Player Matchup

Surtr
Surtr
CanWePlayValo
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,662 Elo+
Party 1
Khepri
Khepri
JupitersReign
Khepri
Level 159
God Stats
0W - 3L
1,250 SR
Queue Stats
142W - 119L
1,594 Elo+
Party 1
Janus
Janus
Tipsy Tim
Janus
Level 144
God Stats
12W - 17L
1,483 SR
Queue Stats
420W - 447L
1,457 Elo+
Solo
Danzaburou
Danzaburou
UncleWeen
Danzaburou
Level 29
God Stats
0W - 3L
1,173 SR
Queue Stats
10W - 14L
1,430 Elo+
Solo
Pele
Pele
YOKOUL
Pele
Level 99
God Stats
3W - 2L
1,556 SR
Queue Stats
314W - 363L
1,416 Elo+
Solo
Team Averages
Level 89
1,392 SR
1,512 Elo+

VS

Team Averages
Level 91
1,443 SR
1,401 Elo+
Yu Huang
Yu Huang
GreatDane523
Yu Huang
Level 116
God Stats
1W - 1L
1,393 SR
Queue Stats
16W - 35L
1,291 Elo+
Solo
Ra
Ra
GrecoDomenikos
Ra
Level 86
God Stats
69W - 56L
1,507 SR
Queue Stats
74W - 73L
1,422 Elo+
Solo
Hercules
Hercules
JungleTaxes
Hercules
Level 38
God Stats
2W - 1L
1,087 SR
Queue Stats
27W - 38L
1,455 Elo+
Party 2
Charon
Charon
mottledlion
Charon
Level 130
God Stats
2W - 2L
1,754 SR
Queue Stats
26W - 39L
1,490 Elo+
Party 2
Apollo
Apollo
oooo0
Apollo
Level 86
God Stats
5W - 3L
1,474 SR
Queue Stats
153W - 135L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
6,961
696
3,284
13,691
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 2
7,501
750
6,634
9,654
11,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Tipsy Tim
Janus
14
1 / 1 / 1
7,521
752
10,561
5,114
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UncleWeen
Danzaburou
15
0 / 3 / 4
7,762
776
9,141
9,827
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
YOKOUL
Pele
12
1 / 6 / 2
7,183
718
7,254
13,022
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GreatDane523
Yu Huang
14
1 / 0 / 5
7,807
781
3,740
4,922
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
8,096
810
6,791
6,112
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JungleTaxes
Hercules
15
6 / 0 / 10
8,740
874
12,640
14,957
15,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
15
4 / 1 / 10
8,386
839
8,366
11,075
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
oooo0
Apollo
15
7 / 1 / 6
8,997
900
10,709
9,212
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
18
18
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Yu Huang
GreatDane523
Yu Huang
1
0
5
3.5
W
0
2
4
1
W
Hercules
JungleTaxes
Hercules
6
0
10
11
L
1
1
2
2
L
Janus
Tipsy Tim
Janus
1
1
1
1.5
L
Danzaburou
UncleWeen
Danzaburou
0
3
4
0.67
L
Pele
YOKOUL
Pele
1
6
2
0.33
W
Charon
4
1
10
9
W
Apollo
oooo0
Apollo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
42,246
51,308
Taken
46,278
36,085
Mitigated
34,154
3,761
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,284
1,287
0
377
13,691
11,927
0
4,361
9,009
90
9,441
W
Yu Huang
GreatDane523
Yu Huang
3,740
522
0
0
4,922
2,175
1,949
1,842
3,080
22,410
0
W
6,791
420
960
2,120
6,112
2,716
744
2,003
4,109
38,885
0
W
Hercules
JungleTaxes
Hercules
12,640
4,264
0
6,789
14,957
15,035
0
6,618
8,339
0
16,956
L
6,634
535
0
1,118
9,654
11,039
0
3,209
6,113
17,598
0
L
Janus
Tipsy Tim
Janus
10,561
185
60
304
5,114
2,331
204
1,799
3,178
29,920
0
L
Danzaburou
UncleWeen
Danzaburou
9,141
4,403
0
1,274
9,827
4,723
524
3,666
5,863
0
40,858
L
Pele
YOKOUL
Pele
7,254
2,101
0
628
13,022
6,065
0
3,609
9,072
0
14,728
W
Charon
8,366
1,330
0
2,273
11,075
9,840
0
3,819
7,256
21,865
916
W
Apollo
oooo0
Apollo
10,709
6,402
0
4,115
9,212
4,388
64
2,978
6,234
0
28,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
42,026
174
Minions Killed
232
0
Camps Cleared
0
1,067,193
Distance Traveled
1,089,126
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,961
696
9
1
0
192,756
0
W
Yu Huang
7,807
781
36
4
0
196,477
1
W
Ra
8,096
810
93
9
0
243,873
0
W
Hercules
8,740
874
18
2
0
222,147
0
L
Khepri
7,501
750
18
2
0
232,491
2
L
Janus
7,521
752
58
6
0
226,003
0
L
Danzaburou
7,762
776
73
7
0
212,013
0
L
Pele
7,183
718
16
2
0
203,930
0
W
Charon
8,386
839
36
4
0
197,964
5
W
Apollo
8,997
900
49
5
0
228,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role