
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
SMSQ_Ramen
Zhong Kui
12
2 / 2 / 2
7,116
712
7,665
6,789
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SirFrohst
Thanatos
12
5 / 1 / 1
6,864
686
4,415
9,357
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Teteries
Anhur
9
0 / 1 / 3
5,394
539
3,593
7,148
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 0
6,318
632
4,083
10,096
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,120
512
5,722
6,534
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 1
5,421
542
4,070
8,337
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Mahezie
Cthulhu
9
0 / 8 / 1
5,261
526
3,676
13,807
5,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
icu001
Skadi
9
0 / 2 / 1
5,148
515
1,179
6,879
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
5
5
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
0
2
W
Anubis
ASRENZO237
Anubis
7
0
4
9
L
0
3
2
0.33
L
1
2
1
0.75
W
Bacchus
IronYama
Bacchus
3
1
1
3.5
L
Cthulhu
Mahezie
Cthulhu
0
8
1
0.06
W
Zhong Kui
SMSQ_Ramen
Zhong Kui
2
2
2
1.5
W
Thanatos
SirFrohst
Thanatos
5
1
1
5.5
W
Anhur
Teteries
Anhur
0
1
3
1.5
L
Skadi
icu001
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
18,730
35,512
Taken
45,653
21,175
Mitigated
17,206
17,456
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,083
3,500
0
3,225
10,096
3,397
0
4,030
6,066
0
34,125
W
Anubis
ASRENZO237
Anubis
12,260
765
0
3,363
4,823
2,486
583
1,591
3,232
57,557
0
L
5,722
2,842
0
1,682
6,534
1,597
0
3,434
3,100
35,940
2,131
L
4,070
639
330
2,024
8,337
4,533
0
2,618
5,719
0
18,024
W
Bacchus
IronYama
Bacchus
3,482
616
96
981
7,395
6,024
398
3,206
4,158
16,268
0
L
Cthulhu
Mahezie
Cthulhu
3,676
234
0
1,504
13,807
5,441
0
8,907
4,900
25,767
242
W
Zhong Kui
SMSQ_Ramen
Zhong Kui
7,665
1,809
0
2,206
6,789
6,273
750
458
6,331
48,839
7,460
W
Thanatos
SirFrohst
Thanatos
4,415
944
0
7,215
9,357
4,061
0
422
8,860
0
52,406
W
Anhur
Teteries
Anhur
3,593
1,442
0
3,595
7,148
2,331
754
3,424
3,631
0
36,055
L
Skadi
icu001
Skadi
1,179
518
0
1,260
6,879
2,238
0
4,005
2,874
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
27,268
342
Minions Killed
262
0
Camps Cleared
0
1,031,490
Distance Traveled
975,205
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,318
632
55
6
0
219,267
2
W
Anubis
7,815
782
87
9
0
202,180
1
L
Sol
5,120
512
71
7
0
183,270
0
L
Shiva
5,421
542
23
2
0
191,232
0
W
Bacchus
6,077
608
18
2
0
214,351
0
L
Cthulhu
5,261
526
54
5
0
207,476
0
W
Zhong Kui
7,116
712
95
10
0
183,310
0
W
Thanatos
6,864
686
86
9
0
240,403
0
W
Anhur
5,394
539
56
6
0
191,246
0
L
Skadi
5,148
515
59
6
0
173,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role